UnderHood is a modular HeadUp Display (HUD) based on Ace3 set of libraries. Main features are:
- Unlimited number of styled bars that show Health, Power (mana/rage/energy), Threat, Druid Mana (while shapeshifted).
- Two default styles - Vertical (Large) and Horizontal. Yes, you can have horizontal bars in this HUD.
- Support for cast animation on bars, as well as smooth value animation
- Ability to color health bars by class or unit hostility (min/max blend will be added soon)
- Unlimited number of text labels powered by DogTag
- Buff and Debuff icons with different layout options
- Status icons, such as Leader, Master Looter, Pet Happiness, etc
- Combopoint icons with different layout/coloring options
For those who like to tweak it:
- Ability to plug-in styles through metastyle API
- Ability to add custom providers that provides measurements for bars
- Ready to use module prototypes for those who wish to add custom functionality
HOW TO USE
UnderHood comes with default layout suitable for all classes. To modify layout and/or add/remove bars, texts, etc use "/uh" chat command.
Change Log - UnderHood
1.1.66705
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- Code cleanup for patch 2.4
- Switched to Threat-2.0
- Switched to LibDogTag-3.0
- More buff/debuff filtering
- Ability to enlarge buffs/debuffs that was applied by player
- Number of small bugfixes
1.1.64847
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- Click-cast support added to Bars in addition to Texts (configurable through "Interactive" option)
- Option added to Bar that Added options to show menu when right-click on bar
- Added debuff border highlighting based on debuff type (configurable through "Color border" option)
- Added debuff filtering based on debuff type (configurable through "Dispelable only" option)
- OmniCC support added for buffs and debuffs
- Fixed an error with bars not showing rage
- Fixed an error with Texts capturing mouse clicks event when "Show menu" option is off
- Fixed an error with ComboPoints not showing in config mode
- Fixed rare error with wrong buff/debuff tooltips displaying wrong buffs or debuffs when filtering is turned on
- Fixed a typo in code for Bars and Texts
1.1.64628
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- Option added to change alpha while casting/channeling
- Option added to show combopoints as a colored circles
1.1.64608
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- Fixed alpha handling for rogues and druids
- Fixed a bug in Icons module options
- Fixed a bug with incorrect removal from Threat-1.0 events, should no more complain when changing Bar provider from Threat to any other
- Reorganized initial profile configuration
- Options added to hide/show default Blizzard unit frames (player, party, target, etc)
1.1
----------------------
- Number of bugfixes
- Added functionality to hide standard Blizzard Frames
- Fixed problems with embedded libraries
- WARNING: I recommend reset profile once you loaded new version to sync with new style names. Sorry, but it was necessary
Optional Files - UnderHood
Sorry, there are currently no optional files available.
I'd like to see ArcHUD style bars as an option. Very nice mod, by the way .
EDIT: There's also a bug. Right now, I *am* using ArcHUD, so I'm disabling the standard bars in this mod. Occasionally, however, usually after configuration I think, the bars come back, but in a "grey" inactive state.
Re: Target of Target Display, Character name too long.
Quote:
Originally posted by Nosha Just switched to Underhood from MetaHUD and I like what I see so far, love the control I have over bar position and scaling and the amount of information I can now fob off to the HUD. Only problem I have is that my character name is Noshabkeming, my own fault for not being called Bob but when the ToT bar comes up at the bottom/centre of the HUD the name of my character starts to overlay the information. Is there a way to either shift the targets name further to the left to make some space or to abbreviate it similar to the way the spells are abbreviated on the cast bars ?
Yes, you can either reposition text or abbreviate it using ":Abbrev" in DogTag.
Target of Target Display, Character name too long.
Just switched to Underhood from MetaHUD and I like what I see so far, love the control I have over bar position and scaling and the amount of information I can now fob off to the HUD. Only problem I have is that my character name is Noshabkeming, my own fault for not being called Bob but when the ToT bar comes up at the bottom/centre of the HUD the name of my character starts to overlay the information. Is there a way to either shift the targets name further to the left to make some space or to abbreviate it similar to the way the spells are abbreviated on the cast bars ?
Every time I try to save a profile it seems to randomly decide which bits of info it wants to save...for instance, the variables displayed in text boxes will stay the same, but it'll change back to coloring by hostility instead of HP like I set it to. The bars also always move back to their default positions, which is what sucks the most cause it takes so long to position them right when you have to fine tune it by typing in values until you get it right.
Aside from that and a couple issues like randomly mousing over buffs and not getting a tooltip, this is far and away the best HUD out there. Maybe I'm missing something? I just type in a profile name and click the OK button that pops up when I try to save a profile, and it always resets random stuff
Originally posted by Keyzer Thanks for making this addon.
I have a hard time moving the bars to the right place under "Pozition and Size". Is it possible to make the bars move one step at a time, instead of 10-11 like its now?
@Keyzer: will do that. For now you can click on number under range selector and manually enter position you want.
I have a hard time moving the bars to the right place under "Pozition and Size". Is it possible to make the bars move one step at a time, instead of 10-11 like its now?
Is it possible to get the bars to fade out when out of combat with my warrior? I've set the Out of combat alpha to 0, but it is still showing, I'm assuming the regen alpha due to me not having any rage when I'm Out of combat, and I'd really prefer not to have to set the regen alpha to 0 also.
1) Actually, Texts supports click casting, so it will not be hard to copy functionality to bars. Will be in a next release. And I will check that mouse interaction is properly disabled when unused.
2) I will look into implementing mirror bars, thank you for suggestion.
Nice addon.
A couple of features I'd love to see in this addon though.
1st, would it be possible to add an option to click-through the texts (still blocks clicking anything beind it even when "show menu" is disabled) which can kinda hamper targeting in situations when I can't tab-target
2nd. Love the casting bar option that I can attach to one of the bars. Would it be possible to add a similar option for Mirror Bars, such as Breath, Exhausion, Feign Death? An example would be to have checkboxes for Mirror 1, 2, etc
No change in the errors. Downloaded the new version and deleted my saved variables. Still gives an error anytime you try to change an icon scale, and an error when you try to delete the threat bar.
Requests: Debuff filtering, and it would make it easier to position things if you could type in the coordinates. The sliders are a pain to get just right.