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Alestane's Portal Bug Reports Feature Requests
Author:
Version:
1.3b
Date:
05-28-2009 12:12 PM
Size:
3.06 Kb
Downloads:
3,089
Favorites:
27
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Now you can get rid of that pesky label!
JustTheArt
SilentMacros is now JustTheArt! Options have been included to hide keybindings, range markers and (for the hardcore) reagent/charge counts!

JustTheArt is a simple addon that allows you to hide the labels that appear on action buttons. It works with all the standard Blizzard action bars.

Look on the ActionBars panel of the Interface options for settings.
  Change Log - JustTheArt
* Further tried to hammer out taint creep issues.
  Optional Files - JustTheArt
Sorry, there are currently no optional files available.
  Archived Versions - JustTheArt
File Name
Version
Size
Author
Date
1.2b
3kB
Alestane
12-12-2008 03:44 PM
  Comments - JustTheArt
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Old 10-22-2009, 03:34 PM  
miros
A Kobold Labourer
 
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File comments: 55
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Nice!
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Old 05-28-2009, 10:49 AM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
I'm aware that there are some taint issues with JustTheArt, and I'm working on getting them sorted out.

EDIT: 1.3b should fix the taint issues with JustTheArt, or so I think. May not affect taint issues from other add-ons!

Last edited by Alestane : 05-28-2009 at 12:14 PM.
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Old 05-27-2009, 03:15 PM  
magus424
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 15
Uploads: 2
Woops, or not - I missed a bunch of entries :/

