Addon Info.
Change Log
Optional Files (0)
Comments (206)
  Category: Graphic UI Mods
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Shadowed's Portal Bug Reports Feature Requests
Author:
Version:
r1004
Date:
11-07-2008 05:27 PM
Size:
153.86 Kb
Downloads:
12,148
Favorites:
184
MD5:
Nameplate Modifier   Popular!
Nameplate Modifier is meant as a basic mod to allow you to expand what nameplates can do, if you want to be able to modify every single little thing then this isn't the mod for you. Can do basic configuration like font and shadow configuration, as well as being able to change the texture of the status bars, or hiding the bar of cast and health.
  Change Log - Nameplate Modifier
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r1004 | shadowed.wow | 2008-11-07 14:27:33 -0800 (Fri, 07 Nov 2008) | 1 line

* Fixed name/level options not actually doing anything
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r974 | shadowed.wow | 2008-10-15 19:18:30 -0700 (Wed, 15 Oct 2008) | 4 lines

* Updated to work with 3.0
* Added binding status so you know which nameplate type is visible
* Updated a ton of libraries

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r722 | shadowed.wow | 2008-05-18 23:04:42 -0700 (Sun, 18 May 2008) | 1 line

* Completely forgot about the Blizzard UI part, will work correctly now and not trigger an error when opening the interface
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r721 | shadowed.wow | 2008-05-18 22:55:24 -0700 (Sun, 18 May 2008) | 3 lines

* Added visibility alerts, tells you which types of nameplates are shown/hidden now
* Added options to hide the health/cast borders
* Added font shadow options to everything
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r697 | shadowed.wow | 2008-05-06 14:41:15 -0700 (Tue, 06 May 2008) | 3 lines

* Initial Import: Nameplates/
* Redone version of the original Nameplates Modifier addon, but actually makes more sense, works better and is a bit cleaner then the old version
* This is not the end all nameplate mod if your goal is to have every single feature available or super customize your nameplates then this isn't the mod for you.
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  Optional Files - Nameplate Modifier
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  Comments - Nameplate Modifier
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Old 12-14-2008, 11:31 PM  
ImpalerCore
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
cast bar alignment

I'm having an issue where the cast bar doesn't line up vertically beneath the health bar when I choose to hide the cast bar border.

If the border remains, it seems fine. If I select hide cast bar, and then unselect it, the border will remain hidden, and the alignment will be fixed.

I would love for the cast bar alignment issue to be fixed if possible. I like the minimalistic look of no borders.

Great mod for what I want to do with it.
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Old 11-07-2008, 10:12 PM  
OarisJM
A Defias Bandit

Forum posts: 3
File comments: 16
Uploads: 0
Wow Shadowed, thanks for the fast update! A note to other users - I found I needed to wipe my saved variables for this mod after the update to make the settings behave properly. YMMV!
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Old 11-07-2008, 05:25 PM  
Shadowed
Premium Member
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Interface Author - Click to view interfaces

Forum posts: 12
File comments: 874
Uploads: 71
These are fixed in next push.

I don't plan on adding any sort of height/width modifications, or class colored names, you can class color the bars now as of 3.0.

Last edited by Shadowed : 11-07-2008 at 05:25 PM.
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Old 11-07-2008, 02:27 PM  
OarisJM
A Defias Bandit

Forum posts: 3
File comments: 16
Uploads: 0
Quote:
Originally posted by CyberOto
- when you adjust the level text it actually modifies the name text
- changing options to the name text do not change nothing
Just wanted to confirm both of these, I see these as well. Great mod even still, was really looking for something small and simple like this!
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Old 10-28-2008, 08:33 AM  
krisg
A Kobold Labourer

Forum posts: 0
File comments: 8
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hi,
can you add option to have Class colored name ,
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Old 10-26-2008, 06:52 AM  
eqXzeRt
A Kobold Labourer

Forum posts: 0
File comments: 1
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Please, add one feature - resizing the unitframe. Current nameplates are so thin and I used to increse height of it in aloft.
Thanks
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Old 10-25-2008, 03:07 AM  
CyberOto
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 34
Uploads: 1
Hi,

Test r974 and found out that there are some small issues:

- when you adjust the level text it actually modifies the name text
- changing options to the name text do not change nothing

This is done on fresh install. No previous configuration.


Keep up the good work.
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Old 10-21-2008, 12:50 PM  
Pjotr
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 1
Nice addon indeed.

Only one thing I miss. I would like an option to disable the level text. Just add a menu like in the health and cast texts to change the appearance of the text and one option to be disabled or whatever it is on the health and cast text menus.
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Old 10-16-2008, 05:27 PM  
level12wizard
A Kobold Labourer

Forum posts: 0
File comments: 18
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The options do not appear to be working properly.

Changing the options under the Name Text don't appear to do anything, while changing Level Text changes the actual name text. This also means the actual level text cannot be changed.

Using this (and all other nameplate mods for that matter) you lose the new threat glow function. Basically when you have threat warnings enabled for the default UI, it glows the nameplate yellow/orange/red based on your current threat against the mob, which is very useful for AoE tanking. If it's possible to have that glow still exist while using this mod it would be very awesome, though I'm not sure what it would take.

Great lightweight mod.
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Old 09-12-2008, 01:45 AM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 12
File comments: 874
Uploads: 71
I don't plan on adding either since I want to keep it simple, and [Ammo] already did a mod for class colors. http://files.wowace.com/ClassColored...tes-r79887.zip

I've got no idea what a UI packager even is.
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Old 09-11-2008, 10:57 PM  
freshworks
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Feature Request

1) Gradiented HP Color(i.e X-Perl and StarTip's HP bar) and ClassColor
2) Specific Default Profile for UI Packagers

Code:
nameplateDefaultProfile = {
	false, -- [1]
	"Modders: In your SavedVars, replace the first argument of this table with the profile you want loaded by default, like 'Default'.", -- [2]
}
Code:
nameplateDefaultProfile = {
	"Default", -- [1]
	"Modders: In your SavedVars, replace the first argument of this table with the profile you want loaded by default, like 'Default'.", -- [2]
}

Last edited by freshworks : 09-11-2008 at 10:59 PM.
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Old 08-18-2008, 10:00 PM  
Stanzilla
A Kobold Labourer

Forum posts: 0
File comments: 26
Uploads: 0
Class Colors

Could you add the functionality of this addon to Nameplate Modifier: http://files.wowace.com/ClassColored...Nameplates.zip ?

It basicly gives the healthbars the correct class color.
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Old 08-18-2008, 06:28 PM  
Tweeker
A Flamescale Wyrmkin
 
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Forum posts: 147
File comments: 88
Uploads: 5
How To Config

After searching every file within the download, then every message in this file comment thread, then searching on google, and failing to find out the commands to bring up the config window..

I have found it from within the code..

it is /np



yer welcome!
__________________

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Old 06-15-2008, 10:42 AM  
Caellian
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 320
Uploads: 2
I"ve got a question, i would like to completely hide the highlight texture (mouseover) from my nameplates, currently i'm using evl_nameplates because this one just does too many things for me, could you tell me how please ?

The main issue i have right now is that i can hide it with highlightRegion:Hide(), but it only works on the first mob after a /rl, it reappear right after that and i don't understand why.
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Old 05-21-2008, 01:49 AM  
Shadowed
Premium Member
Premium Member
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Forum posts: 12
File comments: 874
Uploads: 71
It's not inverted, when the option is checked it sets it own shadow and by default thats 0/0 (eg, no shadow shown) when you uncheck it it restores the default shadow for that FontString. You have to enable it, it's disabled by default if I recall.
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