RatingBuster started out as an addon that converts combat ratings in your tooltips into percentages, so that you have more meaningful information when comparing different items.
The design aim of RatingBuster is to provide detailed, meaningful and customizable information about items so you can easily decide for yourself which item is better.
** Features **
- Rating Conversion:
Converts combat ratings into percentages.
- Stat Breakdown:
Breakdown Strength, Agility, Stamina, Intellect and Spirit into base stats.
Supports talents, buffs and racials that give you extra bonuses.
Ex talent: Lunar Guidance - "Increases your spell damage and healing by 8%/16%/25% of your total Intellect."
Ex talent: Heart of the Wild - "Increases your Intellect by 4%/8%/12%/16%/20%. In addition, ......etc"
Ex: +13 Intellect (+234 Mana, +0.18% Spell Crit, +3.9 Dmg)
- Stat Summary:
Summarizes all the stats from the item itself, enchants and gems, converts them to base stats and displays the total value and/or difference from your current equipped item.
Ex: Crit Chance - Adds up agility and crit rating from the item, enchant and gem. Converts agility and crit rating to crit chance, and displays the total in a single value.
- Item Level and Item ID:
Item Level is obtained from the WoW API, not a calculated value.
Item ID is useful for advanced users.
- Supports talents, buffs and racials that modify your stats for all classes
- Fully customizable, decide what you need to see and what you don't want.
** Auto fill gems in empty sockets **
1. You can set the default gems for each type of empty socket using "/rb sum gem <red|yellow|blue|meta> <ItemID|Link>" or using the options window.
2. To specify the gem of your choice, you will need to give RatingBuster the ItemLink or the ItemID of the gem.
3. ItemLink example: type "/rb sum gem blue " (last char is a space) and link the gem (from your bags, AH, ItemSync or whatever), then press <enter>.
4. What if you can't link the gem? Well thats what ItemID is for. Find your gem on http://www.wowhead.com/ and look at the URL,
for example "http://www.wowhead.com/?item=32193", 32193 is the ItemID for that gem.
Go back in wow, type "/rb sum gem red 32193" and press <enter>.
Note1: If you have "/rb sum ignore gem" on, the auto fill gems won't work.
Note2: Meta gem conditions and SetBonuses work, so if you don't meet the conditions, StatSummary won't count them.
Note3: RatingBuster will only auto fill empty sockets, if the item already has some gems on it, it will remain.
Note4: Empty sockets filled by RatingBuster will keep the "Empty Socket Icon" so you can still eazily tell what color socket it is.
Note5: Gem text filled by RatingBuster will be shown in gray color to differentiate from real gems.
/rb : Display command help
/rb standby : Toggle disable/enable RatingBuster in game, defaults Enable
/rb level (0-83) : Set the level used in calculations, defaults 0 (0 = your level)
/rb itemlevel : Toggle show/hide ItemLevel, defaults Show
/rb itemid : Toggle show/hide ItemID, defaults Hide
/rb usereqlv : Toggle calculate using the required level if you are below the required level, defaults Off
/rb statmod : Toggle support for talent and buff mods, defaults On
/rb avoidancedr : Dodge, Parry, Hit Avoidance values will be calculated using the avoidance deminishing return formula with your current stats, defaults On
/rb rating : Options for Rating Conversion
/rb rating show : Toggle show/hide Rating Conversion in tooltips, defaults Show
/rb rating def : Toggle Defense breakdown, Convert Defense into Crit Avoidance, Hit Avoidance, Dodge, Parry and Block, defaults Off
/rb rating wpn : Toggle Weapon Skill breakdown, Convert Weapon Skill into Crit, Hit, Dodge Neglect, Parry Neglect and Block Neglect, defaults Off
/rb rating color enable : Toggle enable/disable colored text, defaults On
/rb rating color pick : Choose a color for the added text, defaults Light Yellow
/rb rating spell : Show Spell Hit from Hit Rating
/rb rating physical : Show Physical Hit from Hit Rating
/rb rating detail : Show detailed text for Resiliance and Expertise conversions
/rb rating exp : Convert Expertise into Dodge Neglect and Parry Neglect
/rb stat : Options for Stat Breakdown
/rb stat show : Toggle show/hide Stat Breakdown in tooltips, defaults Show
/rb stat str : Options for Strength breakdown -> AP, Block, Healing(Talent)
