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Updated: 10-31-20 05:55 PM
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AzCastBar.
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Compatibility:
Shadowlands pre-patch (9.0.1)
Updated:10-31-20 05:55 PM
Created:unknown
Downloads:55,358
Favorites:340
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AzCastBar Plugins  Popular! (More than 5000 hits)

Version: 20.10.31
by: Aezay [More]

Description
This is the official plugin package for AzCastBar, which you can find here:
http://www.wowinterface.com/download...AzCastBar.html

Included Plugins

  • Player Auras (buff, debuff, tracking and weapon enchant timers)
  • Target Auras (same as player auras, but for your target by default, can work as a dottimer)
  • Cooldown Timers (shows spell and ability cooldowns)
  • Global Cooldown Timer (timer for your global cooldown)
  • Loot Roll Timers (replaces the default loot roll windows)
  • Battleground Timers (various battleground timers)
  • Flight Timer (duration of flight path routes)
  • Swing Timer (melee swing and auto shot timer)
  • Totem Timers (timers for totems)
  • Shaman Timers (weapon imbues, elemental shields and other things)
  • Threat Meter (shows your threat on the target mob)
  • Experience (progress bars for experience and reputation gains)
Please Note
It is recommended that you only install the plugins which you need. As some of them might disable things in your user interface, or conflict with other addons that has the same purpose. An example would be the loot roll timers, this plugin disable the normal loot roll windows.

AzCastBar Plugins Changes | 2020 Oct 31
- Updated the TOC version to 90001 for the Shadowlands 9.0.1 pre-patch.
- Frames that use backdrops are now created using the "BackdropTemplate".
- Experience: Removed some left over debug code.

AzCastBar Plugins Changes | 2018 Aug 12
- Renamed the lua file of all addons so they are not all named "core.lua".
- Auras: Fixed code related to API changes in BfA (UnitAura).
- Flight: Cleaned up the code somewhat.
- GlobalCooldown: Updated the event arguments, which had changed and broke the plugin.
- Shaman: Fixed code related to API changes in BfA (UnitAura).
- Shaman: Made a workaround for the issue that you can no longer query auras directly by name.
- Swing: Updated the event arguments, which had changed and broke the plugin.
- Experience: New plugin. Will show when gaining experience or reputation.
- Shaman, Auras: Updated the "LibWeaponEnchant" library.
- Updated all plugins to use the slightly updated AzCastBar API.

AzCastBar Plugins Changes | 2010 Dec 20
- Flight: Wiped all flightdata, and started collecting anew.

AzCastBar Plugins Changes | 2010 Nov 23
- BattleGround: No longer creates an error associated with the targeting frame.
- Shaman: No longer possible to cancel temporary weapon imbues, due to the function being made secure.
- Auras: Added option to disable the tooltip feature, which lets you see the name of the aura caster.
- Auras: Clicking on an aura, while a chatframe edit box is open, will now set the text to "/cancelaura <auraname>". This makes it easier to cancel a buff without making secure frames. Please note, to clear the tainted state, you have to cut the text, close the edit box, then open it again, and paste the "/cancelaura" text back in.


AzCastBar Plugins Changes | 2010 Oct 14- Cooldown: Fixed a spellbook offset bug, that caused the wrong spells to be shown as being on cooldown.

AzCastBar Plugins Changes | 2010 Oct 12
- Changed the TOC version to 40000 for the 4.0.1 pre Cataclysm patch.
- Swing: Abilities that were previously "On Next Melee", but have changed instant attacks in Cataclysm, no longer resets the swing timer.

AzCastBar Plugins Changes | 2009 Dec 16
- Changed the TOC version to 30200 for the 3.2 patch in all plugins.
- LootRolls: Thanks to marmis85, this plugin has been updated to patch 3.3 with the new disenchant button.
- Added a new plugin named "Threat", which is a simple threat meter for the amount of threat you have on your current target.

AzCastBar Plugins Changes | 2009 May 17
- Cooldown: Added a "Maximum Shown Cooldown" option, default it's set to zero, which means any length.
- Shaman: An option to show "Elemental Mastery" has been added.
- Swing: Slam will no longer reset the swing timer, but rather suspend it instead.
- Swing: The swing time reduction from parrying an attack should be more correct now.

AzCastBar Plugins Changes | 2009 Apr 27
- Shaman: Fixed an error that would happen when having two melee weapons equipped, but only one imbued.
- Shaman: Should now show the spirit wolves timer again.
- Cooldown: Minimum allowed shown cooldown duration increased to "2", this was done as setting it to "1" would show all spells due to the global cooldown.

