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Updated: 06-04-16 03:22 PM
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Compatibility:
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:06-04-16 03:22 PM
Created:unknown
Downloads:179,785
Favorites:1,352
MD5:

XLoot  Popular! (More than 5000 hits)

Version: 6.2-13
by: Xuerian, Dridzt, mikk

Includes XLoot Frame, Group, Monitor, and Master.

Each module can be disabled if not desired.


Please post any issues here

6.2-13:
- Preview Monitor settings

6.2-12:
- Unlisted changes

z17+:
- Unlisted changes

z16-release:
- Basic WoD updates

z8+:
Stuff I don't remember >_>

z8-release:
- Release of what is effectively "XLoot 2".
- Includes Group, Master, and Monitor as plugins with LoD options.
- Just in time to need a update for 5.2, apparently.

r376:
- repackage XLoot to pickup SEELoot-1.0 r222
- reorder of loot roll and won handlers to fix for a rare error in XLootMonitor (seen in LFR)

r375:
- bugfix: localize a leaked global variable.
- bugfix: Item Count not showing on loot buttons.

r374:
- revert a LOOT_ROLL_WON handler change in SEELoot-1.0
- repackage XLoot to pickup new library.

r373:
- bugfix: SEELoot-1.0, new roll and item handlers
- .toc update, compatible with Hour of Twilight (4.3)

r372:
4.2 update (Thanks to Dridzt)

r370:
Channel list updates (What channels Master links to, LinkAll)

r368:
4.0 update

0.91.1-30300:
- bugfix: SEELoot-1.0 library, need before greed roll counts
(thx to Narzuhl for debugging it)

0.91-30300:
3.3 compatibility update.

0.9-30000-1:
WotLK fixes by Drizdt and Mikk.

r73744:
Fixed GOLD constant errors.

r72125:
Fixed all known issues.
Optional Files (3)
File Name
Version
Size
Author
Date
Type
XLootGroup_final
660B
02-06-13 03:18 AM
Addon
XLootMaster_final
666B
02-06-13 03:16 AM
Addon
XLootMonitor_final
672B
02-06-13 03:15 AM
Addon


Archived Files (18)
File Name
Version
Size
Author
Date
6.2-12
182kB
Xuerian
02-16-16 08:52 PM
z19e-release
180kB
Xuerian
11-06-14 04:09 AM
z19a-release
178kB
Xuerian
10-31-14 10:30 AM
z16-release
177kB
Xuerian
10-15-14 02:13 PM
z15-release
177kB
Xuerian
10-09-14 02:47 PM
z13c-release
172kB
Xuerian
06-14-13 04:36 PM
z12b-release
170kB
Xuerian
05-11-13 01:36 PM
z8-release
163kB
Xuerian
02-02-13 06:02 AM
r376-file
143kB
Xuerian
01-02-12 08:14 AM
r375-file
143kB
Xuerian
12-19-11 07:04 PM
r374-file
143kB
Xuerian
12-17-11 11:06 PM
r373-file
143kB
Xuerian
12-16-11 10:52 PM
r372-file
142kB
Xuerian
06-30-11 05:48 PM
r372
197kB
Xuerian
10-17-10 01:19 PM
r368-release
197kB
Xuerian
10-13-10 07:09 PM
0.91.1-30300
143kB
Xuerian
12-18-09 06:23 PM
0.91-30300
142kB
Xuerian
12-10-09 04:49 AM
0.9-wotlk
206kB
Xuerian
10-19-08 05:30 PM


Post A Reply Comment Options
Unread 04-19-16, 01:42 PM  
Namtar
A Murloc Raider
 
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Forum posts: 8
File comments: 27
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I'm having an issue with the Group Roll frames. It will all work perfectly for a while, but after a few rolls, an iteam that has already been rolled on (and whose frame had thus disappeared) appears back and I can't get rid of it. Sometimes it's even two or three item frames that "return" or "get stuck". I've reproduced this on different toons and am currently checking for possible addon conflicts... will update with my findings.
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Unread 04-15-16, 04:09 PM  
harl
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I dunno when this happened or why, but my Xloot Monitor frames are often wacky or not in place. Their backgrounds/textures show up where they should not, ever. Some of them overlap so two entries show in the same position, and some grow into the wrong direction (i.e. upwards instead of downwards) and then even outside the visible screen area.
http:// www.pixhoster.info/f/2016-04/ 91a3ba1c572e39c210cb44b2ff68e922.png

PS: Seems to happen especially right after login or a reload, or changes to certain of Xloot's settings.
Last edited by harl : 04-15-16 at 04:20 PM.
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Unread 12-26-14, 04:32 AM  
gezus
A Deviate Faerie Dragon

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Nevermind.. fixed it.
Last edited by gezus : 12-26-14 at 04:37 AM.
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Unread 08-07-13, 06:11 PM  
Xuerian
A Fallenroot Satyr
 
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Forum posts: 25
File comments: 161
Uploads: 9
Originally Posted by Vsmit
Originally Posted by Xuerian
Please make sure that Lua/interface errors are turned on, and if you are getting any error when this occurs please post it here.