/rb stat agi : Options for Agility breakdown -> Crit, Dodge, AP, RAP, Armor
/rb stat sta : Options for Stamina breakdown -> Health, SpellDmg(Talent)
/rb stat int : Options for Intellect breakdown -> Mana, SpellCrit, SpellDmg(Talent), Healing(Talent), MP5(Talent), RAP(Talent), Armor(Talent)
/rb stat spi : Options for Spirit breakdown -> MP5(Talent), MP5NC, HP5, SpellDmg(Talent), Healing(Talent)
/rb sum : Options for Stat Summary
/rb sum show : Toggle show/hide Stat Summary in tooltips, defaults Show
/rb sum ignore unused : Show stat summary only for armor types you will and can use, and on items with uncommon quality and up, defaults On
/rb sum ignore equipped : Hide stat summary for equipped items, defaults Off
/rb sum ignore enchant : Ignore enchants on items when calculating the stat summary, defaults Off
/rb sum ignore gem : Ignore gems on items when calculating the stat summary, defaults Off
/rb sum diffstyle : Display diff values in the main tooltip or only in compare tooltips, defaults Main
/rb sum space before : Add a blank line before stat summary for readability, defaults On
/rb sum space after : Add a blank line after stat summary, defaults Off
/rb sum icon : Show the sigma icon before summary listing, defaults On
/rb sum title : Show the title text before summary listing, defaults On
/rb sum showzerostat : Show zero value stats in summary for consistency, defaults Off
/rb sum calcsum : Calculate the total stats for the item, defaults On
/rb sum calcdiff : Calculate the stat difference for the item and equipped items, defaults On
/rb sum sort : Enable to sort StatSummary alphabetically, disable to sort according to stat type(basic, physical, spell, tank)
/rb sum avoidhasblock : Enable to include block chance in Avoidance summary, Disable for only dodge, parry, miss
/rb sum basic : Choose basic stats for summary
/rb sum physical : Choose physical stats for summary
/rb sum spell : Choose spell stats for summary
/rb sum tank : Choose tank stats for summary
/rb sum gem : Auto fill gems in empty sockets
** Avoidance diminishing returns **
This includes:
1. Dodge from Dodge Rating, Defense, Agility.
2. Parry from Parry Rating, Defense.
3. Chance to be missed from Defense.
The following is the result of hours of work gathering data from beta servers and then spending even more time running multiple regression analysis on the data.
1. DR for Dodge, Parry, Missed are calculated separately.
2. Base avoidances are not affected by DR, (Ex: Dodge from base Agility)
3. Death Knight's Parry from base Strength is affected by DR, base for parry is 5%.
4. Direct avoidance gains from talents and spells(ex: Evasion) are not affected by DR.
5. Indirect avoidance gains from talents and spells(ex: +Agility from Kings) are affected by DR
6. c and k values depend on class but does not change with level.
Avoidance DR formula and k, C_p, C_d constants derived by Whitetooth (hotdogee [at] gmail [dot] com)
7. The DR formula: 1 / x' = 1 / c + k / x
x' is the diminished stat before converting to IEEE754.
x is the stat before diminishing returns.
c is the cap of the stat, and changes with class.
k is is a value that changes with class.
As soon as I saw the blue post on combat ratings system, I began to think about coding this addon.
But Blizzard only gave us level 60 and 70 data about this system, and for an addon like this to work you need exact formula that will work for all levels.
So I need to reverse engineer the Combat Rating formula, and the process of obtaining this formula can be broken up into two simple steps.
1. Get more data
In order to obtain the exact formula, I will need more data points then just level 60 and 70. So I logged on and started asking random people about their crit% and crit ratings show in the Character frame, the problem was the crit% shown only has 2 two decimal places, which turned out to be insufficient for this matter.
So I started to dig in the DefaultUI lua files in search for a new API that will give a more precise crit% and I came up with this script /script DEFAULT_CHAT_FRAME:AddMessage(GetCombatRatingBonus(9)).
Now I need to log on again and ask random people to type that script and tell me that 13 decimal place crit% that it shows. This was not an easy task, as most people are unfamiliar with lua script, there are even people that immediately put me on ignore after I sent him this script lol.
