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Author:
Version:
1.1.13
Date:
06-02-2009 10:11 PM
Size:
205.00 Kb
Downloads:
118,668
Favorites:
764
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Pawn Compare tab
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Pawn tooltips
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Pawn Scales tab
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Pawn Options tab
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Pawn in the Auction House
Pawn   Popular! (More than 5000 hits)
Pawn assesses the value of items for you to make it easy to decide which items are better than others. It's similar in purpose to mods such as Tank Points, but completely customizable, and applicable to any class and situation. You can use it to help create multiple gear sets, or decide whether to take that weapon with higher DPS or the one with more crit rating, or decide between a necklace with MP5 and one with bonus healing.

Pawn is a mod for hardcore World of Warcraft players—you may not like it if you're not the sort of person who agonizes over stats and itemization. You can use premade Pawn "scale tags" that other people make and post on forums to set up Pawn for your spec without any extra effort. And, if you're the kind of person who goes through Wowhead and Lootzor looking for exactly the items you want for your gear sets, builds Excel spreadsheets, installs TheoryCraft, reads Elitist Jerks... well, Pawn might just be right up your alley.

See the Pawn readme file included with the mod for more information on getting the most out of Pawn.

This version of Pawn is for English only. Community translations for other languages are available, but are not always up-to-date.

Pawn plugins for FuBar and Titan Panel are available on Curse.

For fastest assistance with Pawn, check the official thread at IncGamers, Curse, or comment here.
  Change Log - Pawn
Version 1.1.13

* Fixed the "attempt to perform arithmetic on local 'Dps' (a nil value)" issue introduced by 1.1.12 relating to feral attack power calculations.

Version 1.1.12

* Though it doesn't actually exist as a real weapon stat anymore, druids can once again assign a value to feral attack power instead of weapon DPS if they don't like multiplying by 14.
* Updated Outfitter support to handle newer versions of Outfitter. (If alternate outfit tooltips stop working for you, be sure to download the latest version of Outfitter too.)

Version 1.1.11

* When "show item levels" is enabled, you can now hover over the Pawn button on your character sheet or an inspected player's character sheet to get an estimate of that player's average item level in epic gear. For example, an epic gear level of 200 means that the player is in full 10-man Naxxramas gear; 213 means that the player is in full 25-man Naxxramas gear.
  Archived Versions - Pawn
File Name
Version
Size
Author
Date
1.1.12
205kB
VgerAN
06-01-2009 03:53 AM
1.1.11
205kB
VgerAN
05-25-2009 03:46 AM
  Comments - Pawn
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Author Comments Comment Options
Old 06-22-2009, 04:17 PM  
VgerAN
An Aku'mai Servant
 
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Something like that would be possible, but probably pretty far away. There are a lot of changes I'd really like to make that have much higher priority than more-than-two-column comparisons, I'm afraid. I do want to add the ability to stack items so you can compare two weapons versus one (for example), but it would still be a two-column comparison.
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Old 06-21-2009, 06:53 AM  
Coneko
A Kobold Labourer
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Would you consider implementing a second tuple of comparison slots in the compare tab? It would be useful for comparing multiple item choices, both for the same slot for different specs, or for different slots that require the same resources.

Some examples:
  • Comparing T8 shoulders, both healer and dps versions, versus my current shoulders of both specs, to know which I should get with the token. If the healer version is a very small upgrade and the dps version is a huge upgrade, I might want to get the dps shoulders even though it's for my offspec.
  • Comparing the items you can craft with runed orbs with the items I have currently for both slots, so I know which item to spend my runed orbs on.
  • Comparing items equipped in the same slot for different characters, with a third item, to decide whom it would be a bigger upgrade for. Handy when assigning loot through a loot council. One would only need 3 slots in this case, but having 2 sets of 2 would probably be easier if one wanted to select two different scales.

Comparing the items separately isn't a big deal, but if the change is easy enough to implement, it should be worth it. I'm sure many people would like it for at least the third reason.
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Old 06-11-2009, 03:55 PM  
Purity
A Deviate Faerie Dragon

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Re: Equipement Manager

Quote:
Originally posted by AnElk
With the introduction of Equipment Manager, I'm no longer using Outfitter. But I am missing the tooltip tag that told me what set the particular item was a part of. Could this be made to work with the Equipment Manager?
Found myself running around with 3 pieces of gear that I no longer used, wasting bag space....

