Unlike Baud and Munchies, Buffet does not swap items on the action bar (the noise bothered me). Instead it, edits macros on the fly (out of combat) to provide you with the best food, water, potions, stones, and bandages.
To make Buffet work, you must provide two macros, "AutoHP" and "AutoMP". Drop these on your action bar like any other macro, Buffet will change the macros as needed to provide you with food and drink out of combat, potions and stones in combat, and bandages on shift (HP macro only, of course). Buffet will always pick the smaller stack if equal-strength items are found. Conjured items will always be preferred over permanent ones.
Buffet does not yet support zone-specific items.
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Change Log - Buffet
d7ea727 - Fri, 9 May 2008 11:25:42 -0600
Add [Star's Tears] to water
9ba156b - Sat, 3 May 2008 00:02:38 -0600
Add demonic rune to mana stones
well... i created the following macros
/AutoHP
/AutoMP
added the macro to my trinity bars, logged out, logged back in and it does not work.
The previous posts mention using the config screen... what config screen ?
Is this referring to a Buffet config screen ?
I do not see any text files in the mod.. perhaps I'm missing something that would explain how to get this to work.
Obviously i'm missing something basic... please help
Originally posted by Samasnier Would you consider changing Buffet so that the macros always show conjured items, if they're not currently on cooldown? If I've used a mana gem or a healthstone the macros change to show potions, but once the conjured item's cooldown is up it would be nice if the macros changed to show the conjured item again...even if the potion was never used in the interim.
Change line
Code:
if pot and stone then body = body .. "\n/castsequence [combat,nomod] reset=combat item:"..stone..", item:"..pot end
to
Code:
if pot and stone then body = body .. "\n/castsequence [combat,nomod] reset=120/combat item:"..stone..", item:"..pot end
assuming all conjured stones have a cooldown of 2minutes.
Would you consider changing Buffet so that the macros always show conjured items, if they're not currently on cooldown? If I've used a mana gem or a healthstone the macros change to show potions, but once the conjured item's cooldown is up it would be nice if the macros changed to show the conjured item again...even if the potion was never used in the interim.
i think buffet is great and use it on all my alts too. however there is one alt who'd like an addition to this macro, my mage. would it be possible to either extend this macro to or otherwise create a new one to support conjuring food/water by mages? if no conjured food/water is in my bags, clicking the button would conjure food/water. after that it would have the same behaviour as it is now. additionaly, clicking a button when a player is selected it could conjure food/water suitable for the selected players' level.
maybe this is beyond the macro's and authors intentions, if so can someone please tell me if such an addon/macro exists?
Is there anyway to remove the macro name from the action button? The problem is the macro name writes over the item count and makes it hard to read.
I tried putting in a blank name or a dot even spaces and although I could then see the item counts more clearly the macro no longer functioned correctly
How does one determine the "best" buff food? Why would a player be using buff food so frequently that they need something to help out? What about dropping back to "normal" food when you have a buff? ...
It's all too complicated for this mod. While it is certainly possible to do, it adds a level to complexity to the code that I do not want. There are larger, fancier addons out there *coughautobarcough* that can do that for you.
Great addon Tekkub! However, it doesn't pick the food I make from cooking so . . . it's utility is cut in half. Could you please try to add them as well?
If you use the config panel to make the macros they'll automatically refresh, if you manually make them you need to move an item in your bags or enter/leave combat to get them to refresh.
Combo foods are already taken into acct. As I said in the description (I know you bastards never read them) the BEST item is what will show up. If you have stronger food it's going to show up first.