Addon Info.
Archived (10)
Comments (70)
  Category: Graphic UI Mods
Addon Information
Works with Patch 2.4
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Author:
Version:
1.7a
Date:
03-28-2008 11:26 AM
Size:
16.84 Kb
Downloads:
323,722
Views:
37,417
Favorites:
221
MD5:
Pictures
MBF in default
Click to enlarge
MBF horizontal below the minimap
Minimap Button Frame   Popular!
Rate: 5 out of 5 with 9 votes  
This little addon will gather up all of your addon minimap buttons and put them into a movable frame.

Features

- Add or Remove almost any minimap button
- Multiple Sorting Options
- Collection of Blizzard Buttons
- Collect only the buttons you want
- Background Color can be changed from the config screen
- Hide most of the Blizzard Minimap Icons
- Fubar and Titanbar Support
- Key Bindings

New Features in Version 1.7a

- TOC Update for 2.4
- Gathermate Incompatability Fixed
- Locked Color Issues Fixed
- Minimap Button being dragged offscreen Fixed
- Notes Minimap Button Incompatability Fixed

Future Features

- Ability to Choose the order of the buttons on the Frame
- Show on mouse over hide on mouse out
- Minimap Button Support for minimap shapes other than round

Known Issues

Metamap minimap button is incompatable due to the way it is handled in the addon.

Trinity Bars minimap button is incompatable.

Bigfoot minimap button is partially incompatable due to it's drag handling.

The addon does not grab button that do not have a name currently.

Currently discovered addons that are this way are:

CT Mod ( For information on how to fix that see the CT_Mod fix text file included in the addon package.)
Enchantrix (Part of Auctioneer Advanced)

The Blizzard buttons that only show up under certain conditions, (battleground, LFG) will only display on the Frame when they are shown normally and active scanning is enabled. Otherwise they will apprear on the minimap when they are shown. This also prevents me from keeping them hidden. I may add active hiding to them. I'll also add grayed out buttons for them like the mail icon if it's wanted.

The Add feature is a little more powerful than I originally expected. So you can accidentally grab things that you didn't expect to be able to. (Other Addons) I've tried to protect the blizzard interface features and a couple other things, but let me know if you can grab something that you don't think you should be able to. If you do accidentally add something to the bag you can always remove it.

As always your feedback is more than welcome!
  Archived Versions - Minimap Button Frame
File Name
Version
Size
Author
Date
1.7
16.60 Kb
Bachlott
01-17-2008 08:48 AM
1.6
14.97 Kb
Bachlott
01-11-2008 02:01 PM
1.5
14.17 Kb
Bachlott
01-09-2008 10:05 PM
1.4
13.45 Kb
Bachlott
01-04-2008 11:41 PM
1.3a
11.18 Kb
Bachlott
12-23-2007 08:19 PM
1.3
10.97 Kb
Bachlott
12-20-2007 11:04 AM
1.2
10.60 Kb
Bachlott
12-12-2007 03:26 PM
1.1a
9.73 Kb
Bachlott
12-11-2007 07:19 PM
1.1
9.58 Kb
Bachlott
12-09-2007 09:04 AM
1.0
9.29 Kb
Bachlott
12-07-2007 04:17 PM
  Comments - Minimap Button Frame
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Old 04-22-2008, 03:07 PM  
elladine
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
i really like this addon, but there are two buttons it won't put in the frame, and that's ok, but they kinda just disappear. sometimes they come back sometimes they don't. one is recipe radar and the other is fishing buddy. i just want them to not keep disappearing if they can't fit into the frame. any ideas?

Edit: another thing that happens alot i've noticed is that i'll log in and nothing will be in the frame. i have to /reloadui to fix it. and it happens when i switch characters, more often that not, also. it's not a huge deal really, cause i know how to fix it, but just thought i'd mention it.

Last edited by elladine : 04-24-2008 at 10:42 PM.
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Old 04-16-2008, 10:40 PM  
Sepioth
A Cobalt Mageweaver
Interface Author - Click to view interfaces

Forum posts: 207
File comments: 39
Uploads: 2
Re: ?