You might want to try the addon "ItemSetChecker" by Yivry . I found it on curse and works perfectly. It's an addon that adds the blizzequipset name into the tooltip for you. I got it for the exact reason you said....to get rid of unused items in my bags. Also, I use Arkinventory with a rule itemset()? that just seperates all my sb items used in gear sets from the stuff I can sell.

Goodluck!
__________________
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Old 06-09-2009, 01:00 PM  
VgerAN
An Aku'mai Servant
 
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That "used in outfit" line on the tooltip came from Outfitter, not Pawn. I still find Outfitter vastly more useful than the built-in equipment manager so I haven't given up on it yet. I don't have any plans to add a similar feature to Pawn; there just isn't really any overlap between what Pawn does and that feature, so any other mod could just as easily do it.

It's intended right now that the Compare window only compares base, unenchanted items, without taking enchantments and gems into consideration. I may add an option in the future to include those enhancements, but there are a lot of other features with higher priority, such as allowing you to compare two weapons with a two-handed weapon. In the meantime, the numbers on the item tooltip themselves can be used to compare items in their actual current state; you just can't get a stat-by-stat breakdown.
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Old 06-06-2009, 11:43 PM  
AnElk
A Kobold Labourer
 
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Equipement Manager

With the introduction of Equipment Manager, I'm no longer using Outfitter. But I am missing the tooltip tag that told me what set the particular item was a part of. Could this be made to work with the Equipment Manager?
Found myself running around with 3 pieces of gear that I no longer used, wasting bag space. With dual spec, bag space has yet again become a bit of a nuisance and I actually do run out of loot space every once in a while beeing a dual speced druid with 3 sets of gear, herbalism and mining. hehe

For my hunter, the new Argent Tournament gear has also made it a bit of an annoyance that I have no good way to compare 2 handed weapons with dual wielding. I also noticed a bug in the comparison tab. I can't make pawn take my gems in slots into actual calculation.
Example:

I use a tank chest piece with 3 slots that all have 8 dodge 12 stamina in them but Pawn is still telling me another chest piece with far less dodge and stamina is erratically reported as better because it's not looking at the actual gem stats, only the slots available. This don't work out well in my particualr case as I'm using entirely different gems for feral DPS vs feral Tank gear. I could use a Pawn calculation based on the actual gem stats added to the item rather then just the color slots.

Another example is Rogue gear. For PvE I tend to equip attack power and for PvP I tend to use Hit Rating + haste. These are both available in same color gems, but without the exact values beeing compared, again I get a faulty report on the items total value for rogue PvE vs PvP scale.

Just thought I'd mention this. Paladins that are healers / Retribution dual spec would probably have even bigger issues since mana regen does nothing for a retri pally, nor does strength to a healing pally.

Last edited by AnElk : 06-06-2009 at 11:51 PM.
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Old 06-05-2009, 04:46 PM  
VgerAN
An Aku'mai Servant
 
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Ah, yeah, I suppose such a thing won't work as expected with normalization on. Normalization takes the total of all values for all stats in your scale, and then divides all item values by that amount. That way, only the relative values of your stats matter; a scale of (Stamina=1, Intellect=5) is the same as (Stamina=100, Intellect=500). Wowhead and Lootzor do this.

I'd like to make it a built-in option to hide values for items you can't equip sometime in the future.
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Old 06-05-2009, 03:21 PM  
eddyofgarona
A Kobold Labourer
 
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Quote:
Originally posted by VgerAN
Putting -99999 in for the plate, mail, and leather armor types and weapons that you can't equip should work. Those stats are at the bottom of the list.
Tried that out, but still showing up with a value for my mage/frost scale.


Here's the scale:
( Pawn: v1: "Mage/Frost": Intellect=21, CritRating=33, Mana=1, HasteRating=46, YellowSocket=16, Spirit=1, RedSocket=16, IsShield=-99999, IsPlate=-99999, Dps=1, IsMail=-99999, MetaSocket=16, IsLeather=-99999, HitRating=100, Health=1, BlueSocket=16, Stamina=1, SpellPower=50, Mp5=13, FrostSpellDamage=50 )

Item is: Mightstone Legplates (37482)
Plate, 1104 Armor, +24 Strength, +36 Stamina +55 Crit

