Category: TradeSkill Mods
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Author:
Version:
1.12.2
Date:
12-09-2008 11:41 PM
Size:
354.68 Kb
Downloads:
30,808
Favorites:
774
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Skillet Shopping List
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Skillet: A trade skill window replacement

Skillet is a replacement for the default tradeskill and craft UI, and is based on ATSW , by Slarti. This is not a continuation of ATSW, which is still going strong as far as I know, but is rather a brand new mod based in the ideas in ATSW.

Skillet is now hosted by curse.com and is available through the various updators that reference that site.

Features
  • Larger the the standard tradeskill window
  • Built-in queue for creating multiple, different items
  • User editable list of notes attached to reagents and crafted items.
  • Automatically buy reagents for queued recipes when visiting a vendor
  • Recipes can be filtered by name, whether or not you could level when creating the item, and whether or not you have the mats available.
  • If you can craft a reagent needed by a recipe, then clicking on that reagent will take you to its recipe (same features as Reverse Engineering.
  • Queued items are saved when you log out and are restored on log in
  • If the item to be crafted requires a minimum level to use, that level can be displayed along with the recipe (disabled by default)
  • The shopping list of items needed for all queued recipes for all alts can be displayed at banks, auction houses, or from the command line
  • Items needed for crafting queued items can be automatically retrieved from your bank (by using the shopping list)
  • Sorting of recipes (name, difficulty, and level)
  • Complete or mostly complete localizations for deDE, koKR, zhCN, and zhTW
Planned (Future) Features
  • Ability to view queues of alts
  • Tracking inventory on alternate characters
  • Sorting by slot (head/arms/leg etc)
  • Custom filtering of recipes (have mats, have mats in bank, min level/max level, etc)
  • "Craft Until .." where Skillet will continue to make items until you run out of reagents or a certain skill level is met or until the recipe becomes grey/green.
Supported / Tested Mods

Skillet has been tested with the following mods. Other mods that change or update the tradeskill window may not work.
Mod authors: please contact me if you would like to make your mod work with Skillet, or you would like me to make Skillet work with you mods. I'm always happy to discuss changing the code so it is easier to integrate with.
When in doubt, contact me anyway. I'd rather hear about a problem twice than not at all.

ChangeLog

1.12.2
  • Show item stats in tooltip
  • Added Eternium Thread as buyable
  • More ArkInventory tweaks
1.12.1
  • Minor update to fix a problem with ArkInventory
1.12
  • Added link icon for the current tradeskill
  • Fixed clicking links in chat (including Inscription)
  • Fixed alt character tracking using the new ArkInventory
  • ruRu translation added
  • You may have to delete your SavedVariables/Skillet.lua file to get rid of any bogus recipes.
  Change Log - Skillet
1.12.2

- Show item stats in tooltip
- Added Eternium Thread as buyable
- More ArkInventory tweaks

1.12.1

- Minor fix for the new version of ArkInvetory

1.12

- Added link icon for the current tradeskill
- Fixed clicking links in chat (including Inscription)
- Fixed alt character tracking using the new ArkInventory
- ruRu translation added
- You may have to delete your SavedVariables/Skillet.lua file to get rid of any bogus recipes.
  Optional Files - Skillet
Sorry, there are currently no optional files available.
  Archived Versions - Skillet
File Name
Version
Size
Author
Date
1.12.1
354kB
nogudnik
11-18-2008 01:52 AM
  Comments - Skillet
Post A Reply Comment Options
Old 11-01-2009, 05:24 PM  
David2702
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Quote:
Originally posted by lilsparky
yeah, i'm going to be officially maintaining this sucker. gotta figure out how exactly to proceed -- cuz really i'd like to do a major rewrite.
I hope you are successful because I have used this addon for more than a year. Though it is one of my favorites, it will not work at all now.

The only thing it does not do (when working) is report all the end products possible with existing material. And then, what extra magic ingredient will be the most profitable to obtain.
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Old 09-07-2009, 08:03 AM  
ShadowProwler420
An Aku'mai Servant
 
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Forum posts: 33
File comments: 6
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Is there any way to keep the default tradeskill/profession windows from opening when using this mod?
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Old 08-24-2009, 01:46 AM  
lilsparky
A Theradrim Guardian
Interface Author - Click to view interfaces

Forum posts: 61
File comments: 141
Uploads: 3
Quote:
Originally posted by Bluspacecow
Seems this addon is being continued by lilsparky on wowace/Curse

http://www.wowace.com/addons/skillet/files/442-r166/

Fixes the libpossesions bug
yeah, i'm going to be officially maintaining this sucker. gotta figure out how exactly to proceed -- cuz really i'd like to do a major rewrite.
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Old 08-12-2009, 07:50 AM  
Bluspacecow
A verbose Energizer Bunny
 
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Seems this addon is being continued by lilsparky on wowace/Curse

http://www.wowace.com/addons/skillet/files/442-r166/

Fixes the libpossesions bug
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Old 08-06-2009, 07:19 AM  
NiLon
A Kobold Labourer

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File comments: 1
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Stack overflow in 3.2

When trying to select new recipes in 3.2 it causes stack overflow and jams wow for minute or so.
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Old 07-08-2009, 05:54 PM  
SiderisAnon
A Kobold Labourer

Forum posts: 0
File comments: 8
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Are there any command line options for Skillet?

What I am looking for is something like I create a macro something like "/skillet queueall Bolt of Linen Cloth". I press the button for that and Skillet adds to the queue the creation of all possible bolts of linen cloth.

