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ybe's Portal Bug Reports Feature Requests
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1.16
Date:
12-16-2008 07:01 PM
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LootCount
Fresh Install
Added item
Hovering with item
Mouse-over
LootCount   Popular!
Shows the total amount you have of items. The actual items may be in your bags, banks, or on one or more of your alts. This makes LootCount perfect for your grinding overview - even if you put some of the items in the bank or send some to your alts.


LootCount v1.16 (Changes from v1.10)

[fix] Fixed a bug that could make empty slots not appear
[fix] Updatebug fixed
[added] 2 global layouts (separated by server/faction) in addition to the local layout
[changed] Small change in code for usable items
[changed] A couple more minor changes
[WotLK fix] R-click names in chat now works
[WotLK fix] Setting goals works again

Description
LootCount's basic usage is to show you how many you have of one or more items
without the annoyance of having to open your bags and add up stacks of items all the time. In addition to this, LootCount can also add the amount you have in your banks, on your alts, or in the current group/raid you are in - if they have LootCount installed, that is. This feature is very handy if you are grinding together with a friend.
The amount of items you can watch at any given time is only limited by your screen real-estate. It has been tested with 100+ different items.
To start watching an item, just drag it from your bags/bank and drop it on the LootCount interface. That's all.

Special features
Usable Items: Drop a usable item (food, drink, mote, scroll, etc) on LootCount, and click it to use it just as you would from the standard WoW-bars. This feature proves to be a tremendous space-saver when holding all your food and drinks.
Usable items are shown with a green border.
Multiple layouts: Let's say you have a few grinding dudes. These may want to share their layout of what is shown in LootCount. LootCount has global layouts that are shared within one server and faction. Select a global layout on one character, and if you change it it will update on the other characters as well if they chose to use that layout.
Combine this with the ability to include the itemcount from alts and their banks, and you have total control.
There are two global layouts in addition to your local character-specific layout - all selectable from the menu.
And even further - combine this with the party/raid sharing feature and group-grinding have never been this easy.
Plug-ins:
LootCount supports plug-ins, which API is open for everyone to use. LootCount will provide an interface for your plug-in showing an icon and two numbers, and icon-clicks (left, right, double-left clicks) will be sent to the addon enabling interaction with your plug-in for opening dialogs, showing menus, or whatever you need. LootCount will handle all updates of your data as LootCount will ask your plug-in for data whenever that is needed. Plug-ins that exsist for LootCount includes kill-count until next level, repair-cost, and mob drop-rate. The latter being a separate download.

...and more
Have you ever checked what items you can create (tailoring, smithing, etc) with all your stuff spread out across several characters? LootCount solves that problem for you. Upon mouse-over of any item that produces an item tooltip, LootCount will display the total amount you have of that item (according to your set-up with bank, alts, etc). This means that if you mouse-over a material (f.ex.) in your profession pane - say, [Wildvine] - LootCount will tell you if you have that (and how many totally) on any of your characters at a glance.
If you mouse-over an item-watch, LootCount will tell give you a breakdown of where all the items are (if applicable) like this:
- Bags: 17
- Bank: 20
- Altname1: 4
- Altname2: 2

First-time install
The first time you install LootCount, you will not see it on your screen when logging in to WoW. Show/hide LootCount by typing "/lc". This can also be assigned to a key in the native WoW key-binding options.
When LootCount appears for the first time, it will appear as an empty green frame in the center of your screen (where the head of your character is). This frame can be moved by dragging it by the corners (and ONLY the corners). Place it wherever you like. Now - open your bags, drag an item from there, and drop it in the center of the green frame. That's all there is to it.

Adding item-watches
When you want to add a new item-watch, just drag the item you want from your bags (or bank) to the LootCount interface. Several empty squares will appear where you can drop the item. Drop the item where you want it, and you're done.

Removing item-watches
You remove an item-watch by double-clicking it with the right mousebutton. This may seem like a somewhat strange way of removing an item, but this is a compromise to allow for better functionality for plug-ins. It also helps protect against accidental deletion.

Accessing the menu
LootCount has a menu that can be accessed by right-clicking the edges of the center frame (not the corners). This menu will let you select basic operational parameters like what to include in the count, and size of the interface.

