BankStack is the leading cause of things moving in your bags and bank.
It:
sorts your inventory, bank, or guild bank
fills incomplete stacks in your bank with items from your inventory
compresses your bags by filling incomplete stacks within them
puts a chicken in every pot, and pot in every chicken
Code:
/sort -- rearrange your bags
/sort bank -- rearrange your bank
/stack -- fills stacks in your bank from your bags
/stack bank bags -- fills stacks in your bags from your bank
/stack {group1} {group2} -- fills stacks in group2 from group1
/compress -- merges stacks in your bags
/compress bank -- merges stacks in your bank
/compress {group} -- merges stacks in group
/fill -- fill empty slots in your bank from your bags
/fill {group1} {group2} -- fill empty slots in group2 from group1
/bankstack -- show configuration
In the /bankstack configuration you'll find sections for "ignore" and "groups". Here's a bit of elaboration on the syntax for those parts.
You need, regrettably, to hear about bag ids first. Each bag has a number which addons use to interact with it.
Your bags are: 0, 1, 2, 3, 4
Your bank is: -1, 5, 6, 7, 8, 9, 10, 11
To ignore slot 1 of bag 0, the first slot in your backpack, go to the "ignore" panel and put "0 1" into the textfield and click "okay".
Groups are similar. Let's say that you're a herbalist, and only want to do some things to your herb bags.
You could put this into the "groups" textbox: herbs 3,4
Or this: bankherbs 10,11
You now have two custom groups -- herbs and bankherbs. Presumably you keep massive herb bags in slots 3 and 4, and are making lots of money from this because you have the two most expensive bank slots as well (10 and 11).
Having created these groups you could:
Code:
/stack herbs bankherbs
Which would fill up stacks in your bank herb bags from stacks in your personal herb bags.
Predefined groups are: bank, bags, guild, all, and a few more. Click the "list" button in the groups config to see these.
Planned Features:
Suggest something?
Change Log - BankStack
17:
Bump ye-olde-TOC
Fix options opening problem because of change in Ace3
Fix guild bank sorting when addons like Bagnon which suppress the default guild bank UI are installed.
Fix apparently long-existing bug with compressing which caused "confused!" aborts if a single stack could be moved into more than one partial stack.
Show number of moves remaining in the broker plugin. (Mainly useful for guild bank, since everything else happens so quickly.)
14:
Bump ye-olde-TOC
LibDBIcon included so that people without a broker display will have a minimap icon
13:
Bump ye-olde-TOC
12 (r126):
Make the default DB profile not be per-char.
Add ruRU, zhCN, deDE, koKR localizations.
11 (r119):
It's been six months... bump that TOC!
Switch it to a LDB dataobject instead of a FuBar plugin. (Use Broker2FuBar if you want to get it into FuBar.)
Fix some bugs with ignoring and groups.
10 (r79704):
Option to move soulbound items to the front.
Broke out the FuBar plugin into its own addon. (And actually embed all the FuBar libs, which means it'll reliably show up on FuBar.)
"Tiny adjustment which stops the sorter from crashing when comparing two 'unknown typed' items." --grum
Use AceDB-3.0. It's nice.
9 (r57701): Click actions on the fubar plugin are now configurable. Guild bank tabs are allowed in custom groups.
8 (r55972): Sorting junk to the back was broken by a typo; fixed.
7 (r55665): Sorting now fills stacks in profession bags if possible. General optimization.
6 (r55583):
Sorting now matches the Auction House categories.
Guild bank support is much more permissive (it's your own job to make sure you have enough withdrawals)
"Reverse sort" option
Add default groups for each guild bank tab (guild1 ... guild6)
Sorting conjured items to the back is massively sped up
FuBar plugin now works if you don't have Rock (also, icon)
Rewrote the config system, let it work with a right-click on the FuBar plugin
5 (r54956): Guild bank support, /fill, conjured items to the back.
4 (r54574): Update the TOC for 2.3.
3 (r54306): Ignores, custom groups, optimized moves.
2 (r53814): Sorting now compresses the bags first, and will sort specialty bags separately.
1: Initial
Optional Files - BankStack
Sorry, there are currently no optional files available.
Love the auto-sort
Love it more since you mentioned /sort guild in this message board.
I ran into a problem tonight, though. I tried to sort the guild bank and got a message:
"Internal guild error."
I'm not out of move slots - I'm the GM. No other guild mates are online.
PS - second the X / Y moves remaining message.
Maybe spam the chat every 5, 10, or 20 moves?
Maybe incorporate a progress bar?
The status update is only needed for the guild bank... player's inventory and bank space are limited enough that BankStack needs only seconds to finish its sort.
hi,
i love the addon.
but since 3.3 it's kind of bugged.
My bank-containers are inscription and netherweave bags.
on my char there is one inscription bag, rest is nether....
normaly there are just glyphs to move.
when i use /fill bank bags only the bagpack and the glyphbag are filled. the normal bags are unused...
lets sya i put 20 other things in my bank, then on my char the backpack, the glyph bag and 20 other inventoryslots are taken.
i use /fill bags bank and i have 20 glyphs left in my char's inventroy.
Originally posted by Kemayo It's already there. Just type "/sort guild1" (or 2, or 3, or whatever tab you want sorted.)
Any way we could get this listed on the description page and/or in-game help? Would make it easier to figure out what it is that needs to be typed Thanks.
__________________
We'd be together, but only diamonds last forever...
Is it possible to change the order in which the addon sorts bags? It puts my quest items at the end, which I don't like. I've searched the config and can't find it either. Is it in the LUA?
Is it possible to change the order in which the addon sorts bags? It puts my quest items at the end, which I don't like. I've searched the config and can't find it either. Is it in the LUA?
Great addon. I'm just wondering if it's possible to somehow bind the crafting queue to a key so that when I push it, the item on top of the list is processed?
Would be of great help. Thanks
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