| Updated: | 09-17-11 04:24 AM |
| Created: | unknown |
| Downloads: | 84,903 |
| Favorites: | 197 |
| MD5: |

op up Animation Test WindowFile Name |
Version |
Size |
Author |
Date |
6.6.1 beta2 |
47kB |
Dant |
05-03-11 02:26 AM |
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6.6.1 beta1 |
47kB |
Dant |
04-30-11 07:36 AM |
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6.6.0 beta1 |
47kB |
Dant |
10-29-10 05:04 AM |
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6.4beta18 |
46kB |
Dant |
04-04-09 03:12 AM |
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2012/01/18
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somehow for some reason i cant move human male anywhere =/. or zoom him out nor in. is it something that cant be changed? or is just my version bugged.
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Bro...Dant...
Ive wanted that **** for YEARS!!! Or however I've had the addon lol. Im talkin about SOOOOOO annoyin to have to keep my frames small in fear of accidentally clicking them in raid. You have made my WoW experience that much better! Thanks a lot!!! |
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6.6.3 up
6.6.3 * BugFix : Unitframe "Enable" option 1) open config window unitframe tab 2) set "Enable" option "OFF" 3) re-log that window you set OFF will not sence mouse click and will target back ground object |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Making the Image area Click Through...
I wanted to ask if there was a way to make the images click through so that I can enlarge the images some. I currently have to cut the pictures off by keeping them small and out of my way of accidentally clicking on a non-clickable area when turning my screen, especially during raiding. Is that possible to configure, so that I can make the area in which I can adjust the image size click through? That would be great!
Last edited by Massivefro : 09-16-11 at 08:04 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 2
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Re: Re: All models
Worked like a charm mate. Thanks a million.
I know you're busy at the moment but if you're making a note of the stuff that needs work, I also noticed some massive issues with the water elemental mage pet. Thanks again! |
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Re: All models
>By any chance is there a command to copy the data from one model to all other models in the database (and possibly have a few exceptions)?
CAUTION Even if data base destroyed, I do not assume the responsibility. 1) check model data name that you want to copy "from" (ex : NPC_orcmale ) 2) copy data to "default" (ex : /zmob copy NPC_orcmale,default ) Zmob will use "default" data when * find new mob data * reset model settings (CTRL+ALT+SHIFT+LeftMouse) 3) if you want reflesh "default" data, type delete command to "default" /zmob delete default "Delete Model Data: default" will up but default data will re-created hope it help >Noticed some flickers with the Sandstone drake and the Master Angler shapeshifts bdw. sorry now I have no time to check those
Last edited by Dant : 08-25-11 at 07:39 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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All models
By any chance is there a command to copy the data from one model to all other models in the database (and possibly have a few exceptions)?
Otherwise great addon. Noticed some flickers with the Sandstone drake and the Master Angler shapeshifts bdw. Thanks |
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A Kobold Labourer
Forum posts: 0
File comments: 2
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Thanks
Thanks, it was another add on, i just thought it was this one because it appeared right next to the target's portrait, thank you very much for responding so quickly
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Re: Target Buffs and debuffs
Mark of the Wild spell will NOT CHANGE model check point 2 : ZMobDB does NOT HAVE "a little bar" I dont know what addon shows up "a little bar" to your UI. plz adjust ZMob's frame satrata and ask to "a little bar" author if you still have issues |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Target Buffs and debuffs
I just started using this and when i have a target that has a buff, such as when i select myself while i have mark of the wild on, or someone who has mark of the wild on them, it shows a little bar that says mark of the wild and the time remaining next to the target's frame, and i cant figure out how to get rid of this, can anyone help? it doesnt show it next to the player frame, even if i have it on myself, but it shows up if i target myself.
Last edited by scadaman : 07-09-11 at 12:53 PM.
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ex
- simple data mode
OFF : database will create data for type (NPC_ Player_ etc) ON : database will create data per Model File ex : while Simple Data Mode OFF, "NPC_OrcMale" and "Player_OrcMale" data will created and you can set different view. but while ON, only "OecMale" data will created and will use same view setting for all "OrcMale" - specific database (btw just me or is target missing in the units list) "target" unit for basic, and if you set "Party" "Specific Database" ON, will create "Party_****" data and you can set view for "Party window" ex : Party members facing right,target facing left etc - fixed rotation models will use same direction ex : "Fixed Rotation" "Target" ON, Targeted Models will use same direction even if database has different rotation setting hope it help |
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A Kobold Labourer
Forum posts: 0
File comments: 55
Uploads: 0
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any1 can explain to me what exactly this options do:
- simple data mode - specific database (btw just me or is target missing in the units list) - fixed rotation tks in advance edit* completely forgot about the README got my questions answered
Last edited by Namtab : 06-14-11 at 03:41 AM.
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