Category: Generic Compilations
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Author:
Version:
1.5a
Date:
05-25-2009 10:06 AM
Size:
5.06 MB
Downloads:
37,979
Favorites:
94
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1.1a
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1.3a raid
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1.3a raid combat
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1.3a party
alekk ui   Popular! (More than 5000 hits)
Resolution:
1680x1050

Install:
  1. Delete your "Interface" and "WTF" folder;
  2. Copy the folders "WTF" "Fonts" and "Interface" from the "Alekk UI" folder to your World of Warcraft folder;
  3. Rename "ACCOUNTNAME" to your accountname;
  4. Rename "Servername" to your server name;
  5. Rename "Charactername" to your characters name;
  6. In game: type "/msbt" and load Alekk UI Heal;
  7. In game: create macro and use it for copy profile:
    Code:
    /recount profile copyfrom Алекк - Свежеватель Душ;
  8. In game: type "/bar" and copy from any profile;
  9. In game: type "/bf" and select "caith" skin;
  10. In game: type "/reload ui".

Other version:
alekk ui 1280х800 (Shestak) - link
alekk ui 1280х1024 (Sosbek) - link
alekk ui mini 1280х1024 - link
russian support - link

AddOns:
!BaudErrorFrame
aBroker_Ammo
aBroker_Clock
aBroker_FPS
aBroker_Guild_Friends
aBroker_Hatter
aBroker_Latency
aBroker_Mail
aBroker_Memory
aBroker_Money
aBroker_Recount
aKeyBinder
aNamePlates
aMinimap
aPanels
aSettings
aTooltip
Bartender4
BasicChatMods
BetterBlizzOptions
Bison
ButtonBin
ButtonFacade
cargBags
Clique
Doom_CooldownPulse
easyUrl
Examiner
FramesResized
FuBar2Broker
GnakedGnome
Grid
IDCard
InFlight
ManyItemTooltips
Mapster
MikScrollingBattleText
oGlow
OmniCC
oUF
PallyPower
pError
Recount
SellFish
sFilter
sThreatMeter2
tekability
tekJunkSeller
teknicolor
tekticles
TradeTabs
UnitPrice
VendorBait
XLoot
XPBarNone
  Archived Versions - alekk ui
File Name
Version
Size
Author
Date
1.4a
5MB
alekk
04-11-2009 08:15 AM
1.3a
6MB
alekk
02-08-2009 08:12 AM
1.2a
7MB
alekk
12-23-2008 02:02 AM
  Comments - alekk ui
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Author Comments Comment Options
Old Yesterday, 09:27 PM  
Mysticsage
A Kobold Labourer
 
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Forum posts: 0
File comments: 40
Uploads: 1
Quote:
Originally posted by Keyes
All right, I tried unlocking/locking & locking/unlocking Bison; didn't work. I tried to replace 1280/800 Bison with the 1680/1050 Bison; didn't work either. I tried updating Bison to 1.4.3; that didn't work either.

Which leads me to the conclusion that it isn't Bison.

This is quite the inconvenience, I think.
Indeed. The only thing I can say to do now is disable addons until you find out which one it is.. I'd try to help you out with that but I don't have an account now

good luck, let me know if you find out what it is
sorry i wasn't able to help

Last edited by Mysticsage : 07-03-2009 at 09:28 PM.
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Old Yesterday, 09:10 PM  
Keyes
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File comments: 5
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All right, I tried unlocking/locking & locking/unlocking Bison; didn't work. I tried to replace 1280/800 Bison with the 1680/1050 Bison; didn't work either. I tried updating Bison to 1.4.3; that didn't work either.

Which leads me to the conclusion that it isn't Bison.

This is quite the inconvenience, I think.
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Old Yesterday, 08:46 PM  
Mysticsage
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Forum posts: 0
File comments: 40
Uploads: 1
Quote:
Originally posted by Keyes
Yeah, it does:



Buffs show up fine, I think it's just debuffs that don't work.

Anywho, thanks a bunch for helping me out, Mystic.
Ok if it's debuffs on you that are not working those white boxes could be a problem with bison. Try updating it, if that doesn't fix it type /bison and unlock and relock it and see if that helps.. if it doesn't i'm out of ideas -.-

edit: do those in the opposite order.. try locking / unlocking first, if that doesnt work then update

edit again: another idea.. if that doesn't work try redownloading the smaller resolution version (1280xsomething) and then download the 1680x1050 version and drag bison from the 1680x1050 to the other one.. It could be a problem with the version of bison thats packed into the smaller one, however since you said that it happens with the full sized one im not sure.. worth a shot i suppose

Last edited by Mysticsage : 07-03-2009 at 08:48 PM.
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Old Yesterday, 07:42 PM  
Keyes
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File comments: 5
Uploads: 0
Quote:
Do your buffs and debuffs show up correctly? and if you put a debuff on someone (like hunters mark) does it show an icon near the target frame?
Yeah, it does:



Buffs show up fine, I think it's just debuffs that don't work.

Anywho, thanks a bunch for helping me out, Mystic.

Last edited by Keyes : 07-03-2009 at 07:43 PM.
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Old Yesterday, 05:08 PM  
Mysticsage
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Forum posts: 0
File comments: 40
Uploads: 1
Quote:
Originally posted by Keyes
This is what came up (for both boxes):



What should I do? I can't click/focus on them; they're like, fixed into the Interface.
I'm not really sure to be perfectly honest, are any of your mods not showing up the way they should?

edit: im looking through the addon list and the only ones i see that should be able to do that are bartender( but this one is doubtful because you cant click on them ), bison(buff mod), pally power( again, probably not ), and sFilter

Do your buffs and debuffs show up correctly? and if you put a debuff on someone (like hunters mark) does it show an icon near the target frame?

