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Updated: 07-16-07 02:31 PM
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Updated:07-16-07 02:31 PM
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AutoDND

Version: 1.0.3
by: Cogwheel [More]

AutoDND v1.0.3
By Cogwheel

AutoDND keeps you DND until you specify otherwise. In the default UI, DND status
does not persist across logins and WoW removes your DND flag when you go AFK.
This addon will return you to DND status on login and after leaving AFK,
remembering the message you specify. Just use /dnd like you normally would, and
AutoDND will do the rest.

v1.0.3
- Fixed a bug where AutoDND was not disabling itself after leaving DND

v1.0.2
- Uses the global string for the AFK message so it should be compatible with
non-English locales.

v1.0.1
- Correctly handles going DND while AFK if not already DND
- Hooks SendChatMessage instead of SlashCmdList["CHAT_DND"] to more easily
coexist with other DND-triggering addons.

v1.0
- Initial Release

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Unread 07-14-07, 06:57 AM  
fred
A Cobalt Mageweaver

Forum posts: 208
File comments: 363
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Originally posted by Cogwheel
Well, to be brutally honest, I made this mod for selfish reasons. It would take me (not necessarily someone experienced with FuBar plugins) a few orders of magnitude more time to write a FuBar plugin for it than it did to write the mod itself... Not exactly the best bang for my buck. :P

On a less personal note, this addon isn't meant to control DND status, it's meant to simply remember that status when it would be forgotten otherwise. A FuBar plugin like you're suggesting is quite simply irrelevant to this mod. The plugin would be able to work regardless of whether you had this addon installed.
Very true, understand.Thank you
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Unread 07-13-07, 08:07 PM  
Cogwheel
Sans Poisson
 
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Originally posted by fred
I was thinkin ( try not too!)......but you 'could make it so when you click the FuBar module it would simply turn it off and on.
Well, to be brutally honest, I made this mod for selfish reasons. It would take me (not necessarily someone experienced with FuBar plugins) a few orders of magnitude more time to write a FuBar plugin for it than it did to write the mod itself... Not exactly the best bang for my buck. :P

On a less personal note, this addon isn't meant to control DND status, it's meant to simply remember that status when it would be forgotten otherwise. A FuBar plugin like you're suggesting is quite simply irrelevant to this mod. The plugin would be able to work regardless of whether you had this addon installed.
Last edited by Cogwheel : 07-13-07 at 08:08 PM.
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Unread 07-13-07, 04:17 PM  
fred
A Cobalt Mageweaver

Forum posts: 208
File comments: 363
Uploads: 0
Originally posted by Cogwheel
What exactly would you want? I can't really see any appreciable benefit in making a FuBar plugin specific to this mod; at least not without over-complicating things... This is meant to be a very simple mod that merely augments the behavior of the default /dnd system.

In fact, now that you mention it, I just thought of a way to implement it so that any DND-related mod would be able to work with it seamlessly. That way you could request a generic DND fubar plugin (or one might even already exist) that sets your DND flag.
I was thinkin ( try not too!)......but you 'could make it so when you click the FuBar module it would simply turn it off and on.
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Unread 07-12-07, 07:44 PM  
Cogwheel
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Forum posts: 237
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Originally posted by Scalebane
omg i been looking everywhere for a mod like this, thank you! thank you! thank you!
Glad my lunch break was productive!
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Unread 07-12-07, 05:28 PM  
Scalebane
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omg i been looking everywhere for a mod like this, thank you! thank you! thank you!
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Unread 07-12-07, 04:47 PM  
Cogwheel
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Forum posts: 237
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Originally posted by Cogwheel
In fact, now that you mention it, I just thought of a way to implement it so that any DND-related mod would be able to work with it seamlessly. That way you could request a generic DND fubar plugin (or one might even already exist) that sets your DND flag.
Aaaaaaand.... Uploaded.
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Unread 07-12-07, 04:27 PM  
Cogwheel
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Forum posts: 237
File comments: 137
Uploads: 24
Originally posted by fred
Can you Fubar it?That would be very useful for me!
What exactly would you want? I can't really see any appreciable benefit in making a FuBar plugin specific to this mod; at least not without over-complicating things... This is meant to be a very simple mod that merely augments the behavior of the default /dnd system.

In fact, now that you mention it, I just thought of a way to implement it so that any DND-related mod would be able to work with it seamlessly. That way you could request a generic DND fubar plugin (or one might even already exist) that sets your DND flag.
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Unread 07-12-07, 04:15 PM  
fred
A Cobalt Mageweaver

Forum posts: 208
File comments: 363
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Can you Fubar it?That would be very useful for me!
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