| Updated: | 02-08-08 06:28 PM |
| Created: | unknown |
| Downloads: | 37,730 |
| Favorites: | 124 |
| MD5: |

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A Fallenroot Satyr
Forum posts: 22
File comments: 113
Uploads: 0
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These layouts don't work with the new Ace3 Version of aguf
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A Kobold Labourer
Forum posts: 0
File comments: 38
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Does not work for me as of 3.0.2, using the latest version of aUF at the following: http://www.wowinterface.com/download...nitFrames.html
The layouts do not show under Frame Layouts. edit: blah, just noticed the fix below. thanks!
Last edited by abzinthe : 10-26-08 at 07:41 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 3
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Looks like Tijusian is using an older ag_unitframes, his says Ace2 whereas mine says Ace3 in the tooltip.
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A Kobold Labourer
Forum posts: 0
File comments: 3
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Re: Re: Re: Re: How to get Auf_Layouts to work with 3.0.2
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Last edited by Tijusian : 06-18-09 at 05:49 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 3
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Re: Re: How to get Auf_Layouts to work with 3.0.2
Last edited by Tijusian : 10-23-08 at 11:10 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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How to get Auf_Layouts to work with 3.0.2
To get the aUF_Layouts to work with 3.0.2 copy the .lua files from the aUF_Layouts folder into the layouts folder of AG_Unitframes then add in the lines below to the ag_UnitFrames.toc file
layouts\ABF.lua layouts\Classic.lua layouts\Compact.lua layouts\AlcUI.lua layouts\Aly.lua layouts\BibeUnitFrames.lua layouts\Buu.lua layouts\CTRA.lua layouts\Mulesh1.lua layouts\Mulesh2.lua layouts\Nyrine.lua layouts\oUF.lua layouts\PerfectRaid.lua layouts\Roartindon.lua layouts\Stanko.lua layouts\xLevus.lua layouts\yaABF.lua layouts\ZephUF.lua layouts\CaithDiscord.lua layouts\BobwichDiscord.lua layouts\MoonWitch.lua |
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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can we get this layout pack updated for 3.02? I tried to figure out how to convert it but it's not a simple task, floating constants ftl.
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Re: After 3.0.2...
Same,just wont work for me after 3.02.
Layouts are best i have seen so far and any help or tip about this would be appretiated. Thx forward guys. |
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After 3.0.2...
I'm not sure if this problem arouse from the latest 3.0.2 patch, but I am unable to use any of these layouts anymore, not to mention the agUF texture addon as well. If anyone has any tips let me know. Thanks in advance n_n
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Code:
Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], Code:
Font = "Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf",
__________________
"Don"t tase me bro!" ~ Andrew Meyer |
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A Murloc Raider
Forum posts: 9
File comments: 102
Uploads: 0
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I'm trying to change moonwitch to fit my UI, but no matter what i do i can't seem to make the fonts the right size. I use 9pt silkscreen, but even after setting it at 10 it STILL is smaller than the rest of my fonts. Clearfont2 is set to not affect other addons, and I've I've put the slkscrn.tff(renamed off course) in [game folder]\Fonts.