I understand that this may be causing you to miss out on rolling on loot, so that said, if you would prefer to just disable the Group module you should be able to use the rest of the addon without any risk.
I have that turned on already, and I'm not seeing any errors when it happens. As it stands now, the only module I was using was the Group Loot module, as I switched over when XLootGroup was discontinued. The simple interface and the tooltip addition was the reason I used it, but because it breaks the bonus roll window, I can't.
Well, I'd love to fix the error, but unfortunately I don't have any other indication what the problem is nor have I played myself in years.

My only suggestion would be to clear XLoot's saved variables (just delete XLoot.lua from your wtf/account/name/sv folder) and install fresh from Curse (It's just more likely to be updated there)
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Unread 07-20-13, 03:55 PM  
Vsmit
A Kobold Labourer

Forum posts: 1
File comments: 8
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Originally Posted by Xuerian
Please make sure that Lua/interface errors are turned on, and if you are getting any error when this occurs please post it here.

I understand that this may be causing you to miss out on rolling on loot, so that said, if you would prefer to just disable the Group module you should be able to use the rest of the addon without any risk.
I have that turned on already, and I'm not seeing any errors when it happens. As it stands now, the only module I was using was the Group Loot module, as I switched over when XLootGroup was discontinued. The simple interface and the tooltip addition was the reason I used it, but because it breaks the bonus roll window, I can't.
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Unread 07-19-13, 09:13 PM  
Xuerian
A Fallenroot Satyr
 
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Forum posts: 25
File comments: 161
Uploads: 9
Originally Posted by Vsmit
While the addon is turned on, I don't get a bonus roll window, even though I have coins to spend. I have dragged the group loot anchor all over my screen while I should have a bonus roll window up, but it still does not show up.
Please make sure that Lua/interface errors are turned on, and if you are getting any error when this occurs please post it here.

I understand that this may be causing you to miss out on rolling on loot, so that said, if you would prefer to just disable the Group module you should be able to use the rest of the addon without any risk.
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Unread 07-19-13, 03:26 PM  
Vsmit
A Kobold Labourer

Forum posts: 1
File comments: 8
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While the addon is turned on, I don't get a bonus roll window, even though I have coins to spend. I have dragged the group loot anchor all over my screen while I should have a bonus roll window up, but it still does not show up.
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Unread 06-19-13, 05:29 AM  
Xuerian
A Fallenroot Satyr
 
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Uploads: 9
Originally Posted by Mordre
Got another error.

Code:
Message: Interface\AddOns\XLoot_Monitor\Monitor.lua:261: <unnamed>:SetText(): Font not set
Time: 06/16/13 02:01:33
Count: 12
Stack: [C]: ?
[C]: in function `SetText'
Interface\AddOns\XLoot_Monitor\Monitor.lua:261: in function `SetTexts'
Interface\AddOns\XLoot_Monitor\Monitor.lua:108: in function `item'
Interface\AddOns\XLoot_Monitor\Monitor.lua:127: in function `?'
Interface\AddOns\XLoot_Monitor\Monitor.lua:132: in function `func'
Interface\AddOns\XLoot_Monitor\events.lua:48: in function <Interface\AddOns\XLoot_Monitor\events.lua:46>
Interface\AddOns\XLoot_Monitor\events.lua:257: in function <Interface\AddOns\XLoot_Monitor\events.lua:256>
(tail call): ?
Interface\AddOns\XLoot_Monitor\events.lua:181: in function <Interface\AddOns\XLoot_Monitor\events.lua:181>

Locals:
Please make sure you have the most recent version and try it without using any font-changing addons. If this does not resolve the issue, please let me know what language you play in.
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Unread 06-16-13, 12:04 AM  
Mordre
A Kobold Labourer
 
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Forum posts: 0
File comments: 13
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Got another error.

Code:
Message: Interface\AddOns\XLoot_Monitor\Monitor.lua:261: <unnamed>:SetText(): Font not set
Time: 06/16/13 02:01:33
Count: 12
Stack: [C]: ?
[C]: in function `SetText'
Interface\AddOns\XLoot_Monitor\Monitor.lua:261: in function `SetTexts'
Interface\AddOns\XLoot_Monitor\Monitor.lua:108: in function `item'
Interface\AddOns\XLoot_Monitor\Monitor.lua:127: in function `?'
Interface\AddOns\XLoot_Monitor\Monitor.lua:132: in function `func'
Interface\AddOns\XLoot_Monitor\events.lua:48: in function <Interface\AddOns\XLoot_Monitor\events.lua:46>
Interface\AddOns\XLoot_Monitor\events.lua:257: in function <Interface\AddOns\XLoot_Monitor\events.lua:256>
(tail call): ?
Interface\AddOns\XLoot_Monitor\events.lua:181: in function <Interface\AddOns\XLoot_Monitor\events.lua:181>

Locals:
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Unread 06-05-13, 12:37 PM  
Mordre
A Kobold Labourer
 
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File comments: 13
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Got this .lua error as I was levelling alchemy

