| Updated: | 12-23-06 11:03 PM |
| Created: | unknown |
| Downloads: | 6,656 |
| Favorites: | 19 |
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A Kobold Labourer
Forum posts: 1
File comments: 8
Uploads: 0
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A Kobold Labourer
Forum posts: 1
File comments: 8
Uploads: 0
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does this even work any more with the new versions of sct? i know i have this mod installed and i can't see it working anymore.
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edit; looks like it works with the timer idea, gonna post it
ive got an idea that maybe i can have it schedule to reset it after a second. dunno about the other stuff :P maybe when im bored!
Last edited by xbjim : 12-23-06 at 10:59 PM.
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Thanks for the fast assistance! It works like a charm, and it nicely showed me again how imba the grounding totem is
![]() Btw, I can imagine a small chance on a wrong message with not resetting the target upon a failed purge: if I target player A and cast a purge that fails (out of range, nothing to dispel) and then target player B, it could happen that the next buff fade from player A still shows up, even though he is no longer my target, right? But again, this has only a small chance of happening, so I wouldn't bother about this. So, next up: add Windfury and Chain Lightning total damage message, and it would be a complete Shaman SCT extension ![]() |
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edit; v1.2 is up, let me know if it has what you were talking about and fixes the macro problem.
cool, ive updated the fails message. ill try see how to add it to the other message frames, ive never looked into that. try and comment out sctPurge.tempTarget = nil:
Last edited by xbjim : 12-23-06 at 01:03 AM.
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Here are my test results and remarks:- I was indeed wrong with my pattern: the immune pattern should read "fails" instead of "failed", so "(.+)'s (.+) fails. Grounding Totem is immune." - All messages are currently displayed in SCT's Frame1, which scrolls very fast with my settings (because it was meant for digits only). I'd like to display them as crit message, or perhaps configure another target frame. I feel more options coming up ![]() - Purge works really nice if any regular spell is used. I have the following macro: ======== /cast Purge(Rank 2) /stopcasting /cast Purge(Rank 1) ========= This macro will first try to remove 2 buffs. If that succeeds, the global cooldown causes the next spell to fail (Spell not ready), and if it fails (Nothing to dispel) it will try to remove 1 buff. This works with a single keypress, even in WoW 2.0 ![]() However, it always results in an UNIT_SPELLCAST_FAILED event, which currently sets sctPurge.tempTarget=nil even before the first purge is completed. So it won't display anything. I know this is a luxury problem (wth did Blizzard implement such a weird Purge rank 2), and I will try to think along for a solution now I understand the code... |
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1.1 is up, let me know how it works.
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it started out as something a guildmate asked if i could do and just made it up real quick.. and i left it on and liked seeing what buffs were purged from enemies in pvp. i never thought about putting anything like that in since i liked seeing the buffs too. he never asked either so never put it in, i could put it in though.. i think. ill give it a try.
once its up, let me know how it works.
Last edited by xbjim : 12-21-06 at 09:55 PM.
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About Purge:
I noticed that the purge message shows up whenever any buff fades or is removed, even without having used Purge. I bet it's too complex to hook the spellcast and only show those buff removal messages that come within 1 second after a Purge. About the Grounding Totem: I've used custom SCT events for the grounding totem for a while, and that worked perfectly. It used the patterns below, and would display "Grounded: <spellname>": (.*)'s (.*) hits Grounding Totem for (.*) (.*)'s (.*) crits Grounding Totem for (.*) (.*)'s (.*) failed. Grounding Totem is immune. However SCT upgrades tend to overwrite my custom events file, so I haven't tested this recently; I suspect that the patterns have changed a bit. Oh, and it doesn't matter who's my target or whose totem it is, it's just nice to see what spells were absorbed by the totem. In fact, the chance that my target is the one hitting the grounding totem, is quite small in most battleground fights.
Last edited by dracula : 12-21-06 at 04:28 PM.
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thats how sct purge works since you cant tell who purged what target.. it just says "blahs buff was removed." not "blahs buff was removed by blah". but thats ok since you usually target the person your purging.. where as a grounding totem, you could target someone to heal and it could be destroyed by a different player. so either its gonna report EVERY shamans grounding totem or i could have it report only if your target is the one who hit the grounding totem. |
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This is really nice. How about making it show grounding totem hits too; always scrolling back my combat log to see how much that trinket pom pyroblast would've hurt me.
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