What is it?
NDragIt allows you to grab onto a frame and move it around. When the frame is closed, it is reset back to its original position.
What frames can I move?
All of the standard UI frames are now draggable, such as: Character, Spellbook, Trade, Social, Mail, Auction, Battlefield Score, Quest, Loot, Trade, Merchant, Stable, Guild Bank
In addition, a couple of annoying addons are now draggable: Ludwig, Lootlink, DBM
How do I configure it?
NDragIt is configured via the Rock options menu. You can bring that up with the slash command: /ndi or /ndragit or /dragit.
But I want to drag a frame not listed!
In order to make a frame draggable, you need to know its name. The console command /nfi will show the name of the frame under the mouse cursor.
Note the frame's name, then add it via Add in the Rock options menu.
What are the caveats?
There are some frames that don't really suit NDragIt, such as the bag frames, and inherently draggable frames like the battlefield minimap.
I suggest you play around with adding different frames; if it all goes wrong, you can always reset everything back to "factory defaults" via Profile->Reset Profile in the Rock options menu.
Originally posted by jessicajean7 Can you please update this mod to work with the Achievements frame??? I love this addon its so simple and does exactly what I need!!
Interface\AddOns\NDragIt\NDragIt.lua:293: "OnMouseDown" already has an active hook from this source.
Count: 1
Call Stack:
...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2474: in function <...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2447>
...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2521: in function <...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2514>
...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2594: in function <...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2557>
...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2715: in function <...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2710>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:927: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:233: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:343: in function `UIParent_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
Originally posted by Wowgamer233 Any plans to save position of frames ?
The reason I ask is that some of my windows appear half off screen and I use MoveAnything to wrangle them to a fixed place. Works well but I'm all for changing from the larger MoveAnything to something leaner.
Sorry... I specifically didn't include frame position saving, as I like them to snap back to their original position when I next use the frame.
The reason I ask is that some of my windows appear half off screen and I use MoveAnything to wrangle them to a fixed place. Works well but I'm all for changing from the larger MoveAnything to something leaner.
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Erm, yes, I would like to get mana back before you start tanking again...
No healer mana = dead tank