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Kameril's Portal Bug Reports Feature Requests
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56491
Date:
12-07-2007 12:29 PM
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142.67 Kb
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VisualThemes   Popular! (More than 5000 hits)
It basically brings Windows Vista's Aero theme or OSX to WoW's default UI elements by adding a transitional animation between frame states.

Currently VisualThemes supports a fading and scale theme. The theme allows either to be toggled and scaling to be adjusted.

A short fraps:
Auction House and misc frames

For more information see:
VisualThemes wiki page

Also supports:
OneBag
Dewdrop
Baggins
AdvancedTradeSkillWindow
Skillet
TBag
Bagnon
SetWrangler
eePanels2

Changes:
Added support for eePanels2
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Old 05-28-2009, 10:42 AM  
jmcgrath
A Kobold Labourer

Forum posts: 0
File comments: 25
Uploads: 0
Although it is in the outdated category, this mod still works. And it works well.

After setting it up properly and enabling scalefade setting to trade, map, character etc windows, and adjusting the delay to your liking, it adds a nice effect.

Although its a little pointless perhaps to mention if this mod is no longer being monitored by it's author... the one problem I have with this is when I try adding an enchant to a item in the character frame which already has an enchant. It doesn't work and this mod needs to be disabled for it to work.

Nice mod, pity its not being updated, although it works.
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Old 11-25-2007, 07:54 PM  
Kameril
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 9
Uploads: 3
Hot, I'll look into eepanel when I get some time. Can't really do text in message frames without completely redesigning the frame, which is far beyond the scope of this mod.

Quote:
Originally posted by DJJoeJoe
I'd probably hug you, then sleep with you...
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Old 11-24-2007, 03:38 PM  
DJJoeJoe
A Murloc Raider
 
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Forum posts: 5
File comments: 179
Uploads: 1
Sorry for posting twice, but do you think it would be possible to add support for 'eepanels2'?

I'm currently working on a UI design that I think will blow people away, and if I do end up getting it to work it will use that mod for some textures, it can toggle textures on and off when entering combat and things like that and if it could 'fade' using your mod that would be so amazing, I'd probably hug you, then sleep with you...
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Old 11-22-2007, 02:40 PM  
DJJoeJoe
A Murloc Raider
 
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Forum posts: 5
File comments: 179
Uploads: 1
Yup, shortly after I updated Bagnon and boom, working :P Thanks for adding the support.

I can't see anything else other then keeping up with new addons to support, maybe text could be supported? Like when someone types a sentence it will fade in on your chat frame? That's kinda a whole different way of doing it though.
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Old 11-19-2007, 05:27 PM  
Kameril
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 9
Uploads: 3
Hrm, are you using the latest Bagnon? I just checked and it should be working correctly with Bagnon versions newer than a few weeks (I didn't check further back than that).

Quote:
Originally posted by DJJoeJoe
Thanks for the bagnon support, sucks you can't get pitbull in there cause I think it would be great looking for unitframes to fade in and out like that

Keep up the good work, and try and focus on efficiency if you aren't already.

EDIT:
Code:
Date: 2007-11-18 09:40:22
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\VisualThemes\AddOns\Bagnon.lua line 4:
   AceHook-2.1: Attempt to hook method "Create" failed, it does not exist in the given object "table: 09D880A0".
Debug:
   [C]: ?
   [C]: error()
   Ace2\AceLibrary\AceLibrary.lua:133: error()
   Ace2\AceHook-2.1\AceHook-2.1.lua:410: Hook()
   VisualThemes\AddOns\Bagnon.lua:4: func()
   VisualThemes\Core.lua:472: RegisterAddOnFunc()
   VisualThemes\AddOns\Bagnon.lua:3: in main chunk
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Old 11-18-2007, 11:09 AM  
DJJoeJoe
A Murloc Raider
 
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Forum posts: 5
File comments: 179
Uploads: 1
Quote:
Originally posted by Kameril
I'll look into Bagnon and Quartz when I have time; haven't had much spare time the past two weeks. Can't do PitBull, or any unit frames for that matter since they use secure frames.
Thanks for the bagnon support, sucks you can't get pitbull in there cause I think it would be great looking for unitframes to fade in and out like that

Keep up the good work, and try and focus on efficiency if you aren't already.