Version History:
1.4.0
- Updated toc to 30000, this versions is compatible with both TBC and WotLK
- Fixed: when removing gems it will continue to show the gem text in empty sockets
- Added Russian localizations by Orsana
- Updated localizations: Korean, French, German
- Minor bug fixes
- ***********************WotLK Support***********************
- WotLK support with version checking, up to date with build 9061
- Formulas updated for Death Knights and level 80
- Support for Spell Power stat
- Support for Armor Penetration Rating
- Avoidance diminishing returns implemented for StatSummary Dodge% and Parry% diff values, because I think thats where its most needed and makes most sense.
- (Dodge% and Parry% in Rating/Stat conversion and StatSummary totals are before dminishing returns)
- Option to show physical hit, spell hit or both from hit rating(crit and haste are the same for physical and spell)
- StatSummery: Added Ranged Hit Chance, Ranged Hit Rating, Ranged Haste, Ranged Haste Rating, Ranged Crit Chance, and Ranged Crit Rating
- StatSummery: Hit Rating, Critical Strike Rating, and Haste Rating now modify both melee attacks and spells.
- Support for WotLK talent and buff stat mods, detailed change log for each class:
Warrior
- Added Talent: Armored to the Teeth: 1/2/3 for every 180 armor
- Added Talent: Strength of Arms: Increases Strength and Stamina by 2%/4%.
- Added Buff(TBC): Last Stand: +30% of your maximum health
- Updated Talent: Vitality: Increases your total Strength and Stamina by 2%/4%/6%
- Updated Talent: Shield Mastery: 10%/20%/30% -> 15%/30%
Warlock
- Added options: Show Spell Damage from Spirit (Fel Armor)
- Added options: Show Healing from Spirit (Fel Armor)
- Added Talent: Demonic Aegis: Increases the effectiveness of your Demon Armor and Fel Armor spells by 10%/20%/30%.
- Added Talent: Fel Synergy: Your Summoned Demons share an additional 5%/10% of your Armor, Intellect and Stamina
- Added Talent: Fel Vitality: Increases your maximum health and mana by 1%/2%/3%.
- Added Buff: Fel Armor: Increases spell power equal to 30% of your Spirit.
- Added Buff: Demonic Pact: Your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 2%/4%/6%/8%/10% of your Spell Damage for 12 sec.
- Added Buff: Metamorphosis: You gain Demon Form, increasing your armor by 360%.
- Removed Talent: Fel Stamina
- Removed Talent: Fel Intellect
- Updated Talent: Demonic Embrace: No longer reduces spirit. Stamina 3%/6%/9%/12%/15% -> 2%/4%/6%/8%/10%
Shaman
- Added options: Show Attack Power from Intellect (Mental Dexterity)
- Updated Formula: 1 AP from 1 Agi, 1AP from 1 Str
- Added Talent: Mental Dexterity: Increases your Attack Power by 33%/66%/100% of your Intellect.
- Added Buff: Astral Shift: When stunned, feared or silenced you shift into the Astral Plane reducing all damage taken by 30%
- Added Buff: Unleashed Rage: Melee attack power increased by 10%.
- Removed Talent: Shield Specialization
- Updated Talent: Nature's Blessing: spell damage and healing -> healing, 10%/20%/30% -> 5%/10%/15%
- Updated Talent: Anticipation: 1%/2%/3%/4%/5% -> 1%/2%/3%
- Updated Talent: Ancestral Knowledge: maximum Mana -> intellect. 1%/2%/3%/4%/5% -> 2%/4%/6%/8%/10%.
Rogue
- Removed Talent: Vitality
Priest
- Added Talent: Focused Power: Increases your total spell damage and healing done by 2%/4%.
