Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors. *Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar. *Buffs
Display of target and focus buffs and debuffs as duration bars using the new API introduced in patch 2.1. *Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar. *Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again. *Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it). *Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings. *Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars. *Range
Recolors the casting bar when your cast target moves out of range mid-cast. *Swing
Displays a swing timer for your melee weapon as well as hunter autoshot. *Timer
Allows for creating custom timers displayed on the mirror bars. *Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
Optional Files - Quartz - Modular Casting Bar
Sorry, there are currently no optional files available.
Originally posted by Hagarken I have the same problems as Lost11.
Since patch 2.4 my cast bar sometimes doesn't appear or disappear during casting (probably when i take damage). My cast continues, but no cast bar is displayed.
Several members in my guild have the same problem.
Any reason why Player bars are draggable, but buffs/mirror bars etc aren't? Seems slightly annoying setting them by pixels and jumping in and out of water repeately just to get it positioned right for e.g.
edit: never mind, didn't see the lock checkbox when it was "Free" mode but now its there today
Since patch 2.4 my cast bar sometimes doesn't appear or disappear during casting (probably when i take damage). My cast continues, but no cast bar is displayed.
Several members in my guild have the same problem.
I can't remember if I previously requested this or not, but it would be very helpful to have the delayed casting time for Hunter Auto Shots like BigTrouble does. I hate having to use both Quartz and BigTrouble for that one feature, but it's an important one.
Sorry if I missed this in an earlier post, but I didn't seem to find one. Is there a way to customize the icon next to the spell cast bar? Like for example, I'd like to put some kind of cooking icon next to cast bar while cooking instead of the default one that looks like a Dark Rune.
When using tradeskills, instead of the icon of whatever I'm making, it shows the face icon that is normally used for unknown actions (perhaps just on thottbot, unsure, but that's where I've seen it.)
You can just drag the bar around to wherever you want really easy. Just go to the "Player" menu and untick "Lock". Drag it to where you want then re-tick "Lock".
Last edited by Slayblaze : 09-14-2007 at 10:55 PM.
I couldn't find a way to move the bar around either from the configuration panel. What I did instead was modify the setting directly in the code:
1. Open the file "...\World of Warcraft\Interface\AddOns\Quartz\Player\Player.lua" in a text editor such as TextPad.
2. Go to line 176. You'll see "y = 180". Change 180 to whatever you like; I set mine to 250 in order to move the bar up a bit.
3. Save the file and reload the add-on.
Of course, this only works if you want to modify the position of the bar along the y-axis. To move it left or right... I suppose you could try adding "x = <whatever>" and see what that does. I'm too lazy to try :P.
Well, I see I'm not the only one who thinks this looks absolutely amazing but can't figure out how to configure it. To be quite honest, the menus are a bit obtuse. I'd like to be able to move the bars around, but I just can't seem to get it do what I want. Too bad, because this would replace 2 or 3 other mods I'm using.