Last edited by Mysticsage : 07-03-2009 at 05:12 PM.
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Old Yesterday, 04:04 PM  
Keyes
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File comments: 5
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Quote:
if anything pops up either write it here or take a screenshot of the window that pops up and post it
This is what came up (for both boxes):



What should I do? I can't click/focus on them; they're like, fixed into the Interface.

Last edited by Keyes : 07-03-2009 at 04:59 PM.
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Old Yesterday, 12:14 PM  
Mysticsage
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Forum posts: 0
File comments: 40
Uploads: 1
Quote:
Originally posted by Keyes
Hey Alekk, I really love this UI, and I did exactly as you said to do in your instructions, but I'm getting these two boxes in the middle of my screen and I have no idea what they are/why they are there:

removed image to save space

I'm using the 1280/800 resolution version, and I still get it when I tried your 1680/1050 version (probably because it was just translated from 1680/1050, thinking it was any different, lol). Any idea what it could be/what I should do? Thanks again for making a great UI!
Could you put this in a macro
Code:
/script message( "The mouse is over " .. GetMouseFocus():GetName() );
put it in a key bound slot, mouse over one of the boxes, and press the key it's bound to

if anything pops up either write it here or take a screenshot of the window that pops up and post it
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Old Yesterday, 09:21 AM  
Keyes
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File comments: 5
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Hey Alekk, I really love this UI, and I did exactly as you said to do in your instructions, but I'm getting these two boxes in the middle of my screen and I have no idea what they are/why they are there:



I'm using the 1280/800 resolution version, and I still get it when I tried your 1680/1050 version (probably because it was just translated from 1680/1050, thinking it was any different, lol). Any idea what it could be/what I should do? Thanks again for making a great UI!

Last edited by Keyes : 07-03-2009 at 09:46 AM.
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Old 07-02-2009, 09:08 AM  
alekk
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Forum posts: 0
File comments: 57
Uploads: 2
Quote:
Originally posted by Melckiam
I think you don't understand me, i wan't to move the "Combat Log" chat from the 2nd place to the 6th place, if i move it and reconnect it will move to the original place (2nd).

Sorry for my english
go to chat-cache.txt in your char folder
find
PHP Code:
WINDOW 2
NAME Co
SIZE 12
COLOR 0 0 0 0
LOCKED 0
UNINTERACTABLE 0
DOCKED 7
SHOWN 0

MESSAGES
OPENING
TRADESKILLS
PET_INFO
COMBAT_XP_GAIN
COMBAT_HONOR_GAIN
COMBAT_MISC_INFO
END

CHANNELS
END

ZONECHANNELS 0

END 
replace WINDOW 2 to WINDOW 6
find other window code and fix numbers (WINDOW 6 to WINDOW 5, WINDOW 5 to WINDOW 4 etc)
move WINDOW 6 (new, with NAME Co) down, below WINDOW 5 section

oh ****, its not work
__________________

Last edited by alekk : 07-02-2009 at 09:14 AM.
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Old 06-28-2009, 02:52 PM  
Mysticsage
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Forum posts: 0
File comments: 40
Uploads: 1
Quote:
Originally posted by Melckiam
I think you don't understand me, i wan't to move the "Combat Log" chat from the 2nd place to the 6th place, if i move it and reconnect it will move to the original place (2nd).

Sorry for my english
ohh I understand now, however, i have no clue how to fix it.. sorry -.-

Last edited by Mysticsage : 06-28-2009 at 02:56 PM.
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Old 06-28-2009, 01:55 PM  
Melckiam
A Kobold Labourer

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File comments: 6
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I think you don't understand me, i wan't to move the "Combat Log" chat from the 2nd place to the 6th place, if i move it and reconnect it will move to the original place (2nd).

Sorry for my english
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Old 06-28-2009, 12:25 PM  
Mysticsage
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File comments: 40
Uploads: 1
Quote:
Originally posted by Melckiam
Thank's but how can I move the "Combat Log" chat to the right ? It's locked on the 2nd place.
I think that you have to change the twos to ones and manage the size of the combat log yourself, I think that it positions the panels when you load the game or something

Last edited by Mysticsage : 06-28-2009 at 12:27 PM.
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Old 06-28-2009, 10:14 AM  
Melckiam
A Kobold Labourer

Forum posts: 0
File comments: 6
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Quote:
Melckiam:

If you open up extra.lua from the BasicChatMods folder, you will find 2 sections of code that say
Code:
for i = 1, NUM_CHAT_WINDOWS do
Change them to
Code:
for i = 1, 2 do
(you can replace 2 with however many chat windows you actually use)


The 2 places you need to fix are found on lines 30 and 82
Thank's but how can I move the "Combat Log" chat to the right ? It's locked on the 2nd place.

Last edited by Melckiam : 06-28-2009 at 10:14 AM.
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Old 06-27-2009, 12:39 PM  
psysia
A Kobold Labourer

Forum posts: 0
File comments: 3
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Thanks a bunch, awesome UI, I'll be using this one for a long time

Last edited by psysia : 06-27-2009 at 12:49 PM.
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Old 06-26-2009, 10:50 PM  
Mysticsage
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Forum posts: 0
File comments: 40
Uploads: 1
Quote:
Originally posted by psysia
do you know which lines i would have to edit to change the Y Value of the Player Frame and the Target Frame?
I'll find them for you, ill edit this in a few minutes when i find it

edit: all the positions seem to be at line 700
Code:
local player = oUF:Spawn("player")
player:SetPoint("CENTER", -305, -125)
local target = oUF:Spawn("target")
target:SetPoint("CENTER", 305, -125)
a couple of things: the y value is the second number and center means that it's anchored to the center of the frame

Last edited by Mysticsage : 06-26-2009 at 10:53 PM.
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