- Added Talent: Twisted Faith: Increases your spell power by 2%/4%/6%/8%/10% of your total Spirit
- Updated Talent: Improved Divine Spirit: No longer increases spell power by spirit
- Updated Talent: Mental Strength: Increases your maximum Mana -> total Intellect
- Updated Talent: Enlightenment: Stamina, Intellect and Spirit -> Stamina, Spirit and Spell Haste
Paladin
- Added options: Show Spell Damage from Stamina (Touched by the Light)
- Added options: Show Healing from Stamina (Touched by the Light)
- Added options: Show Spell Damage from Strength (Sheath of Light)
- Added options: Show Healing from Strength (Sheath of Light)
- Added Talent: Touched by the Light: Increases your spell power by an amount equal to 10%/20%/30% of your Stamina
- Added Talent: Sheath of Light: Increases your spell power by an amount equal to 10%/20%/30% of your attack power
- Updated Talent: Holy Guidance: 35% -> 20%
- Updated Talent: Divine Strength: Increases your total Strength by 3%/6%/9%/12%/15%
- Updated Talent: Combat Expertise: Changed to 3 ranks
- Removed Talent: Shield Specialization
Mage
- Added Talent: Student of the Mind: Increases your total Spirit by 4%/7%/10%.
- Added Talent(WotLK & TBC): Arcane Instability: Increases your spell damage and critical strike chance by 1%/2%/3%.
- Updated Talent: Arcane Fortitude: Increases your armor by an amount equal to 50%/100%/150% of your Intellect.
- Updated Talent: Mind Mastery: Increases spell damage by up to 3%/6%/9%/12%/15% of your total Intellect.
Hunter
- Added options: Show Spell Damage from Stamina
- Added options: Show Attack Power from Stamina (Hunter vs. Wild)
- Added Talent: Hunter vs. Wild: Increases you and your pet's attack power and ranged attack power equal to 10%/20%/30% of your total Stamina.
- Updated Buff: Aspect of the Viper: no longer gives MP5 from Int
- Updated Talent: Careful Aim: now adds 33%/66%/100% RAP from Int
- Updated Talent: Survivalist: Increases your Stamina by 2%/4%/6%/8%/10%.
- Updated Talent: Combat Experience: Increases your total Agility and Intellect by 2%/4%.
- Updated Talent: Survival Instincts - No longer increases AP
DeathKnight
- Added options: Show Parry from Strength (Forceful Deflection)
- Added Pasive: Forceful Deflection: Increases your Parry Rating by 25% of your total Strength.
- Added Talent: Bladed Armor: 1/2/3/4/5 AP every 180 Armor.
- Added Talent: Veteran of the Third War: Increases your total Strength by 2%/4%/6% and your total Stamina by 1%/2%/3%.
- Added Talent: Will of the Necropolis: When you have less than 35% health, your total armor increases by 10%/20%/30%.
- Added Talent: Toughness: Increases your armor value from items by 3%/6%/9%/12%/15%
- Added Talent: Ravenous Dead: Increases the total Strength of you by 1%/2%/3%
- Added Talent: Shadow of Death: Increases your total Strength and Stamina by 2%.
- Added Talent: Abomination's Might: Increases your total Strength by 1%/2%.
- Added Buff: Abominable Might: Attack power increased by 10%.
- Added Buff: Unbreakable Armor: Increases your armor by 25%, your total Strength by 10%.
- Added Buff: Frost Presence: Increases armor by 60%, health by 10%
Druid
- Added options: Show Spell Damage from Spirit (Improved Moonkin Form)
- Added options: Show Healing from Spirit (Improved Tree of Life)
- Added Talent: Predatory Strikes: Increases 20% of any attack power on your equipped weapon.
- Added Talent: Furor: Increases your total Intellect while in Moonkin form by 2%/4%/6%/8%/10%.
- Added Talent: Improved Tree of Life: Increases your Armor while in Tree of Life Form by 33%/66%/100%, increases healing by 5%/10%/15% of spirit.
- Added Talent: Protector of the Pack: Increases your attack power in Bear Form and Dire Bear Form by 2%/4%/6%.
