| Updated: | 08-01-10 10:40 AM |
| Created: | unknown |
| Downloads: | 13,200 |
| Favorites: | 128 |
| MD5: |

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I've uploaded a new version of Manage & view my addons over at RiftUI
The changes beside RIFT compatibility are very minor, and in the next weeks I'll focus on that compatibility, so don't wonder that the updates aren't posted here too ![]()
Last edited by Mars85 : 06-11-11 at 05:22 AM.
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Re: Suggestion (if possible)
Also as it has been said over and over, unless you are an addon author or your machine is over 8 years old or running less that 512MB RAM there is no need to even worry about addon memory. Load time is more from the number of mods you are actively loading when the game is starting than the actual memory the mod uses after you have it loaded. I use auctioneer and even though that is a huge monster of an addon for memory use in game, the game loads faster** than my Rogue UI compilation where I don't have it enabled to load on that character. ** Auctioneer is the only addon i use on my AH mule besides two mail addons. |
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I don't know exactly what you mean but the app neither modifies WoW/addons settings nor does it anything ingame.
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Suggestion (if possible)
Is there a way to allow this application to adjust memory usage of a mod when loading into WoW ?
I'd use the app if it could do that, but not sure if that's possible. |
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According to cleaning Saved Variables: That's something on the 'future features' list. But first I've to implement the backup feature ![]()
Last edited by Mars85 : 08-15-09 at 11:16 PM.
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A Kobold Labourer
Forum posts: 1
File comments: 36
Uploads: 0
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It would really really nice if this showed slash commands too.
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