Category: Unit Mods
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Author:
Version:
6.4beta18
Date:
04-04-2009 05:12 AM
Size:
46.32 Kb
Downloads:
72,949
Favorites:
190
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CC Eye Catch
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Animation Test Box
ZMobDB Advanced6   Popular! (More than 5000 hits)
COUTION: Needs to Disable "Zuxana Model Citizen"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

All models can set original view setting(zoom,rotation,position)
and Auto-Load your original setting to all Unit

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB settemplate DataName,TemplateName : Set DataName's Template Name
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB template : pop up Template Window
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt
  Change Log - ZMobDB Advanced6
6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop
  Archived Versions - ZMobDB Advanced6
File Name
Version
Size
Author
Date
6.4beta17
46kB
Dant
04-03-2009 05:42 AM
6.4beta14
46kB
Dant
04-01-2009 05:44 AM
6.4beta12 HotFi
46kB
Dant
03-17-2009 07:50 PM
6.4beta12
46kB
Dant
03-17-2009 05:05 AM
6.4alpha6
47kB
Dant
03-02-2009 08:22 AM
6.4alpha4
47kB
Dant
02-23-2009 04:14 AM
6.4alpha3
47kB
Dant
02-19-2009 04:29 AM
6.4alpha2
47kB
Dant
02-16-2009 05:17 AM
6.4alpha1
47kB
Dant
02-12-2009 06:25 AM
6.3alpha6
47kB
Dant
02-10-2009 11:42 PM
6.3alpha5
47kB
Dant
02-10-2009 05:50 AM
6.3alpha4
47kB
Dant
02-06-2009 06:04 AM
6.3alpha3
46kB
Dant
02-03-2009 07:12 AM
6.3alpha2
48kB
Dant
01-02-2009 01:08 AM
6.3alpha1
48kB
Dant
12-24-2008 08:21 PM
6.2beta16
53kB
Dant
12-17-2008 04:35 AM
6.2beta14
49kB
Dant
12-03-2008 05:51 AM
6.2beta11hotfix
48kB
Dant
11-30-2008 10:28 PM
6.2beta10
48kB
Dant
11-19-2008 06:50 PM
  Comments - ZMobDB Advanced6
Post A Reply Comment Options
Old 10-25-2009, 04:40 PM  
zoktar
A Deviate Faerie Dragon

Forum posts: 13
File comments: 116
Uploads: 0
sry if this has been mentioned already, either im blind or is there no way to "lock" all models once iv configured them all, so i dont accdently move em around or such.

cheers.

nm found it ;P

Last edited by zoktar : 10-25-2009 at 04:44 PM.
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Old 10-22-2009, 10:34 AM  
blight9000
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
roth ui

heya.
i use roth ui and i want to use theese 3d models, but in the roth ui my pic i sonly shown when im in party, i would like that zmod did that aswell.

any one know if its is possible to do? im willing to change some codes if u just tell me wich and where to do it.

sry for my poor english
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Old 10-20-2009, 12:51 PM  
Starchild
A Wyrmkin Dreamwalker

Forum posts: 57
File comments: 6
Uploads: 0
HELP!!!! =)

I have finally come back to WoW after like 6 months off. I am resetting up my UI and trying to use Zmob again. I LOVE the 3D models, but here is my problem. I can't get the full body view. And thats what I want. A mini of my character so I can see the full body. The only thng i seem to be able to get is the shoulder to head view. I can not shrink the model to see the full view in the box. I have tried using the ALT Key + Left Mouse Button, but it doesn't work. The model breaks up, or dissappears.

I have tried:

/ZMOB resetbox
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View

and a number of other commands. I have resized the box, but I her head just gets bigger and stays in the same place. I can not get the full body view.

When my character sits for an extended period of time, it he model does shrink and show her in sitting mode, but as soon as I move, it goes back to the shoulder view.

Any suggestions?

I am using a female blood elf mage. If that helps...