Quote:
Originally posted by Lightor
I have a Request, I would love it if you could have some minimap icons not put in the frame and stay on the minimap, I like having some of my buttons right there. Thanks!
Put your mouse cursor over any button and type "/mbf remove" press enter when the mouse is over the button you want to remove from the frame. It will return to the minimap.

"/mbf add" places it back in the frame.
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Old 04-11-2008, 06:43 PM  
Lightor
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
?

I have a Request, I would love it if you could have some minimap icons not put in the frame and stay on the minimap, I like having some of my buttons right there. Thanks!
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Old 04-08-2008, 06:48 PM  
gothicknight
A Deviate Faerie Dragon

Forum posts: 12
File comments: 30
Uploads: 1
Quote:
Originally posted by Tenson
I just saw this and it looks really neat.

Question/Request:

1. Is it possible to make an anchor bar with "+" and "-" for expand/minimize?

2. Is it possible to support Cycircled? (Or is that up to individual addon?)
The cyCircle option is up to the Author of cyCircled and only really supports bar based addons (maybe a few non-bar addons)
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Old 04-05-2008, 01:24 AM  
Phatrik
A Kobold Labourer
 
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Forum posts: 0
File comments: 2
Uploads: 0
It would be great if one could hide the circled default frames around the minimap-buttons, they're like a thorn in my eye.

Last edited by Phatrik : 04-06-2008 at 01:28 AM.
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Old 03-28-2008, 01:42 PM  
Tenson
A Fallenroot Satyr

Forum posts: 25
File comments: 67
Uploads: 0
I just saw this and it looks really neat.

Question/Request:

1. Is it possible to make an anchor bar with "+" and "-" for expand/minimize?

2. Is it possible to support Cycircled? (Or is that up to individual addon?)
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Old 03-28-2008, 08:14 AM  
Bachlott
A Defias Bandit
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 26
Uploads: 1
Quote:
Originally posted by st0nedpenguin
Hi,

Is there any way to persuade this addon to save settings non character specific?

It's currently saving in the character savedvariables, I'd love an option for it to save in the account savedvariables if at all possible.
Right now it's only setup to save per character, becase a lot of people I know run completely different sets of addons on each of their characters so it made more sense to do it that way.

If that's something you'd really like to see I can look into how much work it would be to include both.
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Old 03-12-2008, 01:27 PM  
st0nedpenguin
A Kobold Labourer
 
st0nedpenguin's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 23
Uploads: 5
Hi,

Is there any way to persuade this addon to save settings non character specific?

It's currently saving in the character savedvariables, I'd love an option for it to save in the account savedvariables if at all possible.
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Old 01-17-2008, 05:03 PM  
Bachlott
A Defias Bandit
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 26
Uploads: 1
lol don't worry about it. I should have caught that error in the first place. I'd rather see bugs that pop up when people do things I never expected. I could probably be a bit clearer in the information I have posted on the website.
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Old 01-17-2008, 04:02 PM  
Syxx
A Chromatic Dragonspawn
 
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Forum posts: 179
File comments: 29
Uploads: 0
Quote:
Originally posted by Bachlott
Yeah to remove a button you have to put the cursor over the button you want to remove. Then either use the command line option or the keybinding. This is because MBF attempts to remove the item under the cursor.
*sigh* Well don't I feel like a complete retard.
I'm so used to seeing the instructions listed on the webpage for the mod it never occurred to me to look in the mod folder for a readme.
I apologize for the sheer stupidity of that and posting that error.
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Old 01-17-2008, 03:28 PM  
Bachlott
A Defias Bandit
 
Bachlott's Avatar
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 26
Uploads: 1
Yeah I've seen that. It's because of the way the fishing buddy minimap icon is done and the way that I grab the buttons. I'm hoping to make some changes to the way that the buttons are grabbed in a future version.
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Old 01-17-2008, 02:43 PM  
knigitz
A Murloc Raider

