Addon Info.
Change Log
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Comments (22)
  Category: Miscellaneous
Addon Information
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haste's Portal Bug Reports Feature Requests
Author:
Version:
1.9
Date:
12-10-2008 08:31 AM
Size:
2.43 Kb
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2,516
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Indication of oApplication grabbing the clicks, enabling you to easily enchant your weapon(s).
oApplication   Popular!
oApplication is a small add-on which is designed to make it easier and faster to enchant temporary enchants on your weapons.

As of version 1.1 oApplication is no longer limited to the default in-game bags, but has universal support for basically every type of 'item display' add-on there is.

Usage:

Hold down <Alt> and mouse over the item you want to enchant one of your weapons with. If oApplication finds a valid item under your cursor, it will show a sparkling frame around the item it found.You can now decide which weapon you enchant by which mouse button you use when you click on it. The left mouse button is your main hand weapon, and the right mouse button is your off hand. The spark will disappear when you release your <Alt> key and the original functionality of the button will return.

Note:
If you have any problems with oApp and other add-ons, please let me know and I will look into it.

The baggins issue was fixed on revision 35903.
  Change Log - oApplication
Changes from 1.8:
* Database update.

Changes from 1.7:
* Updated to work on 3.0.x.

Changes from 1.6:
* Database update (hopefully fixes the missing stuff).

Changes from 1.5:
* No longer does an unnecessary call to OnShow. (Basically it prevents addons that still use the pre-2.0 solutions from breaking.)

Changes from 1.4:
* Database update.

Changes from 1.3:
* Interface version set to 2.4
* No longer prevents bag add-ons from showing/hiding in combat.
* License changed from Revised BSD to MIT.

Changes from 1.2:
* The add-ons functionality is now disabled at the mailbox.
  Optional Files - oApplication
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  Comments - oApplication
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Old 11-18-2008, 04:14 AM  
Dainton
A Murloc Raider
 
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Forum posts: 5
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Quote:
Originally posted by Feist
Doesn't recognize new lvl 70+ ranks of poisons.
Add
Code:
43230 43231 43232 43233 43234 43235 43237
to line 21 to get the WotLK Rogue poisons to work.
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Old 11-13-2008, 07:07 PM  
haste
A Flamescale Wyrmkin
 
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Interface Author - Click to view interfaces

Forum posts: 126
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Quote:
Originally posted by Feist
Doesn't recognize new lvl 70+ ranks of poisons.
Post a bug report or it will be forgotten.
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Old 11-13-2008, 07:05 PM  
Feist
A Defias Bandit

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Doesn't recognize new lvl 70+ ranks of poisons.
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Old 10-22-2008, 02:09 PM  
p3lim
A Frostmaul Preserver
 
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Love the new spark haste, its more poison-ish, stick to it!
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Old 10-20-2008, 10:16 AM  
Opaque
A Murloc Raider

Forum posts: 8
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Quote:
Originally posted by haste
That bug is already reported.
Just doubling up on the bug report

Having the same issue. But hey, at least the mod is still working!
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Old 10-20-2008, 01:44 AM  
haste
A Flamescale Wyrmkin
 
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Quote:
Originally posted by Jandoras
Could you look at this when you have time. Since 3.0.2 patch, this still works but when you hold down the "alt" key and mouse over something to apply, it "whites out" the avatar. Thanks and I really like your addons!
That bug is already reported.
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Old 10-19-2008, 07:51 PM  
Jandoras
A Kobold Labourer
Premium Member

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Could you look at this when you have time. Since 3.0.2 patch, this still works but when you hold down the "alt" key and mouse over something to apply, it "whites out" the avatar. Thanks and I really like your addons!
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Old 09-15-2008, 11:41 PM  
Opaque
A Murloc Raider

Forum posts: 8
File comments: 7
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Re: Re: Re: Re: Error with Addon

Quote:
Originally posted by haste
Should be fixed now.
All fixed! Thanks!!!
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Old 09-14-2008, 08:23 AM  
haste
A Flamescale Wyrmkin
 
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Re: Re: Re: Error with Addon

Quote:
Originally posted by Opaque
Since adding the new updated version 1.6, when I ALT and Mouse-Over my poisons, some of them don't highlight anymore (Crippling and Mind Numbing). I switched back to 1.5 and it is still broken now. Any ideas how to fix this?
Should be fixed now.
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Old 09-14-2008, 01:18 AM  
Opaque
A Murloc Raider

Forum posts: 8
File comments: 7
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Re: Re: Error with Addon

Since adding the new updated version 1.6, when I ALT and Mouse-Over my poisons, some of them don't highlight anymore (Crippling and Mind Numbing). I switched back to 1.5 and it is still broken now. Any ideas how to fix this?
__________________
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Old 09-13-2008, 10:43 AM  
haste
A Flamescale Wyrmkin
 
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Re: Error with Addon

Quote:
Originally posted by EnSabahNur
Hello Haste i Love Your Mods but have a little trouble with oApp and FactionFriend
Should be fixed with 1.6. I can't test it however.
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Old 09-13-2008, 09:23 AM  
EnSabahNur
A Kobold Labourer
 
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Error with Addon

Hello Haste i Love Your Mods but have a little trouble with oApp and FactionFriend

Code:
Interface\AddOns\GFW_FactionFriend\FactionFriend.lua:29: attempt to call method 'GetItem' (a nil value)
[C]: in function `GetItem'
Interface\AddOns\GFW_FactionFriend\FactionFriend.lua:29: in function <Interface\AddOns\GFW_FactionFriend\FactionFriend.lua:27>
[C]: ?
Interface\AddOns\oApplication\apps.lua:18: in function <Interface\AddOns\oApplication\apps.lua:17>
Interface\AddOns\oApplication\apps.lua:41: in function <Interface\AddOns\oApplication\apps.lua:37>
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Old 09-06-2008, 05:45 AM  
haste
A Flamescale Wyrmkin
 
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Quote:
Originally posted by Phanx
Blessed Weapon Coating (item:34538) and Righteous Weapon Coating (item:34539) are missing from the list of items oApplication recognizes as temporary weapon enchants.
I'll do a scrap of weapon buffs on Monday, most likely a bunch missing now. The current list is from 2007/04/11 .
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Old 09-06-2008, 12:26 AM  
Phanx
A Flamescale Wyrmkin
 
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Blessed Weapon Coating (item:34538) and Righteous Weapon Coating (item:34539) are missing from the list of items oApplication recognizes as temporary weapon enchants.
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Old 08-02-2008, 02:32 AM  
Zidomo
A Fallenroot Satyr
 
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Quote:
Originally posted by haste
Wouldn't the logic action be to test 1.4 and then post a bug report here ?

Also 1.3 would break all add-ons that did open/close the bags, so BagFu would make it not open/close in combat.
Was following up with testing experiences that were different than you had mentioned for v1.3. So that if there was any carry-over behavior with third-party bags/the default UI in v1.4, it might help narrow down the issue.
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