Lua Code:
  1. Message: Interface\AddOns\XLoot_Monitor\events.lua:78: bad argument #1 to 'gsub' (string expected, got nil)
  2. Time: 06/05/13 14:33:51
  3. Count: 40
  4. Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
  5. [C]: ?
  6. [C]: ?
  7. Interface\AddOns\XLoot_Monitor\events.lua:78: in function <Interface\AddOns\XLoot_Monitor\events.lua:75>
  8. Interface\AddOns\XLoot_Monitor\events.lua:107: in function <Interface\AddOns\XLoot_Monitor\events.lua:104>
  9. Interface\AddOns\XLoot_Monitor\events.lua:148: in function `?'
  10. Interface\AddOns\XLoot_Monitor\events.lua:181: in function <Interface\AddOns\XLoot_Monitor\events.lua:181>
  11.  
  12. Locals: msg = " Interface\AddOns\XLoot_Monitor\events.lua:78: bad argument #1 to 'gsub' (string expected, got nil)"
  13. funcnames = <table> {
  14. 1 = "?"
  15. }
  16. funcstr = "?"
  17. looksLikeAuctionatorError = false
  18. inAtrErrorHandler = true
  19. origErrorHandler = <function> defined Interface\FrameXML\BasicControls.xml:<Scripts>:4
  20. zc = <table> {
  21. msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:608
  22. IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:52
  23. msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:644
  24. tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1121
  25. msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:737
  26. GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:150
  27. NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:562
  28. msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:614
  29. ParseBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:429
  30. ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:36
  31. StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:930
  32. printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1031
  33. round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:602
  34. StringContains = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892
  35. CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1003
  36. CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:332
  37. priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:841
  38. tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1133
  39. TrimBrackets = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:974
  40. GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:165
  41. BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:552
  42. If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:99
  43. periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:355
  44. Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:69
  45. msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:609
  46. SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:47
  47. TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:954
  48. msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:627
  49. ItemNamefromLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:471
  50. enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:215
  51. Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:58
  52. IsBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:421
  53. StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:910
  54. printableLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1018
  55. PrintTable = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:385
  56. StringSame = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:874
  57. priceToString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:805
  58. PullItemIntoMemory = <function> defined @Interface\AddO

Help please.
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Unread 02-27-13, 05:57 AM  
Rilgamon
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File comments: 251
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Got this when I put a learned battlepet into cage:
Code:
1x XLoot_Monitor-z8-release\Monitor.lua:91: attempt to compare nil with number
XLoot_Monitor-z8-release\Monitor.lua:91: in function "func"
XLoot_Monitor-z8-release\events.lua:44: in function <XLoot_Monitor\events.lua:42>
XLoot_Monitor-z8-release\events.lua:214: in function <XLoot_Monitor\events.lua:213>
XLoot_Monitor-z8-release\events.lua:224: in function <XLoot_Monitor\events.lua:224>
(tail call): ?
XLoot_Monitor-z8-release\events.lua:183: in function <XLoot_Monitor\events.lua:183>

Locals:
event = "item"
(for generator) = <func> =[C]:-1
(for state) = <table> {
 1 = <func> @XLoot_..\Monitor.lua:87
}
(for control) = 1
_ = 1
func = <func> @XLoot_..\Monitor.lua:87
lootcb = <table> {
 1 = <func> @XLoot_..\Monitor.lua:87
}
current_pattern = "Ihr bekommt einen Gegenstand: %s."
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Unread 02-20-13, 07:27 AM  
Vlad
A Molten Giant
 
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You remember the bug I reported about the coin frame becoming white?

It appears it happens when I trigger the roll animation, like, I click to spend a coin, the flash comes up but turns the frame white, it persists. :P

Not sure if combat related, maybe it doesn't happen if you login and test it outside of combat, haven't debugged it myself sadly, didn't have time. But for me it happens after I choose to spend a coin, must be animation related, hopefully not taint that breaks it... :/



*Edit* Added image, and also, the count next to items in the loot frame is white and can be hard to spot, doesn't appear the text has a shadow or border to make it stand a bit out.
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Last edited by Vlad : 02-20-13 at 07:50 AM.
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Unread 02-04-13, 04:50 PM  
Mechrior
A Chromatic Dragonspawn
 
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found the source of the problem, I had left Teksloot installed after Xloot was down for a while and then went into hospital and forgot to celan my wow folder when i came out...... double looting ftw
Thanks for being patient with me XD
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Unread 02-03-13, 04:40 AM  
Xuerian
A Fallenroot Satyr
 
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Forum posts: 25
File comments: 161
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Originally Posted by Mechrior
since installing the latest version I have 2 copies of the loot roll frome, one is sized and where i want it and the other looks like the default size and i cant move it at all..... any ideas?!
Make sure you don't have any old versions installed. Remove anything XLoot then install this.
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Unread 02-02-13, 11:10 AM  
Mechrior
A Chromatic Dragonspawn
 
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Forum posts: 154
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since installing the latest version I have 2 copies of the loot roll frome, one is sized and where i want it and the other looks like the default size and i cant move it at all..... any ideas?!
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