UFE on player, party, target, and target of target
Trav's Unit Frame Extensions
Tired of hovering over your target or your party members to see what their class is? Well, Trav's Unit Frame Extensions adds class icons to the Blizzard Unit Frames so you can see their class at a glance! It also adds level information to party member frames, can make health bars colored, can hide or show the resting and in-combat indicators, and do more! Check the README for full info.
You can configure which frames will be modified by clicking the class icon added to the player frame, or by using the command "/tufe".
Change Log - Trav's Unit Frame Extensions
- internal changes, simplifying how colored health works and fixing another bug with colored health
Optional Files - Trav's Unit Frame Extensions
Sorry, there are currently no optional files available.
Originally posted by Teazle Confirmed. Only tried a log and relog so far.
Cool. I think I got it figured out; I'll put up 1.3.2 with a fix tomorrow.
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new suggestion: a scrolling timer-thingie for showing when mana is again starting to regenerate (like PitBull has, scrolling from left to right on mana bar)
I'll have to give PitBull a download and see it -- not understanding from just that description. Thanks, though!
new suggestion: a scrolling timer-thingie for showing when mana is again starting to regenerate (like PitBull has, scrolling from left to right on mana bar)
Originally posted by Teazle hehe, sorry, the error message is gone, but toggling the option doesn't do squat.
Just tested on my wife's machine, and the first time, it didn't work, but if I logged out and back in, it did. Can you try it again and see if it's working for you now? I'm going to check through the code and see if I can figure out why it wouldn't work on the first login with it...
Originally posted by efindel Okay, note to self: before releasing a new version, delete my saved options and test to make sure it'll work on a "fresh" system.
1.31 is now up, with the issue fixed. Give it a try, please. :-)
Oh... and thanks for actually reporting problems! It's amazing how few people do....
hehe, sorry, the error message is gone, but toggling the option doesn't do squat.
Originally posted by efindel Got a few of your suggestions implemented in the new version, Teazle. It may be a month or so before I can get the next update out, but my next goals are showing party buffs and damage text in the portrait for party members.
sweet, but I'm afraid i must point out:
Fading of Health does not work (this is most likely related to the line 368 global indexing error tossed at login: UFE.ua:368: attempt to index global 'UFE_Options' (a nil value)
However, FocusFrame error is indeed gone good to see an update, thank you
edit: also: a versionlist on site would be nice, though not required
Got a few of your suggestions implemented in the new version, Teazle. It may be a month or so before I can get the next update out, but my next goals are showing party buffs and damage text in the portrait for party members.
Show castbars for party-members and their pets.
Option to lock movement of Blizzard Raid-pullout frames.
Range-fadeout option for Raid and party frames, possibly allow the player to select range (for example in range of the healign wave spell)
My bad, Didn't post the whole function. Now SmoothHealth enables WoW to use a fading for the healthbar, making it go from green to yellow to orange to red in a scaling way as the health diminishes, this function exists within wow by default, but is not ever activated, please see http://www.curse.com/downloads/details/1727/
Originally posted by Teazle Any chance for brDamageText add-in/replacement? I'm thinking of seeing Heal and Damage taken shown in portraits, This added also on the raidframes would be heaven. (I use a very very minimalistic UI atm, and love it.)
I think this shouldn't be hard to add, so sure.
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Also, any chance to have the buff-stack shown on party frames? (ex. i cast Earth Shield on party member 3. I see only "Earth Shield" buff, but no count. However if i mark the player, i see the buff count in TargetFrame)
I'd thought about doing that before, and likely will add it.
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edit1: On first load of addon:
Interface\AddOns\UFE\UFE.lua:216: attempt to index a nil value
Hmm... do you have FocusFrames installed? I'm wondering if that's it trying to show the class icon for the Focus, when it's not there...
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edit2: I'd also positively LOVE a feature to enable me to remove the "Zzz" and combat-icon over level on my own portrait, but maybe that is just me
The "Zzz" I'd definitely like to remove. I'll add that. I'll probably add removing the combat icon as an option as well, while I'm at it.
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edit3: You do not account for other classes, like critters, demons etc, on Target frame, that would be awesome, maybe "steal" the icons from ClassIcons Addon?
I can see where that could be useful. I'll give it some serious thought, but won't promise anything yet. I'll have to download ClassIcons and see what icons they're using -- if it's their original art, rather than taken from Blizzard's art, I won't want to use it without permission.
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also, option for smoothhealth would be nice
function X_OnValueChanged(value, smooth)
X1_OnValueChanged(value,true);
end
Okay... no idea what you're getting at there. What is "smoothhealth"? A Google search just gives me some pages with ACE code, and I have no intention of ever converting to ACE...
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Showing buffs Like MarsPartyBuffs for PartyFrames would also be awesome, 1 mod to rule them all
-more edits sure to follow-
Google isn't turning up any links to MarsPartyBuffs for me -- just your mention of it and one other, in a different forum. Can you provide a link, or tell me what it does that you like?
Any chance for brDamageText add-in/replacement? I'm thinking of seeing Heal and Damage taken shown in portraits, This added also on the raidframes would be heaven. (I use a very very minimalistic UI atm, and love it.)
Also, any chance to have the buff-stack shown on party frames? (ex. i cast Earth Shield on party member 3. I see only "Earth Shield" buff, but no count. However if i mark the player, i see the buff count in TargetFrame)
edit1: On first load of addon:
Interface\AddOns\UFE\UFE.lua:216: attempt to index a nil value
edit2: I'd also positively LOVE a feature to enable me to remove the "Zzz" and combat-icon over level on my own portrait, but maybe that is just me
edit3: You do not account for other classes, like critters, demons etc, on Target frame, that would be awesome, maybe "steal" the icons from ClassIcons Addon?
also, option for smoothhealth would be nice
function X_OnValueChanged(value, smooth)
X1_OnValueChanged(value,true);
end
Showing buffs Like MarsPartyBuffs for PartyFrames would also be awesome, 1 mod to rule them all
-more edits sure to follow-