Getting a .25 value returned

I do have "normalized option turned on". If I turn it off, I get no value returned.
(as I don't really use Lootzor, I suppose this may be the way to go. I selected it as it returned values closer to the amounts I was calculating on my own spreadsheet )

I'll consider my question answered unless you see something else I'm overlooking

Thanks again for the response & the mod

Eddy

Last edited by eddyofgarona : 06-05-2009 at 03:45 PM.
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Old 06-05-2009, 12:55 PM  
VgerAN
An Aku'mai Servant
 
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Putting -99999 in for the plate, mail, and leather armor types and weapons that you can't equip should work. Those stats are at the bottom of the list.
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Old 06-04-2009, 06:56 PM  
eddyofgarona
A Kobold Labourer
 
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Removing Certain Armor Types from Tooltips

New to Pawn, (great tool btw

I have established scales for each of my various specced toons and copied all 11 scales to each of my 11 toons.

When I mouse over items, I'm regularly find that I'm seeing "plate" items scored high for my "cloth" only toons.

Are there any values that I can plug into each of the Armor type categories that would effectively not show me any score for a "plate" item on a scale by placing -99999, or * , or $, etc. in those fields that I would never want scores delivered for?

Sorry for the ramble, I'm brand new-to Pawn.

Eddy
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Old 06-02-2009, 10:12 PM  
VgerAN
An Aku'mai Servant
 
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Apologies for the problem; I think that 1.1.13 should solve it for everyone. I can't check it out on any REAL characters as my realm is still down for maintenance, but according to my level 1 alt on Mal'Ganis everything works smoothly again.
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Old 06-02-2009, 04:19 PM  
VgerAN
An Aku'mai Servant
 
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Thanks; a few people reported this on Curse too. I'm currently trying to reproduce this to see why it's happening; hopefully having specific items to look at will do the trick.
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Old 06-02-2009, 05:38 AM  
Dridzt
A Frostmaul Preserver
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1.1.12: some errors

Code:
Pawn-1.1.12\Pawn.lua:1880: attempt to perform arithmetic on local 'Dps' (a nil value)
Pawn-1.1.12\Pawn.lua:1248: in function <Interface\AddOns\Pawn\Pawn.lua:1009>
(tail call): ?:
Pawn-1.1.12\Pawn.lua:556: in function <Interface\AddOns\Pawn\Pawn.lua:516>
(tail call): ?:
Pawn-1.1.12\Pawn.lua:694: in function `PawnUpdateTooltip'
Pawn-1.1.12\Pawn.lua:178: in function <Interface\AddOns\Pawn\Pawn.lua:178>
when I mouseover a number of weapons.
Pride / Greed (fist weapons)
Runeblade of Demonstrable Power (sword)
Mastercraft Kalu'ak Fishing Pole

and others...
It is not a clean install I can post my scales if it helps any.
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Old 05-29-2009, 03:55 PM  
VgerAN
An Aku'mai Servant
 
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Yes, working more closely with Outfitter is a possibility. Outfitter is still my far-preferred way of managing gear sets.
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Old 05-29-2009, 10:26 AM  
joshwill80
A Murloc Raider

Forum posts: 5
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Quote:
Originally posted by VgerAN
Enhancements in the area of gear comparisons are definitely planned, and I'd like to do something very similar to what you propose. For that to happen, Pawn needs to keep track of a set of gear for each of your scales—either something in Equipment Manager, or just the best items for each slot that you've ever equipped. I haven't decided exactly how that should work yet.
I can see where you are going with gear sets. Maybe you could make pawn integrate with Outfitter tooltips? Outfitter currently displays extra compare tooltips for items that are in gear sets that you don't currently have equipped. That way, Pawn itself would not have to manage gear sets. Or integrate extra compare tooltips into Pawn itself, but then you would have to define gear sets in Pawn.

Actually you might not have to integrate with Outfitter tooltips at all, as Pawn values are already displayed in them, so displaying relative Pawn values might just work well with Outfitter right away.

Last edited by joshwill80 : 05-29-2009 at 10:28 AM.
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Old 05-28-2009, 04:12 PM  
VgerAN
An Aku'mai Servant
 
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Enhancements in the area of gear comparisons are definitely planned, and I'd like to do something very similar to what you propose. For that to happen, Pawn needs to keep track of a set of gear for each of your scales—either something in Equipment Manager, or just the best items for each slot that you've ever equipped. I haven't decided exactly how that should work yet.
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