| Tested: | Hour of Twilight 4.3 |
| Updated: | 12-11-11 10:28 PM |
| Created: | unknown |
| Downloads: | 36,961 |
| Favorites: | 544 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
r88beta |
41kB |
lilsparky |
03-26-10 03:40 PM |
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r84 |
37kB |
lilsparky |
09-11-09 05:33 PM |
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r77 |
37kB |
lilsparky |
07-01-09 05:19 PM |
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r72 |
36kB |
lilsparky |
06-29-09 02:04 AM |
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v0.91beta |
17kB |
lilsparky |
02-06-09 10:08 AM |
|
v0.80b |
17kB |
lilsparky |
11-24-08 03:30 PM |
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Comment Options |
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TradeSkillFrame based addons support
Hi, someone asked me "Are there any plans to have better integration between TradeSkillDW and LilSparky's Workshop? Right now you can only see the LSW info for the first 5 or 6 items in the TSDW window."
http://www.wowinterface.com/download...deSkillDW.html Since all TradeSkillFrame based addons changing TRADE_SKILLS_DISPLAYED global constant - can you simply use it as amount of items (I guess it is enough to make compatible) ? Thanks. |
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A Kobold Labourer
Forum posts: 0
File comments: 16
Uploads: 0
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the addon show me all green gems at 20g ALL while they cost 10-15g, anyfix????? i use auctionator
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A Kobold Labourer
Forum posts: 0
File comments: 32
Uploads: 0
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Got this error.
Code:
[13:34:09] ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1697: attempt to index global 'this' (a nil value) [C]: ? ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1697: in function <...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1684> |
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Re: Double auction-addons?
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Re: Double auction-addons?
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Double auction-addons?
I'm using both Auctioneer and Auctionator together with GnomeWorks and Lilsparky's workshop. This is because i use auctioneer to get market price's and auctionator to buy items.
Most of the time auctionator is the one which is last updated, due to auctioneer's "getall" scan not working properly on my realm. But auctionator does, so... Which of the two auction addons will Lilsparky's Workshop read data from? Would be nice to be able to configure it yourself... |
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the number in the parentheses is the number of samples reported by the auction scanner. depending on the module, that number might be the actual number in the auction house (like for the "min buyout") or might be the number of times the item has been seen total (like for "market price"). i'm not really in control of that number, so i'm assuming it's accurate from auctioneer.
also, not all auction mods support this data, so if it's not available, it'll be (?). in terms of prices feeling right, it's kinda up to the auction mod to provide good data. lsw is just the messenger. ![]() if you want to see the items that aren't at the auction house, use "min buyout". that'll put 0's for item values that aren't available to buy. |
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A Murloc Raider
Forum posts: 8
File comments: 7
Uploads: 0
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I don't understand the Tooltip that says Auction(xx). For example, if I do a fresh Auctioneer scan and pull up Skillet, LilSparky shows me the crafting cost, the "auction value", and then in the tooltip of, say Glyph of Shockwave, it says Auction(11).
What does the 11 signify? There are only 3 of that gylph on the AH. Further, the average and lowest price of the those 3 is far higher than the reported auction value of 32g. Finally, it seems I cannot use LilSparky to identify the glyphs that are not on the AH at all, which is what I really need. Thoughts? ps: I see some other pricing comments so I'll keep investigating, but feel free to clarify if you get a chance.
Last edited by Mykolas : 01-03-11 at 11:53 AM.
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well, if you use "min buyout", then it has to do more processing to search the current snapshot. so yeah, changing the price method does affect the time it takes to refresh data. still shouldn't cripple your cpu tho.
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Re: Re: Help with load times
*edit nvm fixed it with another 'wtf' wipe and beta version of this "lsw r101" rather than curse cliant release ver, and the beta auctioneer "AuctioneerSuite-5.10.4998"
the only things that i'd changed in lsw where the priceing method it had used to list prices i pefer "auc's appraiser values" rather than whatever is stock, perhaps this was the problem, rather than the version. oh well thankyou for this great addon
Last edited by mista anon : 11-22-10 at 07:14 PM.
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Re: Help with load times
however, if you're really getting hard locks (a complete inability to do anything) i don't think lsw is the culprit. when lsw updates its data, you should be free to continue doing whatever else you wish to do without a noticeable lag. |
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Re: Help with load times
If it wouldn't, disable all other addons - something is interfering. I have Auc, Altoholic and LSW working together without a fuss. |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Help with load times
Hello!
Great work! Just one problems I'm having... I'm using newest version of auctioneer and newest version of LSW. Once I load my skill window, (JC) it takes about 20 sec for LSW to gather all data, at which my cumputer is frozen. Every time I open auctioneer and if the image changes, (If i search for anything) the LSW has to redo the prices and takes another half a minute. This is a major setback. I can't use both at the same time, it stays frozen if i do any searching. Is there a way to fix this? |
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A Defias Bandit
Forum posts: 2
File comments: 8
Uploads: 0
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FYI: Not sure what is going on with the version info for LSW and GW but that is what stubby showed.
Great App, TYVM! Date: 2010-10-20 10:58:54 ID: 87 Error occured in: Global Count: 1 Message: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua line 1695: attempt to index global 'this' (a nil value) Debug: (tail call): ? [C]: ? ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1695: OnEnter() GnomeWorks\plugins\lsw.lua:218: func() GnomeWorks\ScrollFrame.lua:781: OnEnter() GnomeWorks\ScrollFrame.lua:401: GnomeWorks\ScrollFrame.lua:399 AddOns: GnomeWorks, v LilSparkysWorkshop, v |
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