- Added Buff: Survival Instincts: +30% of your maximum health
- Updated Talent: Lunar Guidance: 8%/16%/25% -> 4%/8%/12%
- Updated Talent: Nurturing Instinct: 50%/100% -> 35%/70% of your Agility
- Updated Talent: Survival of the Fittest: 1%/2%/3% -> 2%/4%/6%
- Updated Buff: Dire Bear Form, Moonkin Form: Armor +400% -> +370%
- Master Shapeshifter doesn't affect char window stats
1.3.8
- NEW: Support for negative stats
- Update for 2.4.3: Parry Rating, Defense Rating, and Block Rating: Low-level players will now convert these ratings into their corresponding defensive stats at the same rate as level 34 players
- Fixed: Better JewelTips support
- Fixed: Druid - Nurturing Instinct (Str->Agi)
- Fixed: Mage - Arcane Fortitude (50% -> 100% Armor from Int)
- Optimized library usage
- Updated localizations
1.3.7a
- Fixed: Loading error
1.3.7
- Changed: Will only show stat breakdown options your class can use
- Changed: Class specific stat breakdown options will show the talents required
- Added: Stat breakdown support for Mental Quickness (Shaman)
- Fixed: Support for new Demonic Knowledge(Warlock) and Nurturing Instinct(Druid)
- Fixed: Library errors
1.3.6
- Updated toc to 20400
- Fixed: Able to clear default gem settings
- Fixed: Deadly Fire Opal now shows rating conversion
1.3.5
- NEW: Default gems for empty sockets! Set the gems to use for each socket using /rb sum gem
- In 2.4.0: Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
- Fixed: Will now work with [Insightful Earthstorm Diamond]
- Fixed: Profiles should now work
- Changed: Use "/rb win" to open the options window instead of "/rb optionswin"
1.3.1
- Fixed: Spell Haste summary works now
- Fixed: Doesn't match percentages anymore (ex: Increases healing by up to 10% of your total Intellect)
- Fixed: Error when sorting StatSummary alphabetically
- Updated localizations: Taiwan, French, China, German, Spanish
1.3.0
- Updated: TOC to 20300
- Updated localizations: Taiwan, Korean, China, German
- Fixed: Socketed gem stat text color after percentage conversion is no longer yellow
- Fixed: "+X healing and +X spell damage" type gems and enchants now gives correct healing summary
- NEW: Categorized StatSummery Options in to Basic, Physical damage, Spell damage and healing, Tank
- NEW: StatSummary is sorted(basic, physical damage, spell damage and healing, tank in that order)
- NEW: Option to sort StatSummary alphabetically instead of the above
- NEW: Option to include block chance in Avoidance summary
- StatSummary Added: Resilience, Haste, Haste Rating, Spell Haste, Spell Haste Rating, Penetration, IgnoreArmor, HitRating, CritRating, SpellHitRating, SpellCritRating, DodgeRating, ParryRating, BlockRating
1.2.8
- Fixed: +X Spell Power gives healing too
- In 2.3.0: Support for Spell Damage bonus in +Healing stats
1.2.7
- NEW: Option to Show detail text for Resilience and Expertise conversions
- NEW: Option to Show Avoidance Summary <- Dodge, Parry, MobMiss
- NEW: TankPoints support, if you have TankPoints loaded you get 2 new summary options: TankPoints and Total Reduction
- In 2.3.0: Added Expertise stat support
- In 2.3.0: Heart of the Wild (Druid Feral Combat talent) provides 2/4/6/8/10% bonus attack power in Cat form instead
- In 2.3.0: Intensity (Druid Restoration talent) increased to 10/20/30% mana regeneration
- In 2.3.0: Arcane Meditation (Mage Arcane talent) increased to 10/20/30% mana regeneration
- In 2.3.0: Meditation (Priest Discipline talent) increased to 10/20/30% mana regeneration
- In 2.3.0: Weapon Expertise (Paladin Protection talent) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%
- In 2.3.0: Mental Quickness (Shaman Enhancement talent) now also increases spell damage and healing equal to 10/20/30% of your attack power
- All 2.3.0 Changes will only take affect when using a 2.3.0 client.
