| Tested: | Hour of Twilight 4.3 |
| Updated: | 12-09-11 01:16 AM |
| Created: | unknown |
| Downloads: | 53,357 |
| Favorites: | 359 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
v3.9.7 |
285kB |
mitch0 |
07-09-11 09:40 AM |
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v3.9.6 |
285kB |
mitch0 |
04-28-11 10:26 AM |
|
v3.9.4 |
277kB |
mitch0 |
12-07-10 01:28 AM |
|
v3.9.1 |
275kB |
mitch0 |
10-27-10 03:56 PM |
|
v3.8.4 |
270kB |
mitch0 |
10-17-10 06:54 AM |
|
v3.8.2 |
375kB |
mitch0 |
08-24-10 05:46 AM |
|
v3.7.7 |
162kB |
mitch0 |
12-11-09 02:28 AM |
|
v3.7.6 |
160kB |
mitch0 |
11-27-09 06:03 AM |
|
v3.7.1 |
158kB |
mitch0 |
09-05-09 08:25 AM |
|
v3.5.0 |
163kB |
mitch0 |
07-10-09 01:37 AM |
|
v3.4.1 |
159kB |
mitch0 |
06-16-09 06:25 AM |
|
v3.3 |
165kB |
mitch0 |
04-20-09 07:16 AM |
|
v3.2 |
157kB |
mitch0 |
02-09-09 02:45 AM |
|
v3.1-beta7 |
148kB |
mitch0 |
11-08-08 03:14 PM |
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Comment Options |
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I <3 this intensely, after one day of using it.
Is it possible to get distance to objects? As in, I'm trying to loot that chest and I don't want to be too near cause of the mob, finding the distance is difficult. I can see it might not be possible at all, but I, at least, would find it useful. (I think...) Have a banana! ![]() |
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A Defias Bandit
Forum posts: 2
File comments: 62
Uploads: 0
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ZOMG Mitch!
I feel TERRIBLE. Here I was blaming Range Display for this mystery frame when all the time it was caused by an addon called Roguedar!
![]() Please accept my humble apologies...you and Range Display are wonderful ![]() ![]() |
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Re: mitch ... all my frames ARE locked
Hello,
This frame is not part of RangeDisplay (at least I don't remember adding anything like this ![]() try typing /framestack and mouseover the offending frame. maybe its name gives a hint as to what addon creates it. cheers, mitch
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A Defias Bandit
Forum posts: 2
File comments: 62
Uploads: 0
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mitch ... all my frames ARE locked
this is a framed window that simply says RD loaded. It does not appear to be a control.
My range display frames are locked, but this frame remains on the screen When I try to move it it attaches to my mouse and will not let go, resulting in me having to terminate wow and restart. is this part of Range Display? |
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Re: Why is there
Hi,
Make sure you lock the frames (by typing /rangedisplay locked, for example, or ctrl-clicking the frame) cheers, mitch
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A Defias Bandit
Forum posts: 2
File comments: 62
Uploads: 0
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Why is there
an annoying frame that reads RD is loaded in the middle of my screen? or ... anywhere?
Why can't I turn it off? Please? For now, I've reverted to the older version. |
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4.0.1 compatible version
Hi,
I've uploaded a new version that is compatible with 4.0.1. (version 3.8.4). cheers, mitch |
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I get this error:
Code:
LibRangeCheck-2.0-100098:440: attempt to call upvalue 'GetSpellName' (a nil value)
LibRangeCheck-2.0-100098:468: in function <...Display\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:462>
LibRangeCheck-2.0-100098:723: in function `init'
LibRangeCheck-2.0-100098:950: in function `initialOnUpdate'
LibRangeCheck-2.0-100098:1004: in function <...Display\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:998>
Locals:
spellList = <table> {
1 = 5185
2 = 467
3 = 1126
4 = 28880
}
itemList = <table> {
25 = <table> {}
35 = <table> {}
15 = <table> {}
8 = <table> {}
45 = <table> {}
5 = <table> {}
10 = <table> {}
20 = <table> {}
40 = <table> {}
80 = <table> {}
60 = <table> {}
30 = <table> {}
}
interactList = <table> {
3 = 8
2 = 9
4 = 28
}
res = <table> {
}
(for index) = 1
(for limit) = 4
(for step) = 1
i = 1
sid = 5185
name = "Healing Touch"
_ = ""
_ = "Interface\Icons\Spell_Nature_HealingTouch"
_ = 438
_ = false
_ = 0
_ = 2500
minRange = 0
range = 40
GetSpellInfo = <function> defined =[C]:-1
findSpellIdx = <function> @ RangeDisplay\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:437:
MeleeRange = 5
addChecker = <function> @ RangeDisplay\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:449:
checkers_SpellWithMin = <table> {
}
checkers_Spell = <table> {
}
pairs = <function> defined =[C]:-1
GetItemInfo = <function> defined =[C]:-1
checkers_Item = <table> {
}
next = <function> defined =[C]:-1
checkers_Interact = <table> {
2 = <function> @ RangeDisplay\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:398:
3 = <function> @ RangeDisplay\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:398:
4 = <function> @ RangeDisplay\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:398:
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Re: Re: Re: Re: minor bug
I lolled! Its so simple yet hard to understand that I couldn't even think of that when I was mucking around "what that hand could mean when the addon is unlocked".
Thanks! ![]() *BTW Best ever range addon cant live without it at all, not when questing, pvping or in raids! :*** *
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Re: Re: Re: minor bug
Hello,
When you unlock the rangedisplay frames (/rangedisplay locked, or by clicking the LDB icon), there'll be a semi-transparent green hand icon in the middle of the screen. Position the mouseover unit's frame relative to that icon (as if it were your real mouse pointer) by dragging the frame, then lock the frames. Also make sure that the "Anchor to mouse" option is set for the mouseover unit (in the configuration window). cheers, mitch
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Re: Re: minor bug
Bug (I think):
Using Tinytip tooltip addon (maybe its important info, not sure). My mouseover target's range is way over the mouse! I've tried to change it somehow, was looking for some anchor distance, but couldn't find anything. Also tried to change some tooltip related options on mouseover but nothing influencing mouseover target range "anchor" distance from mouse. Please give some help or if its a bug fix. Thanks! :* |
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Re: minor bug
Ace3 - AceGUI: The Slider widget will only react to the mousewheel after it has been clicked (anywhere including the label) to prevent accidental changes to the value when trying to scroll the container it is in
cheers, mitch |
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A Kobold Labourer
Forum posts: 0
File comments: 14
Uploads: 0
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minor bug: the frame doesn't properly hide when you don't have a target. If I create a kgpanel and parent it to the frame, the panel will remain even when I drop target and the frame disappears (due to bg autohide option enabled). The same panel will disappear correctly when parented to other addons' target-based frames.
and feature requests: - ability to increment/decrement sliders by 1, by hovering over them and rolling the mousewheel...currently I can only increment/decrement by 2, by dragging the slider handle - add a border inset slider |
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Re: Minimap Button?
There are several addons out there that create minimap buttons for LDB objects, one example is Barrel, give it a try. cheers, mitch |
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