SellFish is a lightweight addon for displaying sell value data for items, originally based on ColaLight. The addon includes sell values for the vast majority of items by default, and will automatically update prices whenever you visit a vendor.
Commands: (All start with /sf or /sellfish)
/sf ? - displays help messages
/sf reset - resets the item database
/sf style - cycles between graphical and text displays for sell value
Change Log - SellFish
2.0.8
* Updated ItemPrice
* Fixed a bug with querying cached item (hopefully really this time)
2.0.7
* Updated ItemPrice
* Fixed a bug with cached item queries
2.0.6
* Updated for 2.4
Optional Files - SellFish
Sorry, there are currently no optional files available.
[2007/12/30 16:09:32-1221-x314]: SellFish\db.lua:172: Usage: GetSellValue(itemID|'name'|'itemLink')
SellFish\db.lua:172: in function `GetSellValue'
ArkInventory-2.24\ArkInventoryTooltip.lua:159: in function `TooltipVendorAdd'
ArkInventory-2.24\ArkInventoryTooltip.lua:22: in function <...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:9>
(tail call): ?:
<in C code>: ?
<in C code>: in function `SetHyperlinkCompareItem'
tekKompare\tekKompare.lua:14: in function <Interface\AddOns\tekKompare\tekKompare.lua:7>
tekKompare\tekKompare.lua:41: in function <Interface\AddOns\tekKompare\tekKompare.lua:37>
(tail call): ?:
(tail call): ?:
(tail call): ?:
(tail call): ?:
<in C code>: in function `SetAction'
Bongos2_ActionBar\actionBar\button.lua:402: in function `UpdateTooltip'
Bongos2_ActionBar\actionBar\button.lua:218: in function <...erface\AddOns\Bongos2_ActionBar\actionBar\button.lua:217>
---
Mentions tooltips generated by other addons, so no idea what the actual issue is.
Edit: Turned off Arkinventories tooltip modifications and the error has stopped.
[2007/11/14 22:03:22-2515-x14]: SellFish\tooltips.lua:189: Usage: GetItemInfo(itemID|"name"|"itemlink")
SellFish\tooltips.lua:189: in function <Interface\AddOns\SellFish\tooltips.lua:188>
SellFish\tooltips.lua:195: in function <Interface\AddOns\SellFish\tooltips.lua:194>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetSendMailItem'
Interface\FrameXML\MailFrame.lua:1076: in function `SendMailAttachment_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Any chance of including an option to display the price as sold by the vendor (possibly including reputation discounts?)? I'd find that useful, personally - mostly for when I'm trying to calculate how much something will cost me to make (eg, a stack of potions or something). It wouldn't add any extra data, everything can be done via calculations?
Originally posted by speak If not, can you recommend a mod that does it, and also plays nicely with SellFish?
Thanks!
I use Mendeleev. Informant from the Auctioneer Suite does, as does KCI (I think) and a few others I believe.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh
Any chance you could remove the "local SellFish = {}" line at the start of db.lua? You deserve much credit for keeping everything localised, but it would be nice to be able to access SellFish externally - specifically in my case, so that I can fix GarbageFu without having to reimplement a SellFish function. Currently, the call to SellFish:GetPrice() is failing.
cheers,
- Fin
You can use GetSellValue(item) to get at the price of anything. As an added bonus, it'll use data from any other addon that implements that function, too
Any chance you could remove the "local SellFish = {}" line at the start of db.lua? You deserve much credit for keeping everything localised, but it would be nice to be able to access SellFish externally - specifically in my case, so that I can fix GarbageFu without having to reimplement a SellFish function. Currently, the call to SellFish:GetPrice() is failing.