- Updated German localization
1.2.6
- Fixed: Ranged AP Calculations
1.2.5
- Updated: toc to 20200
- Fixed: Haste rating change in 2.2.0
- Fixed: Hunter Survival Instincts talent support
- Fixed: Armor multiplier no longer apply to Armor from enchants
- NEW: Added China localization by iceburn(candykiss)
- Updated: Taiwan localization
- Updated: Korean localization by fenlis
- Updated: German localization by Dleh
- Code optimizations
- Updated: Libs
1.2.4
- Fixed: Error when difftype is set to comp
- Made Waterfall-1.0 optional
1.2.3
- NEW: You can now open the options window using /rb optionswin
- Updated Taiwan localization
- Updated Korean localizations by fenlis
1.2.2
- New option to hide the StatSummary title
- New option to hide the sigma icon in the StatSummary title
- New option to add a empty line after the StatSummary
- Updated Taiwan localization
- Other localizations needs to be updated
1.2.1
- Updated Taiwan localization by Whitetooth
- Improved stat scanning
- Updated German localization
1.2.0
- Updated French localization by Tixu and Silaor, now supports StatSummary
- Fixed a bug causing StatSummary not showing correctly for languages other then English
- Fixed Parry/SpellHaste rating conversions
- Updated libs
1.1.9
- Pre updated the TOC to 2.1.0
- Improved the Sigma icon
- Updated readme file
1.1.8
- StatSummary: "Mana Regen while Not casting" now shows the correct value
- StatSummary: "Health Regen while Out of Combat" now shows the correct value
- StatSummary: fixed lines with "and" counting stats twice
- Added support for Gnome +5% Intellect Racial
- Added support for Human +10% Spirit Racial
- Fixed StatLogic line 6285 strfind error (thanks to everyone that helped)
- Updated Korean localizations by fenlis
1.1.7
- Minor bug fixes
- Updated Taiwan localizations by mcc
- Updated Korean localizations by fenlis
- Updated French localizations by renchap
1.1.6
- Stat Summary now has the option to show resistances
- Fixed Feral Attack Power name
- /rb sum ignore unused now shows leather for hunters
- Fixed an error when mousing over items that goes into a slot you currently have no equipment in when you have the ignore enchant or gem option on
1.1.5
- Fixed MP5NC, HP5OC summary
- Changed default diff style from comp to main, since not everyone uses a compare addon
- Attempt to fix some more funny bugs
1.1.4
- Option to display Weapon Max Damage in summary
- Improved option for ignoring enchants and gems, they are now 2 different options
- Fixed some classes not showing summary for cloaks
- Fixed incorrect shield diffs
- Improved diff style code should fix funny errors
1.1.3
- Fixed EQCompare, tekKompare support
- Updated Taiwan localizations
1.1.2
- Option to Display diff values in the main tooltip or only in compare tooltips for readability
- Option to Ignore enchants and gems on items when calculating the stat summary
- /rb sum ignore unused now shows all armor types they are use for druids, paladins and shamans
- Updated Taiwan localizations
- Code clean up
1.1.1
- Option to Show stat summary only for highest level armor type and items you can use with uncommon quality and up
- Option to Hide stat summary for equipped items
- Option to Add a blank line before stat summary for readability
- Mage, Warlock, Shaman now shows spellcrit as default summary instead of crit
- Updated Taiwan localizations
- Minor bug fixes
1.1.0
- NEW: Stat Summary - Display the sum of stats of the item and/or the stat difference of the item and your equipped items
- Choose the stats you really care about to be show in the summary.
