Category: Unit Mods
Addon Information
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Slakah's Portal Bug Reports Feature Requests
Author:
Version:
1.8
Date:
08-05-2009 12:42 PM
Size:
999 b
Downloads:
4,620
Favorites:
41
MD5:
Pictures
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Status Colour in action
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Colouring Party Frames
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Status Colour without Status Quo
Click to enlarge
Raid
StatusColour
Description
Recolours the default healthbars depending on class.

Now with ClassColor support
  Change Log - StatusColour
Changelog
1.8 - Removed addon loader support thus fixing a bug, addon loader is more trouble than it's worth for this mod.
1.71 - toc update
1.7 - Added ClassColors support.
1.6 - Added hook for "HealthBar_OnValueChanged".
1.5 - Now uses hooksecurefunc() to hopefully prevent taint
1.4 - Slight Optimization
1.3 - Hopefully fixed a bug (fingers crossed)
1.2 - Release
  Optional Files - StatusColour
File Name
Version
Size
Author
Date
Type
1.8
803B
04-15-2009 09:00 AM
Patch
  Archived Versions - StatusColour
File Name
Version
Size
Author
Date
1.71
1kB
Slakah
08-05-2009 09:56 AM
1.7
902B
Slakah
02-16-2009 05:04 AM
1.6
885B
Slakah
10-16-2008 03:01 PM
  Comments - StatusColour
Post A Reply Comment Options
Old 08-25-2009, 08:08 AM  
marvellos
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
great addon, keep up the good work!
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Old 07-23-2009, 07:56 AM  
Slakah
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 753
File comments: 132
Uploads: 25
Quote:
Originally posted by sakurakira
How did you get the texture to look flat, as in your second screenshot?
Set the texture to something I can't remember now . Maybe go through all the textures in StatusQuo (although I think I may have used a seperate texture via shared media)
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Old 07-22-2009, 08:51 AM  
sakurakira
A Deviate Faerie Dragon
 
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Forum posts: 13
File comments: 10
Uploads: 3
How did you get the texture to look flat, as in your second screenshot?
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Old 04-13-2009, 12:56 PM  
Imithat
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 13
File comments: 90
Uploads: 2
i only need the colour class on the player/target unit frames but not in the group frames. where i do this?

/edit: Ok Slakah helps me in this post. Thanks a lot
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Last edited by Imithat : 04-13-2009 at 05:39 PM.
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Old 02-17-2009, 05:15 AM  
zuximus
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 5
Uploads: 1
This might be an answer, I wish...

Quote:
Originally posted by Squiddy0
There a way to get Mana to Display the Class Color instead of the Health Bar?
local function hook_mana(statusbar, unit)
if ( not statusbar ) then return end
if UnitIsPlayer(unit) and UnitIsConnected and unit == statusbar.unit and UnitClass(unit) then
_, class = UnitClass(unit)
colour = RAID_CLASS_COLORS[class]
statusbar:SetStatusBarColor(colour.r, colour.g, colour.b)
end
end

hooksecurefunc("UnitFrameManaBar_Update", hook_mana)

Last edited by zuximus : 02-17-2009 at 05:17 AM.
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Old 11-16-2008, 05:55 PM  
vedran
A Murloc Raider
 
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Forum posts: 5
File comments: 13
Uploads: 0
This is the exact addon i've been looking for ages! And finally I decided - screw it, im gonna make it myself; While researching xml/lua events to color the health bars i stumbled upon this.

You sir win the internet!
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Old 11-06-2008, 08:18 PM  
Aschker
A Kobold Labourer

Forum posts: 0
File comments: 51
Uploads: 1
For some reason im getting my healthbars colored green again after the units health deflicts or increases... very annoying :S known issue?
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Old 11-01-2008, 10:36 AM  
Squiddy0
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 3
File comments: 69
Uploads: 3
There a way to get Mana to Display the Class Color instead of the Health Bar?

Quote:
local UnitIsPlayer, UnitIsConnected, UnitClass, RAID_CLASS_COLORS =
UnitIsPlayer, UnitIsConnected, UnitClass, RAID_CLASS_COLORS
local _, class, colour

local function hook(statusbar, unit)
if UnitIsPlayer(unit) and UnitIsConnected and unit == statusbar.unit and UnitClass(unit) then
_, class = UnitClass(unit)
colour = RAID_CLASS_COLORS[class]
statusbar:SetStatusBarColor(colour.r, colour.g, colour.b)
end
end

hooksecurefunc("UnitFrameHealthBar_Update", hook)
hooksecurefunc("HealthBar_OnValueChanged", function(self)
hook(self, self.unit)
end)
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Old 10-30-2008, 12:43 PM  
blindmanwalking
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 8
Uploads: 2
I really like this mod a lot. It enables use of the default Blizzard frame which in the end saves on mod taxation.

Combine this mod with Moveanything, MoPage (actionbar toggle mod) ,eCastingbar, and Grid to get a simple, effective, non-memory demanding set-up.
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Old 11-16-2007, 08:45 AM  
Slakah
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 753
File comments: 132
Uploads: 25
Quote:
Originally posted by Mikma
After my friend invited me into a party and I joined, I got this error:

StatusColour.lua: line 11: attempt to index field '?' (a nil value)
Ill be uploading a fix for that today
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Old 11-15-2007, 08:58 PM  
mikma
An Aku'mai Servant
 
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Interface Author - Click to view interfaces

Forum posts: 36
File comments: 173
Uploads: 25
After my friend invited me into a party and I joined, I got this error:

StatusColour.lua: line 11: attempt to index field '?' (a nil value)
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Old 11-15-2007, 11:41 AM  
disiz
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 17
File comments: 74
Uploads: 3
Definatley going to try this! Thanks!
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