Category: Graphic UI Mods
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Alestane's Portal Bug Reports Feature Requests
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Version:
1.6b
Date:
04-27-2009 06:43 PM
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5.21 Kb
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Choose conditions for your frames' visibility
Goose
Goose is a simple state-based addon that dynamically hides selected chosen interface elements under the macro-able conditions of your choice. It's configured through the new Interface Options control panel. It can select frames based on a simple global name or a specific Lua identity.
  Change Log - Goose
1.5b - stripped out an issue with bad frame references.

1.3b - cleaned up a few more bad variable names.

1.2b - fixed that blasted InCombatLockDown bug.

1.1b - added a slash command for macro use:
/goose (open config)
/goose frame (unregister frame)
/goose frame conditions (register frame)

1.0b - Updated the add-on for the new Interface Options, and made it generically able to hide or show any frame on any conditions.
  Optional Files - Goose
Sorry, there are currently no optional files available.
  Comments - Goose
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Old 09-28-2009, 01:10 PM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Quote:
Originally posted by rookieofyear619
Is there anyway to hide a frame when out of combat, as well as anytime im in arena or battlegrounds regardless of combat state.
There isn't presently a macro condition for being in a battleground, but you could use something like the following for Arenas:

[nocombat][target=arena1,exists] hide; show
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Old 09-28-2009, 12:48 AM  
rookieofyear619
A Kobold Labourer

Forum posts: 0
File comments: 1
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Is there anyway to hide a frame when out of combat, as well as anytime im in arena or battlegrounds regardless of combat state. I use EventHorizon for pve, but not for pvp, and it just seems in the way in pvp, so i want to hide it when im in arenas and BG's, but still use it when im in combat elsewhere. Thanks
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Old 09-02-2009, 12:01 PM  
xtoq
A Fallenroot Satyr
 
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Forum posts: 24
File comments: 493
Uploads: 1
Quote:
Originally posted by Qupe
e: figured out what I needed but having an issue when trying to add more than 2 entries. As soon as i add the third entry one of the older ones gets deleted.
I have this problem too, but the entries are not deleted, they are just not visible on my screen. If I add them all at once, I can add many many many entries, but if I want to go back and edit them I cannot, but they still work. Here's how to reproduce this for me:

Open Goose config.
Add 5 entries. See your frames do what they are supposed to.
Close config.
Open config again.
See that there are either: 3 entries showing (the first 3) or that there are no entries showing (seems to happen if there are a lot of entries; the former happens if there are only about 4 or 5).
Press "Add." You will get an entry already filled out with information from a previous entry.

On another note, does anyone know if there is some conditional I can set for being in a vehicle? I want frames to show if I'm in one, but the only thing I can find is [pet], and as a warlock this is not ideal for me.
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Old 08-25-2009, 06:06 PM  
Qupe
A Deviate Faerie Dragon
 
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Uploads: 5
e: figured out what I needed but having an issue when trying to add more than 2 entries. As soon as i add the third entry one of the older ones gets deleted.

Last edited by Qupe : 08-25-2009 at 06:26 PM.
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Old 07-14-2009, 02:13 PM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Quote:
Originally posted by Dawn
Is it possible to change opacity based on certain conditions, too? Or can you just completely hide/show a frame?
Presently, Goose only supports straight visibility. It's certainly possible for an add-on to set a frame's opacity (alpha) in response to conditions, but enabling this is outside Goose's scope at the moment.
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Old 07-14-2009, 10:21 AM  
Dawn
A Chromatic Dragonspawn
 
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Is it possible to change opacity based on certain conditions, too? Or can you just completely hide/show a frame?
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Old 07-10-2009, 08:57 AM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Quote:
Originally posted by Duskmoon
I have a question about how to write a condition to hide a frame based on being in party or raid. To be specific I want my Recount_MainWindow to show only if I am grouped (party or raid). I haven't been able to figure it out, whatever I typed in, didn't work.
If Recount doesn't have such an option of its own, you should be able to configure this behavior with the command (or equivalent use of the GUI):

/goose Recount_MainWindow [group] show; hide
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Old 07-09-2009, 05:30 PM  
Duskmoon
A Kobold Labourer

Forum posts: 0
File comments: 3
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Hello,

first let me say thank you for developing this addon, it's what I've been looking for a long time!

I have a question about how to write a condition to hide a frame based on being in party or raid. To be specific I want my Recount_MainWindow to show only if I am grouped (party or raid). I haven't been able to figure it out, whatever I typed in, didn't work.

Thanks to anyone who replies.
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Old 05-27-2009, 09:52 AM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Quote:
Originally posted by Dendrien
Does anybody happen to know what im supposed to type into the boxes in order to show the Chat Bubbles that appear over a player's head while the UI is hidden (Alt + Z)?
Chat bubbles are rendered by the 3D engine and I believe there's a CVar that controls them.

I think there's a way to show them while the UI is hidden but it won't have anything to do with Goose.
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Old 05-26-2009, 03:58 PM  
Dendrien
A Defias Bandit

Forum posts: 2
File comments: 1
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Does anybody happen to know what im supposed to type into the boxes in order to show the Chat Bubbles that appear over a player's head while the UI is hidden (Alt + Z)?
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Old 05-09-2009, 10:23 PM  
KautionTape
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Quote:
Originally posted by Phetus
Hi I can't seem to get this to work with Event Horizon

I don't really know what to place in the Show or Hide Frame

Any Idea what I need to do?
If you check the main description page of EventHorizon, it mentions instructions for Goose.
Show or hide frame: EventHorizonHandle
when: [combat] show; hide

I've been able to verify that this works, too.
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Old 05-02-2009, 09:00 AM  
Phetus
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 1
Hi I can't seem to get this to work with Event Horizon

I don't really know what to place in the Show or Hide Frame

Any Idea what I need to do?
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Old 04-30-2009, 03:38 PM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Re: Frame Mouseover

Quote:
Originally posted by malsudon
This looks like a very cool AddOn. I'm currently using Kong to hide frames unless the mouse is hovering over them. Is it possible to do that with any conditionals and Goose?
Goose does not support that feature. It relies entirely on the blizzard set of macro conditionals to indicate whether things should be shown or hidden, and there are no conditionals for frame focus.
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Old 04-30-2009, 03:09 PM  
malsudon
A Defias Bandit

Forum posts: 2
File comments: 3
Uploads: 0
Frame Mouseover

This looks like a very cool AddOn. I'm currently using Kong to hide frames unless the mouse is hovering over them. Is it possible to do that with any conditionals and Goose?
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Old 04-29-2009, 09:17 AM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Re: Question

Quote:
Originally posted by Twidget
How would I set this up to hide my minimap when I am in combat?
This question is almost unfairly easy, because it's one of the first things I did testing Goose: The frame name is "MinimapCluster" and the conditions are "[combat] hide; show".

You can set this up by opening the Interface Options dialog, clicking on the AddOns tab, and using the Add Frame to Control List button, or by typing /goose MinimapCluster [combat] hide; show into your chatline. Case is important.
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