"Full" feature-list
o Shows item-count from bags, bank, alts, group, raid (all selectable)
o Supports individual grind-goals for each item-watch
o Item-watches can individually be set to local-mode (count current character only)
o The interface can be locked so you wont move it or delete items accidentally
o No limit on number of watches
o Interface and text are resizable
o Watches are dynamically generated when they are needed
o The layout/shape can to some extent be controlled by the user when adding new item-watches
o Supports plug-ins
o Plug-ins are individually selectable from the add-on screen within WoW
o A few plug-ins comes bundled with LootCount

Group/raid
If you are in a group with someone that also have LootCount, you can watch items as a total. The most common use for this feature is to grind rep-items together with a friend. Both can then drop the rep-item on LootCount, and you will then read a shared total for this item. Now - if you in addition to this want to monitor your items only, you can drop the same item one more time and switch on local-mode for that item-watch.

Mouse-clicks
This is the functions different types of mouse-clicks will perform on regular LootCount item-watches. Plug-ins will have different functionalities.
Single left: Use item (if it is usable)
Double left: Nothing
Single right: Open menu
Double right: Remove item-watch (also works on plug-ins)

Plug-ins
A few plug-ins comes bundled with LootCount:
- Repair
- Reputation kill-countdown
- Experience kill-countdown
Any plug-in can be individually switched on/off from the addon-menu at the character selection screen in WoW to conserve memory.


Bundled plug-ins
Kill-countdown with XP and/or reputation
Ever wondered how many kills you need to level up, or how many kills you need to get to the next reputation level? If you have, LootCount will tell you. Just select the option (REP and/or XP) you need from the LootCount menu and click one of the empty slots that just appeared. If you chose XP, that is all there is to it. If you chose REP you will also need to select the faction you want to watch. You do this by opening the WoW reputation window (shortcut "U"), click the faction you want to watch, check the "View as experience bar" option.
The counter icon will contain two numbers. The bottom-right number will show an estimate based on the last mobs you have been killing, and the upper left will show you how many of the last mob you killed you will need to get to the next level. These numbers will get more and more equal as you approach your next level. If you choose to switch zone or mob-type, LootCount will adapt and tweak the estimate within a number of kills.


Special thanks to:
Faladrin for the initial code and idea for goal-functionality.
Belleboom for group/raid idea.

  Change Log - LootCount
LootCount v1.16 (Changes from v1.14)
[fix] Fixed a bug that could make empty slots not appear

LootCount v1.14 (Changes from v1.12)
[fix] Updatebug fixed

LootCount v1.12 (Changes from v1.10)
[added] 2 global layouts (separated by server/faction) in addition to the local layout
[changed] Small change in code for usable items
[changed] A couple more minor changes
[WotLK fix] R-click names in chat now works
[WotLK fix] Setting goals works again
  Optional Files - LootCount
File Name
Version
Size
Author
Date
Type
0.20
10kB
12-15-2008 01:06 PM
Addon
  Archived Versions - LootCount
File Name
Version
Size
Author
Date
1.14
28kB
ybe
12-13-2008 05:39 AM
1.12
29kB
ybe
11-20-2008 11:56 AM
  Comments - LootCount
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Old 12-29-2008, 11:45 AM  
ybe
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 1
File comments: 62
Uploads: 5
Re: wooooooooo

Quote:
Originally posted by Mechrior
something like
o
o o
o o
o o o
ooooo

rather than
o
oo
oo
ooo
ooooo
This has been asked about from others too, but this requires a serious rewrite of a significant amount of code, so don't expect this to be launched any time soon as I have RL-work piling up on me at the moment.

BUT! All is not lost!
I am right now testing something that at least should help slightly. This will require some practice to use, but for a seasoned LootCount user it should pose no big obstacle.
What I am testing is the possibility to set empty slots, and they will behave just like any other notmal slot. So care is adviced when removing items. But considering most people does not change the layout much once set up, it should be no big hazzle.
This will work like spacers between slots, and is possible to bind to a keypress for fast access. -which helps a lot when building the interface.
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Old 12-17-2008, 07:01 AM  
Mechrior
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wooooooooo

wooo yay for bug fixes..... works great now..... just wish i could have division seperated columns

something like

o
o o
o o
o o o
ooooo


rather than

o
oo
oo
ooo
ooooo

any way to do that?!

thanks!
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Old 12-17-2008, 02:25 AM  
Craker
A Kobold Labourer

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Re: buttonfacade

Quote:
Originally posted by whizque
any chance to add button facade?
I second that
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Old 12-16-2008, 11:14 PM  
whizque
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buttonfacade

any chance to add button facade?
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Old 12-16-2008, 09:04 PM  
Mechrior
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Re: Re: Re: Re: not able to add other frames

