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  Category: TradeSkill Mods
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Shadowed's Portal Bug Reports Feature Requests
Author:
Version:
r693
Date:
05-03-2008 11:48 PM
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3.12 Kb
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Transmute Timer   Popular!
Bored and did a quick little transmute timer, when you open the trade skill window it'll save the time until the transmute is ready and will check to see if it's up every 60 seconds (can be changed through slash commands), this will record for all characters across all servers but can be set to filter by same server, or only same character.

When transmute is ready it'll show a message in the middle of the screen and in the chat frame saying which character, faction and realm the transmute is ready for, you can also use /transmute check to see how many hours/minutes left for all saved ones.

Supports Tailoring, Alchemy and Jewelcrafting timers.

Type /transmute for a list of commands.
  Change Log - Transmute Timer
------------------------------------------------------------------------
r693 | shadowed.wow | 2008-05-03 10:00:58 -0700 (Sat, 03 May 2008) | 1 line

* Added support for Jewelcrafting tracking
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r354 | shadowed.wow | 2007-11-10 14:11:49 -0800 (Sat, 10 Nov 2007) | 1 line

* Updated all TOC information to 20300, added revision info to the version field, also the author field is now consistent instead of using 5 different character names
------------------------------------------------------------------------
r200 | shadowed.wow | 2007-09-25 13:57:47 -0700 (Tue, 25 Sep 2007) | 1 line

* Toc updated to 20200
------------------------------------------------------------------------
r74 | shadowed.wow | 2007-06-29 08:21:05 -0700 (Fri, 29 Jun 2007) | 1 line

Things changed, no idea what.
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r11 | shadowed.wow | 2007-05-24 13:46:06 -0700 (Thu, 24 May 2007) | 1 line

Bug that was causing the transmute timers for tailoring to not work should be fixed.
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r7 | shadowed.wow | 2007-05-23 20:41:20 -0700 (Wed, 23 May 2007) | 1 line

Added error message if the user tries to do /transmute check with no timers saved.
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r4 | shadowed.wow | 2007-05-23 17:17:24 -0700 (Wed, 23 May 2007) | 2 lines

Interval for checking transmutes will increase when theirs less then 2 minutes left on the timer.
Fixed a bug that was causing Alchemy and Tailoring cool downs to be considered the same thing, because of this fix also added /transmute alchemy and /transmute tailor to toggle scanning of transmutes for both on and off.
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r2 | shadowed.wow | 2007-05-23 12:00:35 -0700 (Wed, 23 May 2007) | 1 line

First Commit
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  Comments - Transmute Timer
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Old 05-24-2007, 05:29 PM  
lessthanzero
A Kobold Labourer

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yup works great now. thanks!
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Old 05-24-2007, 03:49 PM  
Shadowed
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Change "tailoring" below the line you changed to "tailor" and that should fix it totally.
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Old 05-24-2007, 01:00 PM  
lessthanzero
A Kobold Labourer

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My programming skills are fairly weak, but i noticed on line 191 it referenced TT_Config.tailoring instead of TT_Config.tailor. When i changed that it picked it up and saved it correctly, but it still displayed as "alchemy" when doing a /transmute check.

changed
Code:
if( GetTradeSkillLine() == L["Tailoring"] and TT_Config.tailoring ) then
to
Code:
if( GetTradeSkillLine() == L["Tailoring"] and TT_Config.tailor ) then
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Old 05-24-2007, 12:44 PM  
Shadowed
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Hrm, are you sure you have the option enabled for it to pick up tailoring?
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Old 05-24-2007, 11:38 AM  
lessthanzero
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It picks up the alchemy timers but not the tailor timers.
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Old 05-24-2007, 10:18 AM  
lessthanzero
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I'll test is out later today.
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Old 05-23-2007, 08:19 PM  
Shadowed
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Try grabbing the version off http://shadowed-wow.googlecode.com/s...ransmuteTimer/ and let me know if that fixes it, added /transmute alchemy and /transmute tailor to let you specify which transmutes you want it to record.
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Old 05-23-2007, 05:25 PM  
Shadowed
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Didn't think to check for alchemy specifically, will just add an option to scan all cooldowns or only a specific one.
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Old 05-23-2007, 04:52 PM  
lessthanzero
A Kobold Labourer

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It shows up for my 3 characters now, thanks. It doesn't seem to pick up both my alch and tailor cooldowns on the same char (one overwrites the other), but that's minor.
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Old 05-22-2007, 05:29 PM  
Shadowed
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Stupid little mistake of mine was causing it, it's fixed.
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Old 05-22-2007, 01:24 PM  
Shadowed
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I didn't test same realm, i'll take a look into it when the servers are back up.
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Old 05-22-2007, 09:52 AM  
lessthanzero
A Kobold Labourer

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I have all 3 toons on the same realm; 1 has alch, 1 has tailor, and 1 has both alch and tailor cooldowns.
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Old 05-22-2007, 01:58 AM  
Shadowed
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I can't duplicate this, I don't have two characters to perform a real test but faking the realm/faction/name data it works fine and stores it for 2 characters, are they on the same realm by any chance?
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Old 05-21-2007, 03:27 PM  
Shadowed
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I can't think of any reason why that would happen, will look into it
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Old 05-21-2007, 01:22 PM  
lessthanzero
A Kobold Labourer

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disabled all other mods, removed the saved variables file. logged in with char #1, opened alch window, logged out. saved variables file:
Code:
TransmuteTimers = {
	["Nathrezim"] = {
		{
			["ready"] = 1179938624.795153,
			["name"] = "Faulinei",
			["faction"] = "Horde",
		}, -- [1]
	},
}
TT_Config = {
	["interval"] = 60,
	["crossChar"] = true,
	["crossFaction"] = true,
	["crossServer"] = true,
}
Logged in as char #2 on the same server, opened alch window and logged out, saved variables file:
Code:
TransmuteTimers = {
	["Nathrezim"] = {
		{
			["faction"] = "Horde",
			["name"] = "Faulinei",
			["ready"] = 1179938624.795153,
		}, -- [1]
	},
}
TT_Config = {
	["interval"] = 60,
	["crossChar"] = true,
	["crossFaction"] = true,
	["crossServer"] = true,
}
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