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1. WHAT IS "FocusFrame"?
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FocusFrame is very simple addon to show your focus.
The frame looks almost exactly same as Blizzard's TargetFrame;
It provide following features.
- Click to target your focus or your focus's target.
- Shows your focus's health and mana.
- Shows your focus's target.
- Shows cast bar of your focus.
- Supports Click-Casting such as Clique addon by utilizing ClickCastFrames.
- Movable by dragging the title tab.
- Supports MobHealth.
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2. WHAT IS "focus"?
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The "focus" is a new feature of WoW API 2.0.
Basically you can use "focus" as a second target.
It works in similar way as your real Target
and allows you to use DOUBLE targets at the same time. (essentially)
From API 2.0 Changes:
> * There is a new unit "focus" which behaves like target,
> the "PLAYER_FOCUS_CHANGED" event is fired when it is changed,
> and you receive unit events for this unit.
> * Spell casting and targetting (including focus) are only allowed
> using secure templates or special slash commands (not /script).
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3. HOW TO USE "focus"?
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You can set "focus" by using new standard Keybinding "Focus Target" or
by using new macro command "/focus" with target name or target id.
Another new standard keybindings "Target Focus" will change your target
to your focus. For example, you don't need to remember which mob is
your "sheep" to poly again.
Also you can use a keyword "focus" as a target id like "player",
"target", "party2", etc.
Example1: You can assist your focus by this macro.
/assist focus
You may want to focus your main tank/main assist if you will do DPS.
Or focus raid boss and 'assist' it if you are healing.
Example2: You can cast your Earth Shock on your focus by this macro.
Version 2.3.5
Fixed slash command "/focusframe hidewhendead" so that it respects Saved Variables.
Restored dependency on the standard Interface option "Show Enemy Cast Bar".
(which I removed hastily on version 2.3.4 .)
Version 2.3.4
Added slash command "/focusframe hidewhendead" to toggle the new function introduced on 2.3.3 .
Suports WoW patch 2.4 PTR.
Version 2.3.3
Added additional condition so that FocusFrame will be hidden only when focused target is dead AND is enemey.
Version 2.3.2
FocusFrame will be hide when focused target is dead.(Finally!)
Added warning message for when too big scale argument is passed for /focusframe scale command.
Added warning message for when user tried to change frame scale in combat.
Version 2.3.1
Fixed broken MobHealth support.
Version 2.3.0 (<- Skipped 2.2.0 to avoid confusion)
Updated for WoW client version 2.3 .
Version 2.2.1 (<- oops, this is typo. This version is actuallly 2.1.1)
Fixed a potential nil error.
Version 2.1.0
Updated for WoW client version 2.2.0 .
Added slash commands /focusframe lock and /focusframe unlock.
Version 2.0.2
Fixed a bug; tooltip of buff/debuff icons were not correctly updated. (Thanks to Alestane)
Version 2.0.1
Fixed a nil concatenate error at line 852. (Thanks to JMHammer)
Version 2.0
Mimics new Target frame of WoW client 2.1 ;
Displays maximum 32 buff icons.
Displays buff/debuff timer.
Mobhealth support added.
Version 1.3
Added slash command /focusframe reset -- which reset window position to center of screen.
Supported silver dragon decoration for rare-elite mobs.
Version 1.2
Added slash command /focusframe scale <num> -- which changes size of FocusFrame.
Version 1.1
Fixed broken initialization. FocusFrame window is now really displayed.
Version 1.0
First release. But initialization was broken.
Change Log - FocusFrame
Version 2.3.6
TOC updated for WoW 2.4 .
Version 2.3.5
Fixed slash command "/focusframe hidewhendead" so that it respects Saved Variables.
Restored dependency on the standard Interface option "Show Enemy Cast Bar".
(which I removed hastily on version 2.3.4 .)
Version 2.3.4
Added slash command "/focusframe hidewhendead" to toggle the new function introduced on 2.3.3 .
Suports WoW patch 2.4 PTR.
Version 2.3.3
Added additional condition so that FocusFrame will be hidden only when focused target is dead AND is enemey.
Version 2.3.2
FocusFrame will be hide when focused target is dead.(Finally!)
Added warning message for when too big scale argument is passed for /focusframe scale command.
Added warning message for when user tried to change frame scale in combat.
