| Updated: | 10-26-08 01:23 AM |
| Created: | unknown |
| Downloads: | 135,558 |
| Favorites: | 84 |
| MD5: |

Each entry in this table defines a single macro sequence akin to the
/castsequence command. Take the following macro, for example:
/castsequence reset=alt/10 Immolate, Corruption, Curse of Agony
This can be represented as follows:
WarlockStarter = {
reset = {
alt = true,
seconds = 10
},
"/cast Immolate",
"/cast Corruption",
"/cast Curse of Agony"
},
The easiest way to trigger a sequence is to /click it in a macro. The button's
name is the same as the sequence (so be sure to choose a unique name). For the
example above, the /click macro would be:
/click WarlockStarter
Alternatively, you can set a key binding to the button with a one-time command
like:
/run SetBindingClick("CTRL-5", "WarlockStarter") SaveBindings(GetCurrentBindingSet())
The first time you click the button, it will run the first command in the
sequence. Each subsequent click will advance to the next one until it reaches
the end, in which case it will reset to the beginning. Like the /castsequence
command, the sequence will also reset if you die.
The reset entry is optional, but every sequence must have a list of macros. Each
item in the list can be an entire macro of unlimited size (meaning this addon
can also be used for extended macros). Use Lua's long string syntax to make
editing easier (be sure to align it with the left column or they will not be
seen as slash commands):
MageSequence = {
[[
/say Hello
/wave
]],
[[
/use Talisman of Ephemeral Power
/cast Arcane Power
/cast Presence of Mind
/cast Pyroblast
]]
}
Alternatively, you can use one-line strings with \n to separate the lines.
The reset entry can contain any combination of the following items:
alt - boolean
Reset the sequence when you run it while holding alt.
ctrl - boolean
Reset the sequence when you run it while holding ctrl.
shift - boolean
Reset the sequence when you run it while holding shift.
combat - boolean
Reset the sequence when you enter or leave combat.
seconds - number
If specified, the sequence will reset after the given amount of time. If the
sequence is advanced before the time is up, the timer will be restarted. A
time of 0 is the same as not specifying a time.
cycle - number
Instead of returning to the beginning when you click past the end, you can use
cycle to repeat some number of macros at the end of the sequence. For example,
if you have 6 macros and a cycle of 3, it will use them in the order 1, 2, 3,
4, 5, 6, 4, 5, 6, 4... Any other reset condition (including the implied death
reset) will return the sequence to 1.
![]() |
Comment Options |
|
|
||
|
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
is this macro just so you can continuously click the same button to cast a sequence of spells? at first i thought it was to cast multi spells with one button
![]() ive been looking for a while now, can anyone direct me to an addon that will multi cast with one button? (if there is such a thing) |
|
|
|
|
|
|
can some one fix this addon
Last edited by kazaakmX : 03-02-11 at 06:26 AM.
|
|
|
|
|
|
|
|
No. I am no longer maintaining my addons as of March 2009. See the news post on my portal page.
http://www.wowinterface.com/portal.php?uid=17646
Last edited by Cogwheel : 01-07-11 at 05:18 PM.
|
|
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 1
File comments: 20
Uploads: 0
|
Update
any plans on an update for this?
|
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 19
Uploads: 1
|
Re: FYI
I mainly use this addon in conjunction with TrinketMenu to fire my dps trinkets asap and swap them when they are on cooldown.
