Nameplate Modifier is meant as a basic mod to allow you to expand what nameplates can do, if you want to be able to modify every single little thing then this isn't the mod for you. Can do basic configuration like font and shadow configuration, as well as being able to change the texture of the status bars, or hiding the bar of cast and health.
Change Log - Nameplate Modifier
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r1004 | shadowed.wow | 2008-11-07 14:27:33 -0800 (Fri, 07 Nov 2008) | 1 line
* Updated to work with 3.0
* Added binding status so you know which nameplate type is visible
* Updated a ton of libraries
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r722 | shadowed.wow | 2008-05-18 23:04:42 -0700 (Sun, 18 May 2008) | 1 line
* Completely forgot about the Blizzard UI part, will work correctly now and not trigger an error when opening the interface
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r721 | shadowed.wow | 2008-05-18 22:55:24 -0700 (Sun, 18 May 2008) | 3 lines
* Added visibility alerts, tells you which types of nameplates are shown/hidden now
* Added options to hide the health/cast borders
* Added font shadow options to everything
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r697 | shadowed.wow | 2008-05-06 14:41:15 -0700 (Tue, 06 May 2008) | 3 lines
* Initial Import: Nameplates/
* Redone version of the original Nameplates Modifier addon, but actually makes more sense, works better and is a bit cleaner then the old version
* This is not the end all nameplate mod if your goal is to have every single feature available or super customize your nameplates then this isn't the mod for you.
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Optional Files - Nameplate Modifier
Sorry, there are currently no optional files available.
Wow Shadowed, thanks for the fast update! A note to other users - I found I needed to wipe my saved variables for this mod after the update to make the settings behave properly. YMMV!
Originally posted by CyberOto
- when you adjust the level text it actually modifies the name text
- changing options to the name text do not change nothing
Just wanted to confirm both of these, I see these as well. Great mod even still, was really looking for something small and simple like this!
Only one thing I miss. I would like an option to disable the level text. Just add a menu like in the health and cast texts to change the appearance of the text and one option to be disabled or whatever it is on the health and cast text menus.
Changing the options under the Name Text don't appear to do anything, while changing Level Text changes the actual name text. This also means the actual level text cannot be changed.
Using this (and all other nameplate mods for that matter) you lose the new threat glow function. Basically when you have threat warnings enabled for the default UI, it glows the nameplate yellow/orange/red based on your current threat against the mob, which is very useful for AoE tanking. If it's possible to have that glow still exist while using this mod it would be very awesome, though I'm not sure what it would take.
1) Gradiented HP Color(i.e X-Perl and StarTip's HP bar) and ClassColor
2) Specific Default Profile for UI Packagers
Code:
nameplateDefaultProfile = {
false, -- [1]
"Modders: In your SavedVars, replace the first argument of this table with the profile you want loaded by default, like 'Default'.", -- [2]
}
Code:
nameplateDefaultProfile = {
"Default", -- [1]
"Modders: In your SavedVars, replace the first argument of this table with the profile you want loaded by default, like 'Default'.", -- [2]
}
Last edited by freshworks : 09-11-2008 at 10:59 PM.
After searching every file within the download, then every message in this file comment thread, then searching on google, and failing to find out the commands to bring up the config window..
I"ve got a question, i would like to completely hide the highlight texture (mouseover) from my nameplates, currently i'm using evl_nameplates because this one just does too many things for me, could you tell me how please ?
The main issue i have right now is that i can hide it with highlightRegion:Hide(), but it only works on the first mob after a /rl, it reappear right after that and i don't understand why.
It's not inverted, when the option is checked it sets it own shadow and by default thats 0/0 (eg, no shadow shown) when you uncheck it it restores the default shadow for that FontString. You have to enable it, it's disabled by default if I recall.