| Updated: | 03-18-07 03:50 PM |
| Created: | unknown |
| Downloads: | 6,673 |
| Favorites: | 29 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
Type |
1 |
170kB |
03-27-07 08:32 AM |
Addon |
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A Fallenroot Satyr
Forum posts: 27
File comments: 23
Uploads: 0
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You said
When i use it on xart, works perfectly. |
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A Cobalt Mageweaver
Forum posts: 208
File comments: 369
Uploads: 0
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I disabled it for a moment in game.....went to turn it back...well...
BUT it looks like a Waterfall lib error.. [2007/03/22 20:42:21-625-x1]: ElectrofluxTextronator-1.2\Core.lua:78: attempt to index field 'frame' (a nil value) Waterfall-1.0-29897 (Bartender3):2528: in function <...dOns\Bartender3\libs\Waterfall-1.0\Waterfall-1.0.lua:2515> <in C code>: in function `SetValue' Waterfall-1.0-29897 (Bartender3):2630: in function `Refresh' Waterfall-1.0-29897 (Bartender3):577: in function `AddControl' Waterfall-1.0-29897 (Bartender3):948: in function `FeedAceOptionsTable' Waterfall-1.0-29897 (Bartender3):359: in function `children' Waterfall-1.0-29897 (Bartender3):1371: in function `ChangePane' Waterfall-1.0-29897 (Bartender3):3344: in function `SetSelected' Waterfall-1.0-29897 (Bartender3):3443: in function <...dOns\Bartender3\libs\Waterfall-1.0\Waterfall-1.0.lua:3441> 2007/03/22 20:42:25-625-x2]: ElectrofluxTextronator-1.2\Core.lua:192: attempt to index field 'frame' (a nil value) ElectrofluxTextronator-1.2\Core.lua:68: in function `setFunc' Waterfall-1.0-29897 (Bartender3):2783: in function <...dOns\Bartender3\libs\Waterfall-1.0\Waterfall-1.0.lua:2773> Waterfall-1.0-29897 (Bartender3):2815: in function <...dOns\Bartender3\libs\Waterfall-1.0\Waterfall-1.0.lua:2809> --- 2007/03/22 20:42:29-625-x42]: ElectrofluxTextronator-1.2\Core.lua:78: attempt to index field 'frame' (a nil value) Waterfall-1.0-29897 (Bartender3):2528: in function <...dOns\Bartender3\libs\Waterfall-1.0\Waterfall-1.0.lua:2515> --- [2007/03/22 20:41:34-625-x1]: ElectrofluxTextronator-1.2\Core.lua:78: attempt to index field 'frame' (a nil value) Dewdrop-2.0-30385 (AllPlayed):1954: in function <...ce\AddOns\AllPlayed\libs\Dewdrop-2.0\Dewdrop-2.0.lua:1733> Dewdrop-2.0-30385 (AllPlayed):395: in function <...ce\AddOns\AllPlayed\libs\Dewdrop-2.0\Dewdrop-2.0.lua:385> --- 007/03/22 20:41:35-625-x7]: ElectrofluxTextronator-1.2\Core.lua:43: attempt to index global 'ETFrame' (a nil value) Dewdrop-2.0-30385 (AllPlayed):486: in function <...ce\AddOns\AllPlayed\libs\Dewdrop-2.0\Dewdrop-2.0.lua:425> --- [2007/03/22 20:41:40-625-x1]: ElectrofluxTextronator-1.2\Core.lua:188: attempt to index field 'frame' (a nil value) ElectrofluxTextronator-1.2\Core.lua:89: in function `func' Dewdrop-2.0-30385 (AllPlayed):486: in function <...ce\AddOns\AllPlayed\libs\Dewdrop-2.0\Dewdrop-2.0.lua:425> --- |
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Not yet downloaded, but added as favorite for later on use. Good work!
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A Murloc Raider
Forum posts: 4
File comments: 2
Uploads: 0
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Can u please add a fubar buttom??
or what is the coomand to pop-up the menu?? i meant going with DeuceCommander takes ages to find the plugin and then if u make a little mistake u need to do all the way again... So.. there is some plugins like minimalist, it doesnt have a fubar button or DC menu, but if u do /minimalist on console u got the config menu... i have this as a macro with Bartender3 hiden bar... really nice to use... PS.. can u do a small guide to do a Texture? like: 1.- Filenames Structure 2.- Resolution support 3.- Saving Settings on TGA... (24 bits / 32 bits?? , Alpha Layer?). etc... Thx m8! great work... |
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this sin't working, so i have to use discordart to use the textures.
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Funtoo - Plan 9 - Windows 7 |
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A Kobold Labourer
Forum posts: 0
File comments: 10
Uploads: 0
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Do you think you could make a texture similar to treebar texture but with a square map instead of round?
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i will add more textures later on as separate downloads
if you have a texture you would like to add, the add-on function is unlocked ![]() |
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