EDIT:
Code:
Date: 2007-11-18 09:40:22
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\VisualThemes\AddOns\Bagnon.lua line 4:
   AceHook-2.1: Attempt to hook method "Create" failed, it does not exist in the given object "table: 09D880A0".
Debug:
   [C]: ?
   [C]: error()
   Ace2\AceLibrary\AceLibrary.lua:133: error()
   Ace2\AceHook-2.1\AceHook-2.1.lua:410: Hook()
   VisualThemes\AddOns\Bagnon.lua:4: func()
   VisualThemes\Core.lua:472: RegisterAddOnFunc()
   VisualThemes\AddOns\Bagnon.lua:3: in main chunk

Last edited by DJJoeJoe : 11-18-2007 at 11:42 AM.
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Old 11-14-2007, 12:32 PM  
Castus
A Murloc Raider

Forum posts: 4
File comments: 17
Uploads: 0
Nice!

Haven't tried this one out yet, but by watching the video I have to say this looks extremely nice! Good work on this one!
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Old 11-02-2007, 02:28 PM  
Kameril
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 9
Uploads: 3
I'll look into Bagnon and Quartz when I have time; haven't had much spare time the past two weeks. Can't do PitBull, or any unit frames for that matter since they use secure frames.
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Old 11-01-2007, 06:02 PM  
DJJoeJoe
A Murloc Raider
 
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Forum posts: 5
File comments: 179
Uploads: 1
I'd really appreciate support for Bagnon, and maybe even Pitbull, Quartz and any other popular moda you can get your hands on "P

Last edited by DJJoeJoe : 11-01-2007 at 06:10 PM.
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Old 10-14-2007, 02:45 PM  
Kameril
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 9
Uploads: 3
Quote:
Originally posted by Stigmata
looks nice. But i am perform junkie so i want FPS :P. But just wanna say it looks nice. nice job
Shouldn't really impact performance unless it's a huge frame with tons of children. But in most cases anywhere you can find those frames they're in non-FPS vital areas. I don't generally worry about my FPS while I check the auction house.
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Old 10-13-2007, 05:13 PM  
Stigmata
A Murloc Raider

Forum posts: 4
File comments: 10
Uploads: 1
looks nice. But i am perform junkie so i want FPS :P. But just wanna say it looks nice. nice job
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Old 10-13-2007, 01:39 PM  
Tyrolit
A Black Drake
 
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Interface Author - Click to view interfaces

Forum posts: 85
File comments: 8
Uploads: 3
WOW

Just downloaded and using with MazzleUI, works great, looks great, excellent work.
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Old 10-06-2007, 02:38 PM  
Insight
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Awesome mod. I'll follow the developement of this mod forever.

Good job!
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Old 10-06-2007, 01:47 PM  
Rabscuttle of Executus
A Flamescale Wyrmkin
 
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Interface Author - Click to view interfaces

Forum posts: 102
File comments: 8
Uploads: 1
It would be interesting to see what WoW would look like skinned as os x
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Last edited by Rabscuttle of Executus : 10-10-2007 at 10:17 PM.
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Old 10-06-2007, 12:09 PM  
Kameril
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 9
Uploads: 3
Thanks for the feedback guys. If you'd like to see a certain addon added to the themed list then go ahead and post the name here or on the official thread (from the wiki).

Quote:
Originally Posted by Kaomie
I always wondered why noone (that I know of) has ever made an addon to replicate the MacOS dock for the action bars, with the buttons icons zooming in and out when you mouse over them.
This would be fairly simple, but would only work out of combat afaik; I'm not sure if it's worth the time to implement.
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