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haste's Portal Bug Reports Feature Requests
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Version:
1.10
Date:
12-10-2008 08:03 AM
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3.71 Kb
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Butsu   Popular! (More than 5000 hits)
Butsu is a small replacement for the default loot frame. It supports showing more than four items, and has a slick look. It doesn't have any settings, except the that it obeys the "Open loot frame at mouse".

You can move the frame by holding down <Alt> and clicking on the title.

Note: Unstable versions located at: here.
  Change Log - Butsu
Changes from 1.9
- Master loot works yet again.

Changes from 1.8
- Fix CursorUpdate errors.

Changes from 1.7
- Master loot should work properly again.

Changes from 1.6
- Now works with WoTLK.

Changes from 1.5
- Fixed a typo which possibly prevented master looting from working.

Changes from 1.4
- Snap to mouse updated to work in 2.4
- TOC bumped to 2.4.

Changes from 1.3
- <Esc> now has the same behavior as the default loot frame. This fixes the issue with containers acting oddly.

Changes from 1.2
- Changed frame strata to HIGH and enabled toplevel. Should prevent it from hiding behind every other frame.

Changes from 1.1
- Fixed display of empty corpses.

Changes from 1.0
- Fixed the snap to mouse code. It will no longer float far above the mouse.
- Item name now inherits the GameFontWhite instead of using STANDARD_TEXT_FONT locked to 10 in size.
- Moved locales into loot.lua.
  Optional Files - Butsu
Sorry, there are currently no optional files available.
  Comments - Butsu
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Old 09-09-2009, 02:01 PM  
haste
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Re: Announce?

Quote:
Originally posted by DonTristan
One thing I lack that I use quite a lot is the option to Announce loot. Just a listing of what is in the loot frame to guild or raid etc.

Any chance of something like XLoot's announce appearing in Butsu?
Butsu itself will probably never contain any announce feature. It's really something that has to be added externally imo. I could write something up for it, but it wouldn't have much priority on my schedule right now.
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Old 09-09-2009, 01:02 PM  
DonTristan
A Kobold Labourer

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Thumbs down Announce?

One thing I lack that I use quite a lot is the option to Announce loot. Just a listing of what is in the loot frame to guild or raid etc.

Any chance of something like XLoot's announce appearing in Butsu?
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Old 08-14-2009, 02:40 AM  
Goncyn
A Defias Bandit

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Outstanding mod, Haste. I got fed up with XLoot and this is the perfect replacement. Thanks!
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Old 07-27-2009, 09:33 AM  
trclocke
A Kobold Labourer
Interface Author - Click to view interfaces

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I just wanted to post a quick thank you. Butsu is incredibly solid and I was very glad to find it. This is how the loot window should have always looked and functioned.
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Old 07-22-2009, 10:30 PM  
dragonflyy
A Murloc Raider
 
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Why doesn't right click work at all? Is there something in your script that prevents it? (Not just master loot, but at all.) Default frame, when you right click it loots the item. Just used to that and was wondering why it doesn't work.

Last edited by dragonflyy : 07-23-2009 at 09:44 PM.
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Old 07-12-2009, 12:02 AM  
kimboslice
A Defias Bandit

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Gotcha.

Nevertheless, this is one of my favorite addons and I wish to thank you.

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Old 07-10-2009, 02:20 PM  
haste
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Quote:
Originally posted by kimboslice
This isn't on your github, as with a lot of other addons you had before.

Dropping it?
It isn't. I just put stuff that people request / I've had time to make a change to on my github.
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Old 07-10-2009, 02:11 PM  
kimboslice
A Defias Bandit

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This isn't on your github, as with a lot of other addons you had before.

Dropping it?
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Old 06-03-2009, 01:03 AM  
haste
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Quote:
Originally posted by xtoq
What's the status with this master looting problem? Is this a common issue or is this something specific to a few people's installations? Looking to try this out, but I don't want to have to reload my UI in the middle of a raid if possible.
The master looting works fine. It's however only bound on the left-mouse button and not the right. This seems to confuse people quite a lot however. It's something that will be fixed in the future, but right now it isn't a priority due to time constrains.

I use master looting myself several times a week, so unlike before its always tested now .
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Old 06-02-2009, 06:34 PM  
xtoq
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What's the status with this master looting problem? Is this a common issue or is this something specific to a few people's installations? Looking to try this out, but I don't want to have to reload my UI in the middle of a raid if possible.
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Old 04-28-2009, 01:46 AM  
shinchih2001
A Kobold Labourer

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it's very good UI
but i'm use 1280*1024
so the frame is too small for me
i don't know how to change the frame scale
would you mind post how to do??
thanks very much!!

Last edited by shinchih2001 : 04-28-2009 at 01:48 AM.
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Old 04-21-2009, 03:33 AM  
neverg
A Kobold Labourer

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Quote:
Originally posted by czokalapik
Master Looter doesn't work with butsu.
I'm left-clicking an item, choosing who should i give it to, and click... and click... and click... and diable butsu and reload ui :/
I'm not able to distribute loot with butsu.
I had same problem here. Couldn't distribute loot because Right Click on Master Looter didn't work at all. Had to disable Butsu and reload UI in order to do loot in Ulduar.

I have Butsu latest Version.

Addons I'm using:

http://i43.tinypic.com/o7644y.jpg
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Old 04-11-2009, 09:22 AM  
haste
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Quote:
Originally posted by orirgv
I'm just wondering, since I just got to the whole thing of .lua files, how would i be able to change the position on the loot panel? 'Cause currently its over my raid frames...
Just hold down <Alt> and click the border/title to move it.
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Old 04-11-2009, 09:17 AM  
orirgv
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I'm just wondering, since I just got to the whole thing of .lua files, how would i be able to change the position on the loot panel? 'Cause currently its over my raid frames...
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Old 04-04-2009, 08:08 PM  
daf
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Well I tried it myself and the following change seems to work
Code:
at 150 replace:
addon:SetScript("OnMouseDown", function(self) if(IsAltKeyDown()) then self:StartMoving() end end)

with:
addon:SetScript("OnMouseDown", function(self) if(IsAltKeyDown()) then self:StartMoving() else if(IsControlKeyDown()) then self:Hide() end end end)
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