Quote:
Originally posted by ybe
Okay. The fault is corrected now. It was all due to a change in the Blizzard XML files that I have not found any documentation for, so a bit of trial and error got it done
In effect, some settings got messed up because of this. I managed to duplicate the error, applied the fix, and now I can't seem to duplicate it again so it should be fine.
will dl and try it out now..... will let you know what happens
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Old 12-16-2008, 07:04 PM  
ybe
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Re: Re: Re: not able to add other frames

Quote:
Originally posted by Mechrior
nope I dont get the small black squares around the middle icon..... im gonna try disabling all my addons and see which one creates this problem as I really like the concept of this addon.
Okay. The fault is corrected now. It was all due to a change in the Blizzard XML files that I have not found any documentation for, so a bit of trial and error got it done
In effect, some settings got messed up because of this. I managed to duplicate the error, applied the fix, and now I can't seem to duplicate it again so it should be fine.
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Old 12-16-2008, 03:18 PM  
ybe
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Re: Re: Re: not able to add other frames

Quote:
Originally posted by Mechrior
nope I dont get the small black squares around the middle icon..... im gonna try disabling all my addons and see which one creates this problem as I really like the concept of this addon.
Thank you
Would be nice to know what that weird behaviour is.
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Old 12-16-2008, 06:08 AM  
Mechrior
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Re: Re: not able to add other frames

Quote:
Originally posted by ybe
Never heard about that. If the cursor is holding an item (no spells), and you drag the item over the LootCount interface (center square or an existing icon), small dark squares should pop up around the existing used area where the item can be dropped.
nope I dont get the small black squares around the middle icon..... im gonna try disabling all my addons and see which one creates this problem as I really like the concept of this addon.
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Old 12-15-2008, 12:42 PM  
ybe
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Re: Re: Re: Re: Re: Thx!

Quote:
Originally posted by Gruffness
Incidentally, Fishing Buddy (probably others) also uses a double right click for casting. I don't foresee any problems since I haven't had one yet while fishing.
Shouldn't be a problem as long as it is not done by double-clicking an item in the LootCount interface.
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Last edited by ybe : 12-15-2008 at 12:42 PM.
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Old 12-13-2008, 05:41 PM  
Gruffness
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Re: Re: Re: Re: Thx!

Quote:
Originally posted by ybe
Hehe
But, no. Removing is double right-click, and will stay so for now because it's such an unorthodocs way of clicking - which enables plug-ins to utilise the other click-modes (left, right, dbl-left) as they wish. Double-right clicking is reserved for LootCount usage and is not forwarded to the plug-in (if any) and will always remove the clicked place-holder.
Ah, my mistake (just bought a new pair of glasses today too).

Incidentally, Fishing Buddy (probably others) also uses a double right click for casting. I don't foresee any problems since I haven't had one yet while fishing.
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Old 12-13-2008, 05:36 AM  
ybe
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Re: not able to add other frames

Never heard about that. If the cursor is holding an item (no spells), and you drag the item over the LootCount interface (center square or an existing icon), small dark squares should pop up around the existing used area where the item can be dropped.
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Old 12-11-2008, 05:40 AM  
Mechrior
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not able to add other frames

Hi there i found your addon for the first time today and when i installed it and got it to show i placed the first item on it and when i went to place the second it did not show me the blank squares around the edge......

Is this a known issue and will you be updating any time soon?!


thanks
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Old 11-30-2008, 04:14 PM  
ybe
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Re: Re: Re: Thx!

Quote:
Originally posted by Gruffness
Will we still be able to double left-click to remove these items from LootCount without using one in the process?

Edit: Doh! My reply didn't appear where I thought it would (I forget this site doesn't nest replies). This reply is in regard to Usable Items in LootCount.
Hehe
But, no. Removing is double right-click, and will stay so for now because it's such an unorthodocs way of clicking - which enables plug-ins to utilise the other click-modes (left, right, dbl-left) as they wish. Double-right clicking is reserved for LootCount usage and is not forwarded to the plug-in (if any) and will always remove the clicked place-holder.
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Old 11-30-2008, 04:04 PM  
ybe
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Re: Updated Plug-ins?

Quote:
Originally posted by Gruffness
The included plug-ins for LootCount show as out of date. Have these been updated along with LootCount yet?
Ah yes. Sorry about that. I have forgotten to update the version numbers on them. There should be no conflicts for any of them. I will get this done in not too long hopefully
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Old 11-29-2008, 11:03 AM  
Gruffness
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Re: Re: Thx!

Will we still be able to double left-click to remove these items from LootCount without using one in the process?

Edit: Doh! My reply didn't appear where I thought it would (I forget this site doesn't nest replies). This reply is in regard to Usable Items in LootCount.

Last edited by Gruffness : 11-29-2008 at 11:05 AM.
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