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Slakah's Portal Bug Reports Feature Requests
Author:
Version:
1.11
Date:
05-29-2008 11:26 AM
Size:
1.62 Kb
Downloads:
3,139
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Mousing over a quest item
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Mousing over a quest mob.
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Mob with Multiple Quest Objectives
QueTip   Popular!
Description
Adds Quest progress to the end of tooltips.
  Change Log - QueTip
1.0 - Initial Release
1.1 - Changed some code here and there
1.11 - Keeping the Enemy at Bay seems to return nil on GetQuestLogLeaderBoard() sometimes. Now fixed.
  Optional Files - QueTip
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  Archived Versions - QueTip
File Name
Version
Size
Author
Date
1.1
2kB
Slakah
04-04-2008 03:47 PM
1.0
1kB
Slakah
02-15-2008 01:15 PM
  Comments - QueTip
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Old 07-03-2008, 12:07 PM  
Slakah
A Firelord
 
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Forum posts: 456
File comments: 90
Uploads: 20
Quote:
Originally posted by Spahut
Hi,

Is it possible to set the color of the text you add to the tip?
Yup, but I don't want to add an option to do so.

Just open up core.lua in notepad and modify

Code:
tooltip:AddDoubleLine(qtitle, have.."/"..need, 1, 1, 1, ColourGradient(have/need))
Replacing the 1 with a number between 0-1 with the amount of red you want in it, 1 with a number between 0-1 dictating the amount of green you want in your colour, and finally 1 with a number between 0-1 dictating the amount of blue you want in your colour.


So
Code:
tooltip:AddDoubleLine(qtitle, have.."/"..need, 1, 0, 0, ColourGradient(have/need))
would give you

"Find Mankirk's Wife: 0/1"

You have to modify two lines hope this helps .
__________________
HP > 0 = Victory - Kobold #1

Last edited by Slakah : 07-03-2008 at 12:09 PM.
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Old 06-02-2008, 01:34 PM  
Spahut
A Defias Bandit

Forum posts: 2
File comments: 103
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Hi,

Is it possible to set the color of the text you add to the tip?
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Old 05-23-2008, 10:19 AM  
Taffu
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Forum posts: 141
File comments: 265
Uploads: 26
QueTip is throwing a tremendous amount of errors in association with every quest update regarding newer quests (2.4 and higher). I would imagine this is associated to the new quest ID's, for example, for the Sunwell dailys.

I unfortunately forgot to write down the line associated with the error. However, it's a nil error expecting a number (QuestID?). This error throws upon taking a new quest (ie. Sunwell Isle Daily), upon quest updating (ie. killed a quest mob), and upon completion and hand-in of the quest(s).

Edit: Here's the error detail -
Code:
Interface\AddOns\QueTip\core.lua:23: bad argument #3 to 'format' (number expected, got nil)
(tail call): ?
[C]: ?
[C]: ?
Interface\AddOns\QueTip\core.lua:23: in function <Interface\AddOns\QueTip\core.lua:16>
Interface\AddOns\QueTip\core.lua:45: in function <Interface\AddOns\QueTip\core.lua:32>
__________________

Last edited by Taffu : 05-23-2008 at 11:45 AM.
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Old 05-03-2008, 04:07 AM  
Slakah
A Firelord
 
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Forum posts: 456
File comments: 90
Uploads: 20
Quote:
Originally posted by Flarin
Hello- I am getting a lot of errors with the quest objectives in the new zone. Quests in the older zones work fine.
Sorry it's taken so long to reply. Could you please elaborate?
__________________
HP > 0 = Victory - Kobold #1
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Old 04-10-2008, 10:43 AM  
Flarin
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Forum posts: 215
File comments: 97
Uploads: 1
Hello- I am getting a lot of errors with the quest objectives in the new zone. Quests in the older zones work fine.
__________________
"I will crush and destroy and...ooo...shiny..."

Last edited by Flarin : 04-10-2008 at 10:44 AM.
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Old 03-24-2008, 03:08 PM  
Slakah
A Firelord
 
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Forum posts: 456
File comments: 90
Uploads: 20
I have a new version which should work, just give me a bit to throughly test it.
__________________
HP > 0 = Victory - Kobold #1
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Old 02-28-2008, 06:53 AM  
durcyn
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 2
Uploads: 4
Seems strmatch will hit on substrings also, i.e. "Clefthoof" would match "Clefthoof Bull", which is undesirable. We can avoid this by removing the strmatch in the IterQuests function, changing the following on line 48:

if strmatch(qob, name) then

to

if qob = name then


Unfortunately, qob is captured with "slain" appended, so we can sub that out by adding the following after line 24:

local desc = string.gsub(desc," slain","")

Last edited by durcyn : 02-28-2008 at 08:37 AM.
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Old 02-28-2008, 04:59 AM  
durcyn
A Defias Bandit
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Forum posts: 2
File comments: 2
Uploads: 4
the patterns in IterQuests are parsed lazily. For quests where your 'i' variable is a single digit, this is fine, but only the last digit matches beyond that. Adding a %s between the .+ and first %d tokens should fix the matching.

Change the patterns on lines 51 and 55 from

local qtitle, i, n = strmatch(v, "(.+)(%d+)/(%d+)")

to

local qtitle, i, n = strmatch(v, "(.+)%s(%d+)/(%d+)")

and quest objectives > 10 should display correctly.
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Old 02-16-2008, 08:29 AM  
adlWoW
A Defias Bandit

Forum posts: 3
File comments: 7
Uploads: 0
Nice little mod, works great!

Thanks!
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