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Category: Action Bar Mods
Change Log - BarKeep
Version History BarKeep version 30200.9 ----------------------- - Fix for the Keyring button reappearing on zoning. BarKeep version 30200.8 ----------------------- - Totem Bar should now work - at least it does on my level 5 Shaman. - Reduced CPU polling on zoning. BarKeep version 30200.7 & 30200.6 ---------------------------------- - Further improved taint on the vehicle -> mainbar switch. This should now work perfectly. BarKeep version 30200.5 ----------------------- - Another alternative way of managing the change-over between vehicle & the main action bar. Seems to work a lot better with enforced switch-overs. BarKeep version 30200.4 ----------------------- - Potentially further improved switch-over to and from vehicles incl. turrets. BarKeep version 30200.3 ----------------------- - Improved switch over to normal bars when dismounted (exiting the vehicle without using the exit key). Works for me in H ToC correctly the whole time. BarKeep version 30200.2 Beta ---------------------------- - Support for the Totem Bar added to BarKeep. BarKeep version 30200.1 ----------------------- - Updated .toc file to suit patch 3.2. Everything seems fine on my characters (may need testing on a Shaman though). BarKeep version 30100.4 ----------------------- - Corrected for the /console reloadui x2 = crash bug - thanks Blizzard! - Slightly tweaked the vehicle bar eventing to (most likely) handle the 'vehicles without abil'ties' better (for example when in the pot on Ignis - haven't done him for a couple of weeks to check). BarKeep version 30100.3 ----------------------- - Improved the hooking into the dismounting of vehicles to ensure the button textures / positions are correct, taint is much improved and the dismount hasn't bugged out for me since I made this change (Argent Tournament was problematic for this). BarKeep version 30100.2 ----------------------- - Enabled the Vehicle Bar to be scaled independently from the Main Bar. BarKeep version 30100.1 ----------------------- -.toc update to suit patch 3.1 BarKeep version 30000.20 ------------------------- -Slightly more complicated vehicle change-over management to (hopefully) handle Malygos' vortexes and the ghost issue. BarKeep version 30000.19 ------------------------- -Further tweaked MultiBar attachment points -Reverted back to a hook for vehicle change over - should avoid the Malygos vortex issue that was reported. Behavior will be a little different on non-ability mounts. BarKeep version 30000.18 ------------------------- -Changed the MultiBar attachment points to (likely) solve Lagby's problem -Changed the intialization event to PLAYER_ENTERING_WORLD to also (likely) solve Lagby's problem (by intializing on zoning also) -Tweaked the various bar attachments to standardize method (still a bit more to do on this but not critical). BarKeep version 30000.17 ------------------------- -Adjusted the vehicle change-over event to only adjust with the player. Avoids the bars turning invisible when a nearby grouped player uses a vehicle. BarKeep version 30000.16 ------------------------- -Added the onebag and hide key ring functions from Blood Druid. -Reverted to events for vehicle change-over. This should now work better for 'non-ability' vehicles. -Reduced all BarKeep's placement frames to 1x1 pixel in size. -Moved the main and vehicle bar frames to "BACKGROUND". Retained the strata of the buttons. BarKeep version 30000.15 ------------------------- -Manages the failure of the Blizzard bars to change to vehicle in Malygos phase 3 much more cleanly - only key binds should fail to change now if it bugs out -Improved hooking to the vehicle change-over -Improved VehicleBar textures -Improved the set-up of the FrameStrata for the MainBar, BonusActionBar & VehicleBar Optional Files - BarKeep
Archived Versions - BarKeep
Comments - BarKeep
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