Code:
An action was blocked in combat because of taint from JustTheArt - 
    MultiBarRight:SetPoint()
    Interface\FrameXML\MainMenuBar.lua:114 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - 
    updateFunc()
    Interface\FrameXML\AnimationSystem.lua:14 Animation_UpdateFrame()
    Interface\FrameXML\AnimationSystem.lua:35
An action was blocked in combat because of taint from JustTheArt - 
    updateFunc()
    Interface\FrameXML\AnimationSystem.lua:16 Animation_UpdateFrame()
    Interface\FrameXML\AnimationSystem.lua:35
An action was blocked in combat because of taint from JustTheArt - 
    updateFunc()
    Interface\FrameXML\AnimationSystem.lua:61 SetUpAnimation()
    Interface\FrameXML\MainMenuBar.lua:116 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - 
    updateFunc()
    Interface\FrameXML\AnimationSystem.lua:61 SetUpAnimation()
    Interface\FrameXML\MainMenuBar.lua:117 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - 
    updateFunc()
    Interface\FrameXML\AnimationSystem.lua:61 SetUpAnimation()
    Interface\FrameXML\MainMenuBar.lua:277
An action was blocked in combat because of taint from JustTheArt - MainMenuBar:Show()
    Interface\FrameXML\MainMenuBar.lua:125 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - MultiBarBottomLeft:Show()
    Interface\FrameXML\MultiActionBars.lua:26 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - MultiBarBottomRight:Show()
    Interface\FrameXML\MultiActionBars.lua:35 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - MultiBarLeft:Hide()
    Interface\FrameXML\MultiActionBars.lua:52 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - MultiBarRight:Show()
    Interface\FrameXML\MultiActionBars.lua:42 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - PetFrame:Hide()
    Interface\FrameXML\PetFrame.lua:59 PetFrame_Update()
    Interface\FrameXML\PetFrame.lua:76 OnEvent()
    Interface\FrameXML\UnitFrame.lua:417
An action was blocked in combat because of taint from JustTheArt - PetFrame:SetAttribute()
    Interface\FrameXML\UnitFrame.lua:64 UnitFrame_SetUnit()
    Interface\FrameXML\PetFrame.lua:75 OnEvent()
    Interface\FrameXML\UnitFrame.lua:417
An action was blocked in combat because of taint from JustTheArt - PetFrame:SetAttribute()
    Interface\FrameXML\UnitFrame.lua:64 UnitFrame_SetUnit()
    Interface\FrameXML\PlayerFrame.lua:315 PlayerFrame_ToPlayerArt()
    Interface\FrameXML\PlayerFrame.lua:262 PlayerFrame_UpdateArt()
    Interface\FrameXML\PlayerFrame.lua:222 OnEvent()
    Interface\FrameXML\UnitFrame.lua:417
An action was blocked in combat because of taint from JustTheArt - PlayerFrame:SetAttribute()
    Interface\FrameXML\UnitFrame.lua:64 UnitFrame_SetUnit()
    Interface\FrameXML\PlayerFrame.lua:314 PlayerFrame_ToPlayerArt()
    Interface\FrameXML\PlayerFrame.lua:262 PlayerFrame_UpdateArt()
    Interface\FrameXML\PlayerFrame.lua:222 OnEvent()
    Interface\FrameXML\UnitFrame.lua:417
An action was blocked in combat because of taint from JustTheArt - PossessBarFrame:Hide()
    Interface\FrameXML\BonusActionBarFrame.lua:253 PossessBar_Update()
    Interface\FrameXML\MainMenuBar.lua:127 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
An action was blocked in combat because of taint from JustTheArt - TargetofTargetFrame:Show()
    Interface\FrameXML\TargetFrame.lua:632 TargetofTarget_Update()
    Interface\FrameXML\TargetFrame.lua:229 TargetFrame_OnUpdate()
    TargetFrame:OnUpdate()
An action was blocked in combat because of taint from JustTheArt - TargetofTargetFrame:Show()
    Interface\FrameXML\TargetFrame.lua:632 TargetofTarget_Update()
    Interface\FrameXML\TargetFrame.lua:58 TargetFrame_Update()
    Interface\FrameXML\TargetFrame.lua:83 OnEvent()
    Interface\FrameXML\UnitFrame.lua:417
    CameraOrSelectOrMoveStop()
    CAMERAORSELECTORMOVE:4
An action was blocked in combat because of taint from JustTheArt - updateFunc()
    Interface\FrameXML\AnimationSystem.lua:14 Animation_UpdateFrame()
    Interface\FrameXML\AnimationSystem.lua:35
An action was blocked in combat because of taint from JustTheArt - updateFunc()
    Interface\FrameXML\AnimationSystem.lua:16 Animation_UpdateFrame()
    Interface\FrameXML\AnimationSystem.lua:35
An action was blocked in combat because of taint from JustTheArt - updateFunc()
    Interface\FrameXML\AnimationSystem.lua:61 SetUpAnimation()
    Interface\FrameXML\PlayerFrame.lua:248 PlayerFrame_AnimateOut()
    Interface\FrameXML\PlayerFrame.lua:216 OnEvent()
    Interface\FrameXML\UnitFrame.lua:417
An action was blocked in combat because of taint from JustTheArt - updateFunc()
    Interface\FrameXML\AnimationSystem.lua:61 SetUpAnimation()
    Interface\FrameXML\PlayerFrame.lua:258 PlayerFrame_UpdateArt()
    Interface\FrameXML\PlayerFrame.lua:222 OnEvent()
    Interface\FrameXML\UnitFrame.lua:417
An action was blocked in combat because of taint from JustTheArt - VehicleMenuBar:Hide()
    Interface\FrameXML\MainMenuBar.lua:122 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_1 - Interface\FrameXML\MultiActionBars.lua:25 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_2 - Interface\FrameXML\MultiActionBars.lua:34 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_3 - Interface\FrameXML\MainMenuBar.lua:20 getPosFunc()
    Interface\FrameXML\AnimationSystem.lua:14 Animation_UpdateFrame()
    Interface\FrameXML\AnimationSystem.lua:35
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_3 - Interface\FrameXML\MainMenuBar.lua:20 getPosFunc()
    Interface\FrameXML\AnimationSystem.lua:16 Animation_UpdateFrame()
    Interface\FrameXML\AnimationSystem.lua:35
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_3 - Interface\FrameXML\MainMenuBar.lua:20 getPosFunc()
    Interface\FrameXML\AnimationSystem.lua:61 SetUpAnimation()
    Interface\FrameXML\MainMenuBar.lua:117 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_3 - Interface\FrameXML\MainMenuBar.lua:20 MainMenuBar_GetRightABPos()
    Interface\FrameXML\MainMenuBar.lua:114 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_3 - Interface\FrameXML\MainMenuBar.lua:34 getPosFunc()
    Interface\FrameXML\AnimationSystem.lua:61 SetUpAnimation()
    Interface\FrameXML\MainMenuBar.lua:118 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_3 - Interface\FrameXML\MultiActionBars.lua:41 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
Execution tainted by JustTheArt while reading SHOW_MULTI_ACTIONBAR_3 - Interface\FrameXML\MultiActionBars.lua:48 MultiActionBar_Update()
    Interface\FrameXML\MainMenuBar.lua:112 MainMenuBar_ToPlayerArt()
    Interface\FrameXML\MainMenuBar.lua:63 MainMenuBar_UpdateArt()
    Interface\FrameXML\MainMenuBar.lua:245
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Old 05-27-2009, 03:11 PM  
magus424
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 15
Uploads: 2
Trying to diagnose some vehicle errors, and I came across some taint log entries for JustTheArt - I don't think they're related to my issues, as far more errors popped up from "Aspected Again", but I wanted to report them just in case

