| Updated: | 03-23-09 04:28 PM |
| Created: | unknown |
| Downloads: | 6,957 |
| Favorites: | 47 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
r620 |
20kB |
Shadowed |
03-25-08 12:09 AM |
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A Kobold Labourer
Forum posts: 1
File comments: 8
Uploads: 0
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Update for WoW 3.0 possible? Or maybe this addon is obsolete?
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Remembrance already does this, should read /remembrance. And SSAF won't get support for talent names.
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Hrm, why didn't those get added, it should be fixed in next update.
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If Grayhoof wants to add Remembrance support to Proximo he can, but I have no plans on adding support for it.
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A Defias Bandit
Forum posts: 3
File comments: 10
Uploads: 0
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After testing it in arenas I realized that you can't use party chat in them! D'oh. Anyways, for anyone who wants to do this just replace "PARTY" in the second Print command with "BATTLEGROUND." It should look like the following:
Code:
if( GetNumPartyMembers() == 0 or not select(2, IsActiveBattlefieldArena()) ) then
self:Print(name .. " (" .. class .. "): " .. talent)
elseif( GetNumPartyMembers() > 0 and not select(2, IsActiveBattlefieldArena()) ) then
SendChatMessage(name .. " (" .. class .. "): " .. talent, "BATTLEGROUND")
end
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Correct, the then was missing yours is right.
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A Defias Bandit
Forum posts: 3
File comments: 10
Uploads: 0
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Did you forget a "then" after the 3rd line? I got an .lua error:
"Interface/Addons/Remembrance/Remembrance.lua:61: 'then' expected near 'SendChatMessage' That is to say, should it be Code:
if( GetNumPartyMembers() == 0 or not select(2, IsActiveBattlefieldArena()) ) then
self:Print(name .. " (" .. class .. "): " .. talent)
elseif( GetNumPartyMembers() > 0 and not select(2, IsActiveBattlefieldArena()) ) then
SendChatMessage(name .. " (" .. class .. "): " .. talent, "PARTY")
end
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A Defias Bandit
Forum posts: 3
File comments: 10
Uploads: 0
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Thanks for the (quick) reply and thanks again for the mod!
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Go to line #57 you'll see
self:Print(name .. " (" .. class .. "): " .. talent) Replace that with if( GetNumPartyMembers() == 0 or not select(2, IsActiveBattlefieldArena()) ) then self:Print(name .. " (" .. class .. "): " .. talent) elseif( GetNumPartyMembers() > 0 and not select(2, IsActiveBattlefieldArena()) ) SendChatMessage(name .. " (" .. class .. "): " .. talent, "PARTY") end Should do the trick |
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A Defias Bandit
Forum posts: 3
File comments: 10
Uploads: 0
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Thanks for the update Shadowd! One last tiny request: is there a way to output the class and associated talent data in arenas to party chat? I tried messing with the .lua without success =(
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