Forum posts: 5
File comments: 16
Uploads: 1
Fushing Buddy tooltip floats above the minimap, probably not a problem with this mod -- but is there anyway to fix that?
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Old 01-17-2008, 09:10 AM  
Bachlott
A Defias Bandit
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 26
Uploads: 1
Yeah to remove a button you have to put the cursor over the button you want to remove. Then either use the command line option or the keybinding. This is because MBF attempts to remove the item under the cursor.
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Old 01-16-2008, 10:11 AM  
Syxx
A Chromatic Dragonspawn
 
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Forum posts: 179
File comments: 29
Uploads: 0
Quote:
Originally posted by Bachlott
Hmmm.... I'm not having any problems with the trinity button anymore. It's been working fine. What version of MBF are you using? Also remember that some addons will gray out their button during combat, and the fact that I try to keep the buttons from moving on the frame could mess things up.

I've seen the weird thing with the moving. It usually happens after I've messed with one of the buttons on the frame that for some reason doesn't want to fully cooperate. The biggest issue is that very few addons handle their buttons in the same way. Some people try to stuff all of the functionality into one function, some seem to think that they need to continually make sure that their minimap button is where they put it. It's almost as if they specifically don't want addons such as mine to move their button.

I haven't run into the lock issue before, but I don't usually keep mine locked. I'll see what I can find on that. I have a couple of ideas on what that might be.

EDIT:

I looked at the error you received when trying to remove the button. It basically looks to be that whatever you had your mouse over at the time, didn't have a named parent. AKA something funky that should never happen. But I've added another check to the remove to try and catch the only item I know of that doesn't have a parent. (WorldFrame)
I am using the latest version you have here.

The move thing is very intermittent as I mentioned. I can't seem to get any kind of way to reliably replicate it. Sorry.

The planned features look nice.

I removed my SVs and the locking issue seems to have magiced away. So perhaps something in my savevariables for MBF was causing some funky behavior.

I saw your post and tried to remove the button again just to see what would happen and made a note of were my cursor was. Same error and my cursor was in the middle of the screen. So "worldframe" it is. Pesky worldframe anyway!

Thanks for the fast reply.
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Old 01-16-2008, 08:59 AM  
Bachlott
A Defias Bandit
 
Bachlott's Avatar
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 26
Uploads: 1
Hmmm.... I'm not having any problems with the trinity button anymore. It's been working fine. What version of MBF are you using? Also remember that some addons will gray out their button during combat, and the fact that I try to keep the buttons from moving on the frame could mess things up.

When I was trying to get most of the buttons the same size, I messed around with a little different way of grabbing the buttons. In most cases it worked wonderfully and fixed some small incompatibility issues I've had. But unfortunately it seemed to break the atlas button and the SW_Stats button. I plan on going back and messing with it some more, but thought it would be better to make the addon more feature complete than trying to improve functionality of things that worked pretty well already.

I've seen the weird thing with the moving. It usually happens after I've messed with one of the buttons on the frame that for some reason doesn't want to fully cooperate. The biggest issue is that very few addons handle their buttons in the same way. Some people try to stuff all of the functionality into one function, some seem to think that they need to continually make sure that their minimap button is where they put it. It's almost as if they specifically don't want addons such as mine to move their button.

I haven't run into the lock issue before, but I don't usually keep mine locked. I'll see what I can find on that. I have a couple of ideas on what that might be.

For version 1.7 I have the following features planned and almost finished.

- Multiple Sort selections (Blizz Buttons first, Blizz Buttons Last, Standard Alpha) Done
- Redesigned Options Screen Done
- Ability to show / hide individual Blizz minimap buttons (voice, zoom, worldmap, mail, LFG, Battleground, Tracking, GameTime)
- Fixed an incompatibility with the Bigfoot Addon Done
- Fixed an error with Keybinding Done

Version 1.8 planned

- Manual Button Sorting (drag and drop on the frame)

EDIT:

I looked at the error you received when trying to remove the button. It basically looks to be that whatever you had your mouse over at the time, didn't have a named parent. AKA something funky that should never happen. But I've added another check to the remove to try and catch the only item I know of that doesn't have a parent. (WorldFrame)

EDIT 2:

Finished Redesign of Options Screen

Last edited by Bachlott : 01-16-2008 at 10:11 PM.
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