I create a number of items over and over and over and trying to sort through the list of created items for different crafting alts gets tedious. Unfortunately, I have problems when I tell Skillet to hide anything uncraftable that it still shows many uncraftable items, even though I have the option to look in my bank slots turned off.
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Old 06-06-2009, 01:50 AM  
xtoq
A Fallenroot Satyr
 
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Forum posts: 24
File comments: 482
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Hi, BankItems recently changed something in its code, and it is now throwing an error with Skillet.

LibPossessions-158: Unable to obtain item counts for 36901 using BankItems: Interface\Addons\Skillet\LibPossessions.lua:138: attempt to call global 'BankItems_Trim' (a nil value). Will no longer use that addon.

This is thrown in the chat frame.
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Old 05-18-2009, 11:38 AM  
Excelis
A Murloc Raider

Forum posts: 6
File comments: 21
Uploads: 0
Re: Someone Help!

Quote:
Originally posted by Linix
Someone has to continue on the work of this addon... It is awesome and i do not know what i would do without it... ATSW is just not the same!
/qft
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Old 05-03-2009, 02:20 PM  
Silversage
A Cliff Giant
Interface Author - Click to view interfaces

Forum posts: 78
File comments: 12
Uploads: 5
Re: Skillet Stack overflow

Quote:
Originally posted by Silversage
Skillet is generating stack overflow when I try to queue certain recipes.

I suspect this is related to recipes that (directly or indirectly) use reagents which can be converted back and forth between two forms. Notably, I started noticing this problem when I acquired the two enchanting formulae for converting large prismatic shards to small, and vice versa. I have not, however, looked at the code.
I looked at the code and was able to kludge in a very ugly fix to prevent the stack trace.

At line 32 (or thereabouts), change
Code:
local function add_items_to_queue(skillIndex, recipe, count)
to be
Code:
local function add_items_to_queue(skillIndex, recipe, count, recursiveDepthCount)
	recursiveDepthCount = recursiveDepthCount or 0  --Silversage
and then at line 74 (or thereabouts) change
Code:
add_items_to_queue(item.index, item, (needed - have), 1 + recursiveDepthCount)
to be
Code:
if (recursiveDepthCount < 10) then  --Silversage
    add_items_to_queue(item.index, item, (needed - have), 1 + recursiveDepthCount)
end
Recipes involving reagents that can be converted back and forth will display completely ridiculous numbers of requirements, but won't generate a stack trace.

(Edited to not look like a complete non-grammatical nincompoop.)

Last edited by Silversage : 05-03-2009 at 02:21 PM.
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Old 05-03-2009, 01:59 PM  
Silversage
A Cliff Giant
Interface Author - Click to view interfaces

Forum posts: 78
File comments: 12
Uploads: 5
Skillet Stack overflow

Skillet is generating stack overflow when I try to queue certain recipes.

I suspect this is related to recipes that (directly or indirectly) use reagents which can be converted back and forth between two forms. Notably, I started noticing this problem when I acquired the two enchanting formulae for converting large prismatic shards to small, and vice versa. I have not, however, looked at the code.
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Old 05-01-2009, 04:10 PM  
Linix
A Kobold Labourer
 
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File comments: 3
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Unhappy Someone Help!

Someone has to continue on the work of this addon... It is awesome and i do not know what i would do without it... ATSW is just not the same!
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Old 05-01-2009, 01:18 AM  
Tigerplayer
A Defias Bandit

Forum posts: 2
File comments: 2
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I get this same error when opening up skillet. Any idea on how to fix? any help greatly appreciated. Thanks


Quote:
Originally posted by ChaosInc
What steps will reproduce the problem?
1. Bring up a tradeskill with ArkInventory

What version of the product are you using?
1.13-153

Do you have an error log of what happened?
Code:
LibPossessions-158: Unable to obtain items counts for 41805 using ArkInventory: Interface\AddOns\Skillet\LibPossessions.lua:303: attempt to index field 'realm' (a nil value). Will no longer use that addon
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Old 04-19-2009, 09:54 AM  
smasher007
A Kobold Labourer

Forum posts: 0
File comments: 4
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Hi !

Thanks for making such a great addon, however I have a question about a functionnality i'm looking for with an addon like that.

You can make queues, and they are saved when you log off etc. However, is it possible to save a queue in some sort of archive so that for exemple each week I could make all the items in that same queue?

I make a lot of glyphs and they are always the same, and my glyph list is huge so if I have to remake the queue every time, i'm going to go crazy ^^

Thanks for your help and time !

S.
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Old 04-17-2009, 10:44 PM  
ChaosInc
A Frostmaul Preserver
 
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Interface Author - Click to view interfaces

Forum posts: 292
File comments: 197
Uploads: 13
What steps will reproduce the problem?
1. Bring up a tradeskill with ArkInventory

What version of the product are you using?
1.13-153

Do you have an error log of what happened?
Code:
LibPossessions-158: Unable to obtain items counts for 41805 using ArkInventory: Interface\AddOns\Skillet\LibPossessions.lua:303: attempt to index field 'realm' (a nil value). Will no longer use that addon
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I R MOD AT CURSE
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Old 04-16-2009, 10:39 AM  
forty2j
A Flamescale Wyrmkin

Forum posts: 119
File comments: 254
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Quote:
Originally posted by Spahut
And so it broke under the 3.1 patch
It worked.. mostly.. for me last night.

I did get errors relating to Bagnon integration, since Bagnon's API (seems to have) changed.

I also had to rescan a couple times before my inscription list would show correctly, but it did finally show.
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