- Composite stats are broken down and added into base stats, and supports talant/buff mods, Ex: "Spell Crit Chance" is calculated from "Spell Crit Rating" and "Intellect"
- Option descriptions now show class names for class specific stat conversions
- Added support for Aspect of the Viper
- Option to hide rating conversions
- Option to hide all base stat conversions
- Option to further breakdown Defense into Crit Avoidance, Hit Avoidance, Dodge, Parry and Block
- Option to further breakdown Weapon Skills into Crit, Hit, Dodge Neglect, Parry Neglect, Block Neglect
- Fixed Taiwan and French localization errors
- Fixed locale registering twice error
- Fixed mp5 and hp5 calculations for Shaman, Druid, Mage, Warlock
1.0.0
- Support for talents and buffs that modify your stats
- Supports the following stat conversions
- Str -> AP, Block, Healing(Talent)
- Agi -> Crit, Dodge, AP, RAP, Armor
- Sta -> Health, SpellDmg(Talent)
- Int -> Mana, SpellCrit, SpellDmg(Talent), Healing(Talent), MP5(Talent), RAP(Talent), Armor(Talent)
- Spi -> MP5(Talent), MP5NC, HP5, SpellDmg(Talent), Healing(Talent)
- If you need a GUI config window for RatingBuster, use Niagara (Download at: http://files.wowace.com/)
- Agi -> Dodge only works for your current level, for best results turn off /rb usereqlv, and set /rb level 0
0.9.5
- Fixed library error
0.9.4
- Added Taiwan localizations by CuteMiyu
0.9.3
- Updated Korean localization by kcgcom
0.9.2
- Code clean up
- Finally removed Compost
0.9.1a
- Really fixed locales
0.9.1
- Fixed locales
- Added Korean localization by kcgcom
0.9.0
- Optimized parsing algorithm to use fewer resources
- showCritFromAgi and showSpellCritFromInt will now correctly save as per class data
- /rb level will now save
- No longer scans buffs
- Code clean up
0.8.6
- tekKompare support
- Sniff support
0.8.5
- AtlasLoot support
- ItemMagic support
- Fixed line 785 error
0.8.4
- Spell Crit from Intellect defaults off for Hunters too
0.8.3
- Fixed color picker bug
- Updated French localization (Tixu)
0.8.2
- Fixed % signs showing before some periods bug
0.8.1
- Option to enable colored text (/rb color)
- Fixed Defense showing the % sign bug
- Fixed Haste Rating conversion
- Updated French localization (Tixu)
0.8.0
- Option to show Crit from Agility, Ex: "+15 Agility (+0.72% Crit)"
- Option to show Spell Crit from Intellect, Ex: "+23 Intellect (+0.35% Spell Crit)"
- Support for "grant you xx stat" type pattern, ex: Quel'Serrar, Assassination Armor set
- "+14 (1.21%) Rating" type strings changed to "+14 Rating (+1.21%)"
- Recoded tooltip scanner is now more easily extendable and has support for multiple separators for better accuracy.
0.7.6
- The amount of haste granted by a point of haste rating has been increased by 50% (Patch 2.0.7)
- Fixed Mutltitips support
- Minor code tweaks
0.7.5
- Fixed double conversion bug
- Fixed GetItem error
- Support for Hit Avoidance Rating (assuming its the same as melee Hit Rating)
0.7.1
- Fixed a hooking bug
0.7.0
- Now uses the OnTooltipSetItem script handler instead of hooking all the SetX methods, this combined with the new Tooltip:GetItem() method should also fix problems where RatingBuster doesn't always work, like at the mailbox.
0.6.6
- MultiTips support
0.6.5
- LinkWrangler support
0.6.4
- Updated Libs
0.6.3
- Use required level defaults to true
- Support for EQCompare
- Changed toc to 20003 for TBC (It will show up as out-of-date until TBC goes live, enable loading out-of-date to load it)
0.6.2
- Added German localization by Runenstetter@Nathrezim.EU
- Fixed French localization
0.6.1
- Added French localization by Tixu
0.6
- Added option to calculate using the required level if you are below the required level
- Redesigned the tooltip scanner to be more locale friendly, should be easier to do translations now.
0.5.1
- Fixed line 457 error
0.5
- Improved ItemLevel and ItemID algorithm, will now work on most tooltips
- Updated Libs
0.4.3
- Fixed line 499 error
- Temporarily removed ItemLevel and ID support for Bagnon, working on a better implementation
0.4.2
- Fixed a rare error in line 487
- Updated Libs
0.4.1
- Inspect frame support for ItemLevel and ItemID
- Two-Handed skill ratings now works
0.4
- Bagnon support for ItemLevel and ItemID
- Fixed some errors
- Updated libs
0.3.2
- Fixed auction house bug
0.3.1
- Fixed keyring bug
0.3
- Works with enchant links
- Works with keyring items
0.2.1
- Fixed AceConsole error
0.2
- Simplified the localization file for easier localization.
- Added keyword "spell crit"
- Added Item Level, Item ID support for proffession trainer items
- Set Debugging to false
0.1.1
- Removed AceHook2.1 cause it was causing problems with other Ace2 addons
0.1
- Initial release.
Optional Files - RatingBuster
Sorry, there are currently no optional files available.
First off, let me say this is an excellent addon - been a long-time user and love it. Thank you for making gear comparison so much simpler.