Here's the LUA: aUF.Layouts.MoonWitch = { Name = "MoonWitch", Tip = "MoonWitch Layout Tip", ResizeBars = true, BackgroundBarColor = true, AlphaBar = true, RaidColorName = false, PetClassName = true, ComboGFX = true, HappinessBar = true, Portrait = true, Border = "Hidden", Auras = { Left = { Point = "RIGHT", RelativePoint = "LEFT", x = 0, y = 0, GrowDirection = "left", Scale = 0.80, Alpha = 1, }, Right = { Point = "LEFT", RelativePoint = "RIGHT", x = 0, y = 0, GrowDirection = "right", Scale = 0.80, Alpha = 1, }, Above = { Point = "BOTTOMLEFT", RelativePoint = "TOPLEFT", x = 3, y = -0, GrowDirection = "right", Scale = "auto", AdjustAuto = 7, Alpha = 1, }, Below = { Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", x = 3, y = 0, GrowDirection = "right", Scale = "auto", AdjustAuto = 7, Alpha = 1, }, Inside = { Point = "TOPRIGHT", RelativePoint = "TOPRIGHT", x = -6, y = -6, GrowDirection = "left", Scale = 0.7, Alpha = 0.75, } }, ThemeData = { all = { FrameHeight = 30, FrameWidth = 200, HitIndicator = { Point = "CENTER", RelativePoint = "CENTER", x = 1, y = 1, }, Combo1 = { Point = "BOTTOMRIGHT", RelativePoint = "BOTTOMRIGHT", x = 1, y = -1, Height = 10, HeightAdd = 0, Width = 10, }, HealthBar_BG = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", RelativeTo = "frame", x = 5, y = -5, Visibility = {"HealthBar_BG","HealthBar","HealthText",}, Height = 20, Width = 90, WidthFactor = 1, }, ManaBar_BG = { Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", RelativeTo = "Portrait", x = 0, y = 0, Point2 = "TOPLEFT", RelativePoint2 = "BOTTOMLEFT", RelativeTo2 = "HealthBar_BG", x2 = 0, y2 = 0, HeightAdd = 20, Visibility = {"ManaBar_BG","ManaBar","ManaText","ClassText"}, Height = 20, Width = 90, WidthFactor = 1, }, XPBar_BG = { RelativeTo = "ManaBar_BG", Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", x = 0, y = -1, RelativeTo2 = "Portrait", Point2 = "TOPLEFT", RelativePoint2 = "BOTTOMLEFT", x2 = 0, y2 = -1, RelativeTo3 = "HealthBar_BG", Point3 = "TOPLEFT", RelativePoint3 = "BOTTOMLEFT", x3 = 0, y3 = 0, HeightAdd = 5, Visibility = {"XPBar_BG","XPBar"}, Width = 90, Height = 5, WidthFactor = 1, }, CastBar_BG = { RelativeTo = "XPBar_BG", Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", x = 0, y = -1, RelativeTo2 = "ManaBar_BG", Point2 = "TOPLEFT", RelativePoint2 = "BOTTOMLEFT", x2 = 0, y2 = -1, RelativeTo3 = "Portrait", Point3 = "TOPLEFT", RelativePoint3 = "BOTTOMLEFT", x3 = 0, y3 = -1, RelativeTo4 = "HealthBar_BG", Point4 = "TOPLEFT", RelativePoint4 = "BOTTOMLEFT", x4 = 0, y4 = -1, HeightAdd = 10, Visibility = {"CastBar_BG","CastBar","CastText", "BarCastText" }, Width = 90, Height = 10, WidthFactor = 1, }, NameLabel = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Point = "LEFT", RelativeTo = "HealthBar_BG", RelativePoint = "LEFT", x = 1.5, y =0, EndPoint = "RIGHT", EndRelativeTo = "HealthText", EndRelativePoint = "LEFT", Endx=2, Endy=0, Height = 10, }, ClassText = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Justify = "LEFT", Point = "LEFT", RelativeTo = "ManaBar_BG", RelativePoint = "LEFT", x = 1.5, y = 0.5, EndPoint = "RIGHT", EndRelativeTo = "ManaText", EndRelativePoint = "LEFT", Endx=2, Endy=0, Height = 9, }, HealthText = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Point = "RIGHT", RelativeTo = "HealthBar_BG", RelativePoint = "RIGHT", x=-1.5, y=0, Justify = "RIGHT", Height = 10, }, ManaText = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Point = "RIGHT", RelativeTo = "ManaBar_BG", RelativePoint = "RIGHT", x= -1.5, y= 0.5, Justify = "RIGHT", Height = 9, }, CastText = { RelativeTo = "CastBar_BG", Point = "RIGHT", RelativePoint = "RIGHT", x = -0.5, y = 0.5, Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Width = 60, Height = 8, }, BarCastText = { RelativeTo = "CastBar_BG", Point = "LEFT", RelativePoint = "LEFT", x = 0.5, y = 0.5, Width = 60, Height = 8, Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Justify = "LEFT", EndPoint = "RIGHT", EndRelativeTo = "CastText", EndRelativePoint = "LEFT", Endx=0, Endy=0, }, PVPIcon = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", x = 0, y= 0, }, InCombatIcon = { Point = "BOTTOMLEFT", RelativePoint = "BOTTOMLEFT", x = -4, y= -3, }, RaidTargetIcon = { Point = "CENTER", RelativePoint = "TOP", x = 0, y = -3, }, LeaderIcon = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", x = -2, y= 2, }, MasterIcon = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", x = -5, y= 2, }, Portrait = { Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", RelativeTo = "HealthBar_BG", x = 0, y = 0, Height = 30, Width = 190, HeightAdd = 30, Visibility = {"Portrait","PortraitModel"}, }, }, --[[target = { FrameHeight = 25, FrameWidth = 100, HitIndicator = { Point = "CENTER", RelativePoint = "CENTER", x = 1, y = 1, }, Combo1 = { Point = "BOTTOMRIGHT", RelativePoint = "BOTTOMRIGHT", x = 1, y = -1, Height = 10, HeightAdd = 0, Width = 10, }, HealthBar_BG = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", RelativeTo = "frame", Width = 90, x = 5, y = -5, Visibility = {"HealthBar_BG","HealthBar","HealthText",}, Height = 15, WidthFactor = 1, }, ManaBar_BG = { Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", RelativeTo = "Portrait", x = 0, y = 0, Point2 = "TOPLEFT", RelativePoint2 = "BOTTOMLEFT", RelativeTo2 = "HealthBar_BG", x2 = 0, y2 = 0, HeightAdd = 5, Visibility = {"ManaBar_BG","ManaBar","ManaText","ClassText"}, Height = 5, Width = 90, WidthFactor = 1, }, XPBar_BG = { Hidden = true, }, CastBar_BG = { Hidden = false, RelativeTo = "ManaBar_BG", Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", x = 0, y = -1, RelativeTo2 = "HealthBar_BG", Point2 = "TOPLEFT", RelativePoint2 = "BOTTOMLEFT", x2 = 0, y2 = -1, HeightAdd = 5, Visibility = {"CastBar_BG","CastBar","CastText", "BarCastText" }, Width = 90, Height = 5, WidthFactor = 1, }, NameLabel = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Point = "LEFT", RelativeTo = "HealthBar_BG", RelativePoint = "LEFT", x = 1.5, y =0, EndPoint = "RIGHT", EndRelativeTo = "HealthText", EndRelativePoint = "LEFT", Endx=2, Endy=0, Height = 10, }, ClassText = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Justify = "LEFT", Point = "LEFT", RelativeTo = "ManaBar_BG", RelativePoint = "LEFT", x = 1.5, y = 0.5, EndPoint = "RIGHT", EndRelativeTo = "ManaText", EndRelativePoint = "LEFT", Endx=2, Endy=0, Height = 5, }, HealthText = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Point = "RIGHT", RelativeTo = "HealthBar_BG", RelativePoint = "RIGHT", x=-1.5, y=0, Justify = "RIGHT", Height = 10, Width = 0, }, ManaText = { Type = "string", Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Point = "RIGHT", RelativeTo = "ManaBar_BG", RelativePoint = "RIGHT", x= -1.5, y= 0.5, Justify = "RIGHT", Height = 5, Width = 0, }, CastText = { RelativeTo = "CastBar_BG", Point = "RIGHT", RelativePoint = "RIGHT", x = -0.5, y = 0.5, Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Width = 60, Height = 5, }, BarCastText = { RelativeTo = "CastBar_BG", Point = "LEFT", RelativePoint = "LEFT", x = 0.5, y = 0.5, Width = 60, Height = 5, Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"], FontSize = 10, Justify = "LEFT", EndPoint = "RIGHT", EndRelativeTo = "CastText", EndRelativePoint = "LEFT", Endx=0, Endy=0, }, PVPIcon = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", x = 0, y= 0, }, InCombatIcon = { Point = "BOTTOMLEFT", RelativePoint = "BOTTOMLEFT", x = -4, y= -3, }, RaidTargetIcon = { Point = "CENTER", RelativePoint = "TOP", x = 0, y = -3, }, LeaderIcon = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", x = -2, y= 2, }, MasterIcon = { Point = "TOPLEFT", RelativePoint = "TOPLEFT", x = -5, y= 2, }, Portrait = { Point = "TOPLEFT", RelativePoint = "BOTTOMLEFT", RelativeTo = "HealthBar_BG", x = 0, y = 0, Height = 20, Width = 90, HeightAdd = 20, Visibility = {"Portrait","PortraitModel"}, }, },]] }, } |
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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Re: Re: Tooltip?
i think, if i am not mistaken, i had the same problem. to solve it i turned off tool tips in the interface menu. at the bottom turn off all the ingame tool tips and it solved mine or under tinytips there might a thing tunred on to hide them. use /tinytip to fix it. its under "hide tooltip on unit frames"
Last edited by Shoben : 02-11-08 at 09:30 AM.
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Re: Tooltip?
__________________
"Don"t tase me bro!" ~ Andrew Meyer |
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This is an amazing addon, perfect for what I need. but ONE issue. I cant seem to get a tooltip. When I used to hover over other unitframes it would tell me about my party members, where they were in the world etc. But theres nothing when I hover over a frame. Any thoughts? Im using tinytip as well.
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