| Updated: | 05-28-07 08:11 AM |
| Created: | unknown |
| Downloads: | 3,082 |
| Favorites: | 29 |
| MD5: |

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A Kobold Labourer
Forum posts: 0
File comments: 30
Uploads: 0
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Broken
No longer works with 3.0
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Error with Bang Libram Swapper
I am getting this error on login when both PlayerInFu 1.2.1 and Bang Libram Swapper are loaded.
http://www.wowinterface.com/download...ibramSwap.html If I unload either PlayerInFu or Bang Libram Swapper, I don't see the error. Code:
[2008/05/18 16:10:17-851-x1]: FuBar_PlayerInFu-v1.2.1\PlayerInFu.lua:37: AceConsole-2.0: args.frame4: "desc" must be a string Ace2\AceLibrary\AceLibrary.lua:122: in function `error' AceConsole-2.0-67789 (Ace2):2354: in function `RegisterChatCommand' FuBar_PlayerInFu-v1.2.1\PlayerInFu.lua:37: in main chunk <in C code>: ? <in C code>: in function `pcall' FuBar-3.0.52967\FuBar.lua:829: in function <Interface\AddOns\FuBar\FuBar.lua:824> FuBar-3.0.52967\FuBar.lua:957: in function `LoadPlugin' FuBar-3.0.52967\FuBar.lua:1093: in function `object_method' LibRockTimer-1.0-1118 (FuBar):289: in function <...Ons\FuBar\libs\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>
Last edited by Jaim Sandar : 05-26-08 at 10:28 AM.
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Re: Re: Re: Re: Player InFu not working with latest ACE 2?
First logon of a certain character, the "face" icon for PlayerInFu appears in FuBar and you can access all functions via it. Change the FuBar icon to instead attach to the minimap (as you normally can with all FuBar mods) and it heads to the minimap. Great. But...log on a second time, the Fubar/minimap icon disappears again and the mod is inaccessible. Same thing with further logons. Not good. If your fix only works properly for v1.2, you are then left with the zoning bug present in that version. For people that want info like this mod provides, but with something that actually works properly, FuBar - CombatInfoFu (updated) appears to be the ticket (at least until PlayerInFu is updated/fixed). CombatInfoFu (updated) dates from January, but in testing here with the very latest FuBar & Ace2 libraries, it works without issues. |
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Re: Re: Player InFu not working with latest ACE 2?
Using a decent text editor that shows proper line numbers (Notepad2, Win32Pad, SciTE, etc.), line 916 of the original file is: Code:
local restXP = "" "Line 920" you say is to be replaced is this line from the original file: Code:
if self.db.profile.showPlayerName then The author really needs to update this mod to work proprly with WoW 2.1-compatible FuBar. Encountering the same issue with it not appearing in FuBar after the patch (still testing the above change). No problems with any other FuBar mod here (I use the latest SVN FuBar versions, updated whenever FuBar is).
Last edited by Zidomo : 07-07-07 at 11:18 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 15
Uploads: 0
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Re: Player InFu not working with latest ACE 2?
local restXP = C3..format("+", rXP) This should fix this issue. |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Player InFu not working with latest ACE 2?
I downloaded the latest ACE 2 and the latest Player InFu (because it is awesome). But I cannot even got it to appear in fubar now?
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I've been looking into the wowace SVN procedures, and until I have a chance to sit down with one of the veterans to walk me through it, I will not be able to list it there. I've read the process several times now, and although it *should* be fairly easy to comprehend, I'm just not getting it (this is coming from an engineer IRL). I'm not sure if it is the way it's presented, or just the way I'm interpreting the instructions.
Once I can fully understand the entire thing, I plan to put them both up on the SVN for updates and such, and so forth, and herein, and therefore....
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Kayde of Alleria "All solutions are simple, they just need to be thought of first." - Kayde |
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A Defias Bandit
Forum posts: 2
File comments: 4
Uploads: 0
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Any chance of this and CritterFu being put on WoWAce please as it would save alot of time updating mods for those who use the WowAceUpdater
thanx and keep up the great work. Awsome mods ![]()
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