However I can't seem to get it to display the spell damage bonus from spirit (via Fel Armor) in the Stat Summary. I'm not sure if this is since patch 3.0.2 or what, I've only just noticed. I have Show Spell Damage (Fel Armor) checked in the options under Stat Breakdown -> Spirit and Sum Spell Damage checked under Stat Summary -> Stat - Spell but it still does not add the 30% of Spirit spell dmg bonus into the sum calculations, regardless of whether I have Fel Armor on or off. Any help would be much appreciated. Thank you!
I've been using this addon for a very long time, but now that i want to play in spanish i can't make the stat summary work, it makes the stats breakdown well but the stat sum doesn't show (in english it worked perfectly) I've tryed a bunch of things but it still doesn't work, one thing was that in the TOC files the locale_esES.lua wasn't listed in it... Not working even with it in the toc file. Any idea? Thank you.
The current version of the addon seems to think that Focused Power is a percent modifier to spell power. It's actually a percent modifier to total damage/healing done, not spell power.
Notice the spell effect on Twin Disciplines: http://thottbot.com/s52803
Apply Aura: Add % Modifier (Damage) is shared by a number of "increase damage done by X" abilities and talents.
I can't think of a "increases spell power by a percentage" effect at the moment, but such an effect wouldn't be shared by, among others, Arcane Power and Power Infusion.
Originally posted by zoktar
There might be an addon out there that does this already in some way, havnt found it yet tho. iv requested this feature on some equipcompare addons aswell. not sure where it should be implemented exactly.
Basicly a helper on rolling for items, when having a vast amount of equipment.
There is, it's called peek. all your raid must have it installed. and you quries their items commands in guild or raid chat.
Hi, iv been using ur addon for quite some time now and it rocks!. Im currently looking for an addon that can help me with rolling in teams / 5mans / raids. What i need is a by equip slot comparance of all items wearing , in bags and in bank, (perhaps BoE on alts aswell). (also only would need per slot comparance as other items already list in tooltip if u have them or not) So that when im pugging or otherwize, can say press a modifier hover over items from that boss we downed will show me a tooltip for all items of that slot in tooltips next to eachother (perhaps in order of itemlevel would be good) so that in seconds u will know if u need to roll on that item or not, this is mostly for classes that have alot of equipment sets for different specs/pvp/pve/fire resist/ etc.
There might be an addon out there that does this already in some way, havnt found it yet tho. iv requested this feature on some equipcompare addons aswell. not sure where it should be implemented exactly.
Basicly a helper on rolling for items, when having a vast amount of equipment.
Is there a possibility of getting the AP gains from the warrior armored to the teeth added to tooltips? Preferably including the toughness talent if specced into it?
It would also be nice to see the armor gained from the toughness talent on the tooltip also.
Originally posted by Tuhljin That may be fine if you only care about one type of spell damage on your character's gear, but I'd prefer the option I suggested below, if only because it's a more "clean" solution, in my opinion (what with not needing extra configuration for each character you play and not displaying everything as "+ Frost damage" or whatever the school you choose might be when it's really spell damage in general, which could get a bit confusing if you've actually got some + Frost damage gear mixed in). (Long enough sentence for you?)
Originally posted by AnrDaemon I went backwardly. Disabled common Spell Damage, leaving school damage displayed.
That may be fine if you only care about one type of spell damage on your character's gear, but I'd prefer the option I suggested below, if only because it's a more "clean" solution, in my opinion (what with not needing extra configuration for each character you play and not displaying everything as "+ Frost damage" or whatever the school you choose might be when it's really spell damage in general, which could get a bit confusing if you've actually got some + Frost damage gear mixed in). (Long enough sentence for you?)
I'm using the german client and I don't see no option for displaying spellpower for neither my pala nor my druid.
Could it be possible that is becuase of spell power is "Zaubermacht" in german client and not "Zauber kraft" as it is written in the lua file?
I thought I enable spell damage and healing and can find spell power next to both values as its (for spell dmg) only a renaming, but this doesn't work either.
e.g. I have an item which increases spell power (Zaubermacht) by 60 and its listed neither as spell damage nor as healing nor as spell power itself (no checkbox in options for spellpower)
example string: Anlegen: Erhöht die Zaubermacht um 60. (Equip: Increases your spell power by 60)