Thanks,

-Star
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Old 10-17-2009, 08:02 AM  
Shai666
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Is there an easy way to make all the portraits the same size? Getting really frustrated trying to drag them all out and eyeball them to the same size.
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Old 10-12-2009, 11:41 PM  
Damask
A Kobold Labourer

Forum posts: 0
File comments: 34
Uploads: 0
Odd, but all of my settings just reset to default. Model positions, frame positions, etc. But only for ZMOB, and I didn't delete anything in my WTF folder or change the profile or anything.
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Old 10-08-2009, 04:56 PM  
Kupotek
A Deviate Faerie Dragon
 
Kupotek's Avatar
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 600
Uploads: 7
Quote:
Originally posted by Angelsilhouette
Kupotek, try ctrl+shift+left click on the portrait then ctrl+shift+right click and re-target them. Hope it solves your problem.
All that does is turn on then turn off auto-portraiting, which results in doing nothing.

It's working for blood elfmales, but i want my target sizing to work for EVERYTHING I TARGET
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Last edited by Kupotek : 10-08-2009 at 04:59 PM.
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Old 10-08-2009, 04:49 PM  
Kupotek
A Deviate Faerie Dragon
 
Kupotek's Avatar
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 600
Uploads: 7
I set my target to a specific size, but everything I target is saved as a different size,... how do I set the specific size for all targets to the same size?
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Old 10-06-2009, 11:26 PM  
ImpalerCore
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Clique Interaction

I'm having as issue where I can't interact with ZMob with clique. I'm using clique-r125-release and ZMobDB Advanced6.4beta18. Clique has the ZMob frames registered as ZMob_Player_frame, but when I try to use the kgpanels frame finder over the zmob frame, only ZMob_Camera0 and ZMob_Camera0_Avatar are found. This means that clique is not registering the proper frame.

Either ZMob is not creating the ZMob_Player_frame and attaching it to ZMob_Camera0_Avatar, or the "ClickCastFrames[name] = true;" should be changed to the Camera#_Avatar.

Anyone have luck getting ZMob and Clique to play nice?
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Old 10-03-2009, 06:27 AM  
Kolaholisti
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Yo! Is there way to decrease opacity of the portrait? Would appreciate alot.

Thanks
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Old 09-27-2009, 08:05 AM  
Bornabe
A Wyrmkin Dreamwalker
 
Bornabe's Avatar
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 105
Uploads: 6
Curious: Can you set the Target 'Portrait' view to always be facing Left, instead of where all Humanoids face right, and only Mobs face left?
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Old 09-22-2009, 05:27 PM  
Graubart
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Can anyone help me out i seem to be too dumb do to it on my own...

i want all kinds of models to look the same direction with the same zoom factor for target frame

but do i really have to target any kind of target like nightelve female and male and dwarf and so on and then again for npc's? or is there like one options that says "have all targetbla face the same way as the one i have in target right now" ?
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Old 09-15-2009, 06:05 AM  
fakeh
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Recently I've experienced a few models exhibiting weird behaviour, female night elves lose their heads and male tauren stand side-on.

No one else getting this?
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Old 09-11-2009, 09:49 AM  
draelita
A Defias Bandit
 
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Forum posts: 2
File comments: 9
Uploads: 2
I'm sorry if this has been answered yet: I am using this mod just to show my portrait and my target's and I just want them to show their face. It works nice until I target someone who's afk (then it changes to the full body sitting animation). It also changes from portrait mode to full body if I go to shadowmoon and transform into a fel orc. Is this intended? Can I change it?

And just one more question: can I add a custom background/border to the portrait? just give me a few hints to where to look and I'll manage. Thanks.

Anyway, gz on the nice addon, it's very nice, I will probably add it to my UI compilation.
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Old 09-02-2009, 05:21 PM  
Orian1701
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Main Tank Frames

Is it possible to add Main Tank Frames for this mod? I have a fantastic idea for my raid healing UI and i would love to have the MTs in 3D. I have not found any way to enable them in the addon. Hopefully this would not be particularly hard and would add a lot of functionality!!!!
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Old 09-02-2009, 12:51 AM  
winarski80
A Murloc Raider
 
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Forum posts: 7
File comments: 73
Uploads: 0
Is this going to be updated?Very nice work too bye the way.
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