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Category: Buff/Debuff/Spell Mods
Change Log - Debuff Filter
1.97: Added frFR (Nya) and koKR (metalchoir) localization. Fixed a bug that occurred when no localized version was found. 1.96: Hopefully fixed the self-applied/duration bug! Included a deDE localization, provided by Juido 1.92: Updated the .toc for 2.2. Fixed the localization bug with non enUS/enGB clients. If you'd like to contribute a localized version, see localization.lua. 1.91: Fixed a bug with the CooldownCount option where refreshed player buffs and debuffs didn't have their timers refreshed. Fixed a bug that prevented time orientation from being applied to the first buff or debuff in a frame. 1.9: The orientation/layout system has been redesigned. It is now done through the UI, and now supports splitting buffs or debuffs into multiple rows using a new "max per row" option. By default, the rows setting is set to "8", to duplicate the look of previous versions. If it's set to "1", it allows for vertical orientation. Two notes: time orientation is still set via ctrl-clicking the frames. In addition, users of previous versions will have to reorient their frames if they used non-default orientation settings. Localized the options menu and added tooltips. Currently only localized for enUS/enGB. If the CooldownCount option is enabled, it will now remove the spacing between buff rows since it's no longer needed. 1.85: Added a CooldownCount-style timer option via OmniCC. Only tested with the latest version of OmniCC. Due to limitations with the player buff functions, OmniCC numbers will show up on player buffs and debuffs, but the cooldown rings won't. Added an option to hide the frames when not in combat. 1.84: Fixed a bug that caused an error when trying to change frame orientation and no buttons had been created yet (shift-clicking a backdrop) Switched from string.find() to string.match() for texture filtering--should be faster Other small tweaks for performance 1.83: Stacks are now tied to their texture, so debuffs or buffs that share the same name (Shadow Vulnerability) will no longer appear together when combined. 1.82: Rescaling the windows will no longer reset the position of your frames (looked at Bongos to see how this was done--big thanks to the author.) Fixed a bug where duration times would get cut off with certain scale settings Massive amounts of code clean up and tweaks Added "/dfilter resetpos" to reset the frames back to their default positions, in case users are upgrading from a pre-1.8 version. Note: early versions of the zip don't have this as it was a last second change. 1.81: Fixed a bug with focus buff monitoring Minor code clean up/bug fixes If 1.8 is working fine for you and you don't monitor buffs on your focus target, you probably don't need to upgrade. 1.8: Supports 2.1's new UnitBuff and UnitDebuff functionality. What this means is, you'll finally be able tell which buff and debuff stacks are yours, and duration times(!) will be shown for them. New option "Self-applied only": Enable this for any buff or debuff to only show your own stacks on a mob or player. Perfect for debuffs like Deadly Poison. New option "Don't Combine Stacks": By default, if for example you're monitoring for Renew and 3 Renews are on someone, Debuff Filter will show one icon but with a 3 in the top-right corner. Enable this to show separate icons for each individual buff or debuff. This is mostly for buffs and debuffs that share the same name, like Shadow Weaving and Imp. Shadowbolt (Shadow Vulnerability). Buff and Debuff stacking will now always show the most recent buff or debuff applied. If one of your own stacks is on the mob or player, it will take priority. Buttons are now created dynamically. This should improve performance. Lots of code clean up and bug fixes. Scale can now be set in .5 increments. Due to various changes, both scale settings and texture settings for buffs and debuffs will need to be re-set. Sorry for the inconvenience! This version works for both live and PTR versions of WoW, but PTR-only features will only work once the patch goes live. These features include buff/debuff durations and the "self-applied only" option. Optional Files - Debuff Filter
Sorry, there are currently no optional files available.
Archived Versions - Debuff Filter
Comments - Debuff Filter
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