OnScreen v0.14a
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By Jzar/Spirestone
OnScreen, named for Captain Picard, let's you control what's on your screen when you're in and out of combat. You can then have some UI elements overlapping since they won't both be present at the same time.
Please, post the addons you use that you'd like to see added into OnScreen!!! I promise there will eventually be a GUI config screen, so I just need to know the addon, not necessarily how you'd like it configured.
Changes in v0.14a
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- Updated TOC for WoW v2.2.0
- Added override option. If you toggle the UI state mid-battle, when you leave, it'll still be in the correct state.
- Major revision of frame parsing engine. *SHOULD* make adding modules easier for reals this time.
- Modules added:
- Chat1 (Tab)
- Chat2 - Combat
- Chat2 (Tab)
- Chat3 - Custom
- Chat3 (Tab)
* Note: Because of the way Blizzard stores default frame statuses, chat frames must be shown when you logout. I've hooked most logout / quit functions to show the frames before you logout, but if you routinely use Alt+F4 to quit, and you enable OS for one of the chat frames, you're going to encounter problems. As a workaround, use /os fq or /os exit to achieve the same thing as Alt+F4, but actually call the hooked function.
- Bartender3 - 01
- Bartender3 - 02
- Bartender3 - 03
- Bartender3 - 04
- Bartender3 - 05
- Bartender3 - 06
- Bartender3 - 07
- Bartender3 - 08
- Bartender3 - 09
- Bartender3 - 10
- nQuestLog
- oRA Player Target
- ag Party Frame
- ag Party Pets
- XLootMonitor
- eCastingBar - Target
- eCastingBar - Focus
- TrinketMenu
Features:
- Hides certain UI elements when you enter combat
- Shows certain other UI elements when you enter combat
- Restores your UI when you leave combat again.
- Toggle between the two views with a user-bindable key
Slash commands:
- (Either /onscreen or /os will work)
- config - Opens the configuration menu
- group - Toggles group mode. If enabled, OS will only switch modes when you're in a group (party or raid)
- toggle - Toggles whether you're in fight mode or not. Works whether OS is enabled or not. Use this (or the key binding) to configure your fight setup.
- on - Activates OnScreen
- off - Deactivates OnScreen
- fq / exit - Force Quit (same thing as Alt+F4)
Optional Files - OnScreen
Sorry, there are currently no optional files available.
Originally posted by Jzar Did you try out the mod before posting a request for additional features? Omen was one of the original two or three mods I wrote this for in the first place. It's there, trust me. And I'll add Assessment to the list. Thank you.
Hehe, nah I didn't, just didn't see it in the list
Did you try out the mod before posting a request for additional features? Omen was one of the original two or three mods I wrote this for in the first place. It's there, trust me. And I'll add Assessment to the list. Thank you.
hehe After the initial work of figuring out how LUA and creating a GUI in XML works, it's not that much work really.
I've been incommunicado lately because I got engaged, and have been planning a wedding and enduring through finals. Result #1: I've quit WoW (expired yesterday) and I'm getting married tomorrow. I'm hoping to open a trial account after honeymoon but before school starts again to post my final changes to my two mods. Bongos shouldn't be a problem.
Result #2: I'm looking for anyone who's willing / able to adopt this mod and care for it for me.
I use the mod but it didnt occur to me that modded minimap will fall under the same name so i didnt check this option. I havent got much play time of late else I would have discovered it. ( lets hope !)
/bonk self
@Oakayam: Have you tried out the mod yet? I use SimpleMinimap as well, and the "Minimap Cluster" hides it from my UI just fine. Does it not work on yours? Or did you mean some other aspect of the SimpleMinimap package? (the movers, for example)
I love the idea of this mod.
I don't have tried it already but I have one question : Is it possible to turn the interface in combat / not in combat with a keybind ? For example, I want to always show Grid in combat but sometimes it might be usefull to show Grid when out of combat.
Originally posted by bitbybit Great idea for a mod I wonder how hard it would be to be able to add your own strings for your OnScreen to look for and act on?
I'll definitely keep tabs on it, especially once you get a GUI going!
Have you looked into the LUA code? It's not that complex... I tried to document what you need to do to do just that. ...probably over-documented it a little bit... Anyways, give it a shot. Just make sure you tell me what you add so that I can incorporate it into the main, and allow others to benefit from it!