Category: Chat Mods
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Version:
1.3
Date:
01-31-2009 06:59 AM
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Fane   Popular! (More than 5000 hits)
Fane is a small add-on to make the chat tabs look slightly more appealing. The tabs will always be shown on ChatFrame1 (that's the one where you can have more than one tab).

There are zero configurations for this add-on.
  Change Log - Fane
Changes from 1.2
- Should no longer error when trying to close chat frames.

Changes from 1.1
- Updated to work on 3.0.

Changes from 1.0
- Set TOC version to 2.4.
  Optional Files - Fane
Sorry, there are currently no optional files available.
  Archived Versions - Fane
File Name
Version
Size
Author
Date
1.2
2kB
haste
10-16-2008 02:27 PM
  Comments - Fane
Post A Reply Comment Options
Old 01-22-2010, 10:51 AM  
haste
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Forum posts: 442
File comments: 235
Uploads: 26
It's a diff, plus means line added, minus means line removed.
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Old 01-22-2010, 10:49 AM  
Nastymind
A Kobold Labourer

Forum posts: 0
File comments: 3
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Thanks for your quick reply.

I tried to put this code after :
local event = CreateFrame"Frame"
local dummy = function() end
local inherit = GameFontNormalSmall
But nothing happened.

In the same way, I tried at the end of the code, after :
local flash = _G[v:GetName() .. 'TabFlash']
if(v == SELECTED_CHAT_FRAME) then
updateFS(tab, nil, nil, .64, .207, .933)
elseif(flash:IsShown()) then
updateFS(tab, nil, nil, 1, 0, 0)
else
updateFS(tab, nil, nil, 1, 1, 1)
end
end
end

FCF_ChatTabFadeFinished = dummy
end

event:SetScript("OnEvent", function(self, event, ...)
self[event](self, event, ...)
end)
event:RegisterEvent"PLAYER_LOGIN"

Where to put it in the code ? Thank you very much
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Old 01-19-2010, 11:12 AM  
haste
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Forum posts: 442
File comments: 235
Uploads: 26
Re: Fane fade effect

Quote:
Originally posted by Nastymind
Hi there,

Thanks for this great addon you made here, but I just have one or two little problems (or suggestion). I'm using Prat and the chat text fade after a certain amount of time, and I would like to have my chat frame entirely hidden (including chat tabs). Is it possible to make Fane fade let's say after 5sec, and make it reappearing with mouseover ?

I think there's some LUA coding to do, but I'm not very good with programming stuff...
Code:
diff --git a/tabs.lua b/tabs.lua
index ee3415d..e54f416 100644
--- a/tabs.lua
+++ b/tabs.lua
@@ -67,21 +67,12 @@ local rollCF = function()
                tab:SetScript("OnEnter", OnEnter)
                tab:SetScript("OnLeave", OnLeave)
 
-               tab.SetAlpha = dummy
                if(chat == SELECTED_CHAT_FRAME) then
                        updateFS(tab, nil, nil, .64, .207, .933)
                else
                        updateFS(tab, nil, nil, 1, 1, 1)
                end
                tab:GetHighlightTexture():SetTexture(nil)
-
-               if(chat.isDocked) then
-                       tab:Show()
-                       tab.Hide = dummy
-               else
-                       tab.SetAlpha = nil
-                       tab.Hide = nil
-               end
        end
 end
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Old 01-19-2010, 10:51 AM  
Nastymind
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Fane fade effect

Hi there,

Thanks for this great addon you made here, but I just have one or two little problems (or suggestion). I'm using Prat and the chat text fade after a certain amount of time, and I would like to have my chat frame entirely hidden (including chat tabs). Is it possible to make Fane fade let's say after 5sec, and make it reappearing with mouseover ?