Code:
Global variable SHOW_MULTI_ACTIONBAR_1 tainted by JustTheArt - setglobal()
    Interface\FrameXML\OptionsPanelTemplates.lua:439
    securecall()
    Interface\FrameXML\OptionsPanelTemplates.lua:391 BlizzardOptionsPanel_OnEvent()
    Interface\FrameXML\UIOptionsPanels.lua:909
Global variable SHOW_MULTI_ACTIONBAR_2 tainted by JustTheArt - setglobal()
    Interface\FrameXML\OptionsPanelTemplates.lua:439
    securecall()
    Interface\FrameXML\OptionsPanelTemplates.lua:391 BlizzardOptionsPanel_OnEvent()
    Interface\FrameXML\UIOptionsPanels.lua:909
Global variable SHOW_MULTI_ACTIONBAR_3 tainted by JustTheArt - setglobal()
    Interface\FrameXML\OptionsPanelTemplates.lua:439
    securecall()
    Interface\FrameXML\OptionsPanelTemplates.lua:391 BlizzardOptionsPanel_OnEvent()
    Interface\FrameXML\UIOptionsPanels.lua:909
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Old 05-12-2009, 11:07 PM  
magus424
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 15
Uploads: 2
Small problem - I have "Always show actionbars" enabled, as I like seeing the empty slots, but no matter what I do now, when JustTheArt is enabled, those backgrounds are gone.
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Old 01-20-2009, 01:55 PM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Just a heads-up, I am not worrying too strenuously right now about vehicle bar issues because the next patch is supposed to make the vehicle interface a lot more robust. Please advise if you continue experiencing issues now that 3.0.8 is live.
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Old 01-19-2009, 10:23 PM  
Chaotix
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
Yeah, I'm having major vehicle issues as well. I'm not sure if its another addon thats causing conflicts with JTA, but when i turned off JTA for Maly my vehicle bar started showing up again.
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Old 01-10-2009, 09:12 AM  
Resolve
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
error

Ok, im not sure if im posting a know issue or what but i get an error when ever i get into a vehicle, I see the vehicle action bar but when i exit the vehicle my normal action bars will not come back of if they do its just the bottom bar and i still see the vehicle actions in it. Im using the default action bars aswell. Anyone know what i can do to fix this


Code:
Date: 2009-01-10 09:05:04
ID: 54
Error occured in: Global
Count: 1
Message: [string "VehicleMenuBarActionButton1:OnEvent"] line 20:
   attempt to index field 'HotKey' (a nil value)
Debug:
   (tail call): ?
   [C]: ?
   [string "*:OnEvent"]:20:
      [string "*:OnEvent"]:18
   [C]: ActionButton_OnUpdate()
   [string "*:OnUpdate"]:1:
      [string "*:OnUpdate"]:1
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Old 12-29-2008, 04:07 PM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 90
Uploads: 0
Keybindings while in a vehicle

Any way this addon can remove the key bindings text when the default bar changes to the vehicle interface?
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Old 12-22-2008, 10:16 AM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Quote:
Originally posted by Chaotix
Not sure if its just me, but when I download the addon off the site. It's an older version with a 2.4 TOC file.
I apparently neglected to update the ToC, but it should still work fine. If the .xml file has lines 228-229 reading
Code:
				hooksecurefunc("ActionButton_OnUpdate",
					function (self, elapsed)
then you have the current version. I've also fixed the .toc for the next update.

Last edited by Alestane : 12-22-2008 at 03:43 PM.
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Old 12-22-2008, 12:38 AM  
Chaotix
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
Not sure if its just me, but when I download the addon off the site. It's an older version with a 2.4 TOC file.
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Old 12-11-2008, 07:40 PM  
Ikarasu
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
Quote:
Originally posted by Alestane
I don't have problems with the vehicle interface in my add-on set, but I'm not completely confident that it's problem-free either. It' may be an interaction of some mind between JtA and another add-on as well.

Let me know if the problem persists on the upcoming PTR.

Havent thought of trying it with JTA on - Doing malygos tonight I believe, so I'll try and see if it does it with my other addons disabled. Only other action bar mod I use is Simple action sets, but I'll try with them all disabled, and post the results here.

Thanks
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Old 12-11-2008, 12:20 PM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Quote:
Originally posted by Ikarasu
Not sure if its fixable, because of the limitations blizz put on changing bars while in combat... just thought I'd point it out, hate disabling the addon before maly.
I don't have problems with the vehicle interface in my add-on set, but I'm not completely confident that it's problem-free either. It' may be an interaction of some mind between JtA and another add-on as well.

Let me know if the problem persists on the upcoming PTR.

Last edited by Alestane : 12-11-2008 at 12:21 PM.
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Old 12-11-2008, 09:15 AM  
Ikarasu
A Kobold Labourer

Forum posts: 0
File comments: 11
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Not sure if anyone brung it up, or if its a known issue.

Last night on Malygos, during phase 3 when I mounted on the siege tank, my petbar/siege bar wouldn't load. Once I disabled JTA, it worked perfectly.

Not sure if its fixable, because of the limitations blizz put on changing bars while in combat... just thought I'd point it out, hate disabling the addon before maly.
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Old 06-03-2008, 06:32 AM  
Alestane
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 133
File comments: 49
Uploads: 14
Modifying the code

Quote:
Can you give any further advice as to what I should do then? Can I make the changes myself to? Any hints as to where I would start looking in the Lua to get this to work the way I would like?
The key line in the addon for this purpose is line 208 in the XML file (line 4 of the last <OnLoad> block). You can extend JustTheArt's behavior by adding other frames to the list, as long as they load before it does (you can insure this by adding ## OptionalDeps: AddOn Name to the .toc file).

For Bartender, I think you would add ", unpack (Bartender.Bars)" right before the }.
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