I also use this addon to fire off abilities whenever they are available and was disappointed that the new Rocket Belt racial (Goblin) seems to stop this guy in his tracks. :-( It still works for most other things... |
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 1
File comments: 5
Uploads: 0
|
FYI
I know there hasnt been a lot of activity of late, but just letting you know I still use the hell outta this mod. It comes in so handy. A couple items to verify with those who might be using it for the first time :
1) The 3.x wow seems to have broken the reset time feature. So make sure not to have "seconds=xx" in your reset={} section. 2) Some mods quietly interfere with the proper operation of MacroSequence, you will just have to keep an eye out for them. I know that if any of you use AVRE, the r69 version of AVRE (Options) portion of the mod renders MacroSequence useless for some reason (Your macros just stop working, no error - nothing). All I can figure is that some functionality in the Ace3 libraries might get in the way. Thanks again Cog! |
|
|
|
|
||
|
A Kobold Labourer
Forum posts: 1
File comments: 28
Uploads: 0
|
Last edited by Ajuga : 02-19-09 at 03:00 AM.
|
|
|
|
|
|
|||
|
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
Getting an error since 3.0.8
|
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
Hi cogwheel
I love this addon and I registered to post this comment.. I really wish for just two tiny things though. Is it possible to expand the addon just a little more so that this creates a visible, clickable button for each macrosequence, so I can see the icon for the spell it plans to cast next in line? Is it possible to include the global cooldown in this so macrosequence macros can be pounded a little more safely? I also have a question about the secure headers thing... is it possible to update the button in combat? I really, REALLy, REALLY want a sort of macro for my death knight that will work out like " if target is in melee range, cast Plague Strike, if not, try to Icy Touch". With my own clumsy cavewoman fumbling in lua I can do an addon that can return which spell is in range, but since the EditMacro function seems to be prevented during combat, I cant realize this logic into anything useful in gameplay... it really sucks :/ |
|
|
|
|
||
FWIW, Blizzard doesn't really want their game played by mindless button mashing (hence all the changes in 2.0). While castsequence does indeed progress based on spell success, it has plenty of other limitations which provide a bit of balance. Since they have complete control over the way /castsequence operates, they can give you as much or as little power as they feel is appropriate. As far as the future of MacroSequence, I could easily see Blizzard adding "unit change" support (which would allow reset=target). Spell success on the other hand... not so much. There are too many other things we know they don't want us doing with that kind of information.
Last edited by Cogwheel : 10-30-08 at 09:04 AM.
|
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
Yep, im spamming. not holding position is bad
is there any way to make it? |
|
|
|
|
|||
|
|||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
My Sequences.lua
Code:
MacroSequence = {}
MacroSequence.sequences = {
RetDPS = {
reset = {
combat = true
},
[[
/run MikSBT.DisplayMessage("** 1. Judgement of Light **")
/cast Judgement of Light
]],
[[
/run MikSBT.DisplayMessage("** 2. Crusader Strike **")
/cast Crusader Strike
]],
[[
/run MikSBT.DisplayMessage("** 3. Divine Storm **")
/cast Divine Storm
]],
[[
/run MikSBT.DisplayMessage("** 4. Consecration **")
/cast Consecration
]],
[[
/run MikSBT.DisplayMessage("** 5. Crusader Strike **")
/cast Consecration
]],
[[
/run MikSBT.DisplayMessage("** 6. Judgement of Light **")
/cast Judgement of Light
]],
[[
/run MikSBT.DisplayMessage("** 7. Divine Storm **")
/cast Divine Storm
]],
[[
/run MikSBT.DisplayMessage("** 8. Crusader Strike **")
/cast Crusader Strike
]],
[[
/run MikSBT.DisplayMessage("** 9. Judgement of Light **")
/cast Judgement of Light
]],
[[
/run MikSBT.DisplayMessage("** 10. Consecration **")
/cast Consecration
]],
[[
/run MikSBT.DisplayMessage("** 11. Crusader Strike **")
/cast Crusader Strike
]],
[[
/run MikSBT.DisplayMessage("** 12. Divine Storm **")
/cast Divine Storm
]],
[[
/run MikSBT.DisplayMessage("** 13. Judgement of Light **")
/cast Judgement of Light
]],
[[
/run MikSBT.DisplayMessage("** 14. Crusader Strike **")
/cast Crusader Strike
]],
[[
/run MikSBT.DisplayMessage("** 15. Consecration **")
/cast Consecration
]],
},
}
|
|
|
![]() |
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.