I think there's some LUA coding to do, but I'm not very good with programming stuff...
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Old 12-30-2009, 11:32 AM  
haste
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Forum posts: 442
File comments: 235
Uploads: 26
Quote:
Originally posted by benregn
I have a few tabs defined, most only one or few letters. Now recently I cant click on two of the tabs in the middle and the click area for the two last one got moved a little bit to the right. Any ideas?
And it works fine without Fane enabled?
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Old 12-30-2009, 11:24 AM  
benregn
A Murloc Raider

Forum posts: 6
File comments: 6
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I have a few tabs defined, most only one or few letters. Now recently I cant click on two of the tabs in the middle and the click area for the two last one got moved a little bit to the right. Any ideas?
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Old 12-28-2009, 11:37 AM  
Jadessia
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File comments: 8
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ahh thanks cheers ;-)

here's the code i ended up with to make it work at bottom if others are intrested;

Code:
function FCF_SetTabPosition(chatFrame, x)
	local chatTab = _G[chatFrame:GetName().."Tab"];
 	chatTab:SetPoint("BOTTOMLEFT", chatFrame:GetName().."Background", "BOTTOMLEFT", x+2, -20);
end

Last edited by Jadessia : 12-28-2009 at 11:40 AM.
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Old 12-28-2009, 09:43 AM  
haste
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Uploads: 26
Just replace FCF_SetTabPosition with your own version that anchors like you want it to.
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Old 12-28-2009, 09:09 AM  
Jadessia
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Forum posts: 1
File comments: 8
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been trying to change the chat tab positions to bottom, but i can't seem to get it to work correctly,

cause yeah i'm currently using Chicchai to minimize and maximize, but its so damn annoying when the tabs goes up and down :P

think you could help me out with it Haste? or have a look?

tried this:

Code:
hooksecurefunc(ChatFrame1Tab,"SetPoint",function(_,_,parent) -- frame 1 --
	if (parent == "UIParent") or (parent == _G["UIParent"]) then
		ChatFrame1Tab:ClearAllPoints();
		ChatFrame1Tab:SetPoint("BOTTOM",UIParent,"BOTTOM",10,10);
	end
end);
but didn't exactly work ^^ but any help would be greatly apriciated.
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Old 12-19-2009, 11:51 PM  
Akirium
A Kobold Labourer

Forum posts: 0
File comments: 29
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Fane blocked from using SearchLFGLeave()
Count: 1

Call Stack:
[C]: in function `SearchLFGLeave'
Interface\FrameXML\LFRFrame.lua:389: in function `LFRBrowseFrame_OnUpdateAlways'
[string "*:OnUpdate"]:7: in function <[string "*:OnUpdate"]:1>

keep getting this.
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Old 12-03-2009, 08:11 AM  
Kazie
A Kobold Labourer

Forum posts: 1
File comments: 49
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How do you change the size of the tab text?
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Old 12-01-2009, 06:35 AM  
haste
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Forum posts: 442
File comments: 235
Uploads: 26
Quote:
Originally posted by Ross
U know what i could do to fix it or make it not show anymore? They keep popping up in my error frame.
Using a different error report add-on would be the thing to do.
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Old 11-28-2009, 01:15 PM  
Ross
A Cyclonian

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File comments: 59
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U know what i could do to fix it or make it not show anymore? They keep popping up in my error frame.
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Old 11-28-2009, 09:42 AM  
haste
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Those aren't errors.
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Old 11-28-2009, 09:38 AM  
Ross
A Cyclonian

Forum posts: 42
File comments: 59
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2 Errors I have been recieving.

Code:
Fane blocked from using AlwaysUpFrame3:Show()
Count: 50

Call Stack:
[C]: in function `Show'
Interface\FrameXML\WorldStateFrame.lua:186: in function `WorldStateAlwaysUpFrame_Update'
Interface\FrameXML\WorldStateFrame.lua:108: in function <Interface\FrameXML\WorldStateFrame.lua:101>
Code:
Fane blocked from using AlwaysUpFrame3:SetPoint()
Count: 37

Call Stack:
[C]: in function `SetPoint'
Interface\FrameXML\WorldStateFrame.lua:151: in function `WorldStateAlwaysUpFrame_Update'
Interface\FrameXML\WorldStateFrame.lua:108: in function <Interface\FrameXML\WorldStateFrame.lua:101>
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