Version 2.3.1
Fixed broken MobHealth support.
Version 2.3.0 (<- Skipped 2.2.0 to avoid confusion)
Updated for WoW client version 2.3 .
Version 2.2.1 (<- oops, this is typo. This version is actuallly 2.1.1)
Fixed a potential nil error.
Version 2.1.0
Updated for WoW client version 2.2.0 .
Added slash commands /focusframe lock and /focusframe unlock.
Version 2.0.2
Fixed a bug; tooltip of buff/debuff icons were not correctly updated. (Thanks to Alestane)
Version 2.0.1
Fixed a nil concatenate error at line 852. (Thanks to JMHammer)
Version 2.0
Mimics new Target frame of WoW client 2.1 ;
Displays maximum 32 buff icons.
Displays buff/debuff timer.
Mobhealth support added.
Version 1.3
Added slash command /focusframe reset -- which reset window position to center of screen.
Supported silver dragon decoration for rare-elite mobs.
Version 1.2
Added slash command /focusframe scale <num> -- which changes size of FocusFrame.
Version 1.1
Fixed broken initialization. FocusFrame window is now really displayed.
Version 1.0
First release. But initialization was broken.
Optional Files - FocusFrame
Sorry, there are currently no optional files available.
Originally posted by STFX I will integrate party cast bars to Extended Unit Frames.
eUF would fit that better imo coz thats focus frame + target of party frame + status texts + party cast bars (soon) in bliz default UI style.
greetings
stfx
That's a good news.
I was pondering how to arrange the party cast frame into a confortable form.
The idea of FocusFrame was a complement to the blizzard UI and it is to be usuful for everyone including PvP, 5man pve, raid PvE everything, and I was very comfortable with this idea.
On the contraly, idea of party cast frame is only for PvP and 5man pve, and I was pondering whether I should extend it to raid frame or make it super specific to 5man group.
eUF seems to be suitable for the latter idea from very fast.
Originally posted by Ajuga I think we're misunderstanding each other. Here's my first post:
I was first suggesting that you could work on some "Party Cast Bars" if you wanted to. After no replies from you I assumed that you weren't interested. Today I received a pm asking me where to get "Party Cast Bars". So I thought it might get you interested in the project if you knew that others were interested.
About X-Perl: I think it would be unwise to install a full scale UF addon with the sole purpose of showing 4 cast bars. Also - eventhough I haven't tried - I don't think I'd be satisfied with the result.
I think we're misunderstanding each other. Here's my first post:
Quote:
Originally posted by Ajuga I like FocusFrame because it feels like something that should've been in the default UI - not only because it uses the default Blizzard layout, but also because it's necessary for many classes. Enough with the praising - I hereby present you with an addon idea that should've been in the default UI; Party Cast Bars! Also Party Targets could be a hit (I'm thinking similar style as Player vs. Target, just smaller of course).
After 2 hours of fiddling with the focusspellbar part of FocusFrame I had to admit that my lua knowledge was far from sufficient. So I hope you'll give my suggestions a shot
I was first suggesting that you could work on some "Party Cast Bars" if you wanted to. After no replies from you I assumed that you weren't interested. Today I received a pm asking me where to get "Party Cast Bars". So I thought it might get you interested in the project if you knew that others were interested.
About X-Perl: I think it would be unwise to install a full scale UF addon with the sole purpose of showing 4 cast bars. Also - eventhough I haven't tried - I don't think I'd be satisfied with the result.
Originally posted by Ajuga Can you make cast bars that only shows when party# is casting (with XPerl)? And with a style similar to the target cast bar?
I like FocusFrame because it feels like something that should've been in the default UI - not only because it uses the default Blizzard layout, but also because it's necessary for many classes. Enough with the praising - I hereby present you with an addon idea that should've been in the default UI; Party Cast Bars! Also Party Targets could be a hit (I'm thinking similar style as Player vs. Target, just smaller of course).
After 2 hours of fiddling with the focusspellbar part of FocusFrame I had to admit that my lua knowledge was far from sufficient. So I hope you'll give my suggestions a shot
Version 2.3.5
Fixed slash command "/focusframe hidewhendead" so that it respects Saved Variables.
Restored dependency on the standard Interface option "Show Enemy Cast Bar".
(which I removed hastily on version 2.3.4 .)