AzCastBar Plugins Changes | 2009 Apr 13
- Changed the TOC version to 30100 on all plugins for the 3.1 patch.
- Added a the plugin "Cooldowns", this tracks all your cooldowns.
- GlobalCooldown: Added an option to show or hide the global cooldown timer on instant casts.
- GlobalCooldown: Now shows the icon of the spell used to trigger the global cooldown.
- Shaman: Updated the "LibWeaponEnchant" library. This should fix enchants reseting the total time and sometimes showing as "??" with "0.0" time after login or zoning.
- Shaman: You can now configure which sound should be played when you get five stacks of Maelstrom.
- Swing: Added the code to show a timer for wand shoot. The addon is disabled for all casters though, so the class check at the top of the Lua file has to be removed, if you wish to use it for wands too.
- BattleGround: Fixed a bug that made it remove the wrong timer when the BG queue status updated.

AzCastBar Plugins Changes | 2009 Apr 01
- All plugins has been optimised.
- Flight: Fixed a bug that happened if you disabled this plugin.
- Shaman: Now uses the "LibWeaponEnchant" library to update the weapon enchant data. This means less overhead.
- Shaman: Added options for which shaman timers you wish to see.

AzCastBar Plugins Changes | 2009 Mar 26
- All plugins has been optimised.
- Renamed the "BGTimers" plugin into "BattleGround".
- Flight: Fixed a nil table error that happened if you never had the plugin installed before.
- LootRolls: The item tooltip will now update with comparison tips properly if you hold down shift.
- GlobalCooldown: Fixed a bug where certain channeled spells, could trigger the bar to show wrong global cooldowns. An example would be the priests spell Penance.

AzCastBar Plugins Changes | 2009 Mar 22
- Added a "Global Cooldown" plugin.
- Renamed the "PlayerBuffs" plugin into "PlayerAuras".
- Renamed the "DebuffWatch" plugin into "TargetAuras".
- Flight: Changing the "Flight Bar Color" now actually changes the bar color!
- Flight: Did some code cleanup and optimisation.
- Flight: More flight routes has been added to the included ones.
- Shaman: Now shows a Heroism/Bloodlust timer.
- PlayerAuras: Now tracks tracking!
- PlayerAuras: Added options to enable tracking of buffs, debuffs, weapon enchant and tracking.
- CastBar: Disabling the pet casting bar should now properly re-enable the default UI pet casting bar.
- CastBar: Should hopefully not conflict with certain other addons and now properly hide the blizzard casting bars when enabled.
- CastBar: Removed the code that made the target castbar not show if it was player, and focus not show if it was target. This seemed to confuse a lot, and removing it only means less code.
- CastBar: There is now an option to merge trade skills. What this does it to show you the total time when you craft more than one item.

AzCastBar Plugins Changes | 2009 Mar 08
- Added a new plugin simply named "Shaman", it shows the timer for weapon imbues, elemental shield, maelstrom weapon buff count, and the time until spirit wolves run out.
- Totem: You can now toggle the "Sentry Totem" by left-clicking the totem bar.
- Totem: Added the option "Totem Bar Color".
- Swing: The "Rune Strike" ability will now reset the swing timer.
- Swing: Added an option to change the "Swing Bar Color".
- Flight: No longer preloads the included flight time table for non english clients.
- Flight: Added the option "Flight Bar Color".
- Flight: Updated the included flight times tables, now includes 404 routes.
- PlayerBuffs: Will now show the text string of the temporary weapon enchant on the buff bar.
- PlayerBuffs: Four color options has been added for this plugin. "Buff Color", "Debuff Color", "Buff Timeout Color" and "Temporary Weapon Enchant Color".
- DebuffWatch: Four options has been added for this plugin. "Show Buffs", "Show Debuffs", "Buff Color" and "Debuff Color".
- BGTimers: Added three new options. "Neutral Color", "Alliance Color" and "Horde Color".

AzCastBar Plugins Changes | 2009 Jan 10
- Updated all the multibar plugins to support the new anchor settings in the AzCastBar core. With these new options, you can select in which direction you want the bars to grow.
- PlayerBuffs: Removed some unused code which could result in an error if you had a global variable named "color".
- PlayerBuffs: If you turn off this plugin, the normal blizzard buff frames are now shown.
- DebuffWatch: It is now possible to disable this plugin from the configurations.
- RollTimers: Fixed a bug that made the tooltip show "Greed" instead of the proper tooltip, when you canceled a roll.
- Swing: The timer for Auto Shot has been fixed, it will no longer set the timer for when the damage occur, but when the shot goes off.
- Swing: Localised the names of spells by pulling them from the "GetSpellInfo()" function.
- New Plugin: Totem Timers. This is just a simple totem timer. You can right click a timer to cancel the totem.

AzCastBar Plugins Changes | 2008 Dec 22
- Changed the TOC version for all plugins to 30000 for the Wrath of the Lich King patch.
- Swing: Now supports showing of the total swing time.
- Flight: Updated number of included routes. Now has a total of 276 routes.
- BGTimers: Snowfall graveyard timer now set to 4 minutes.
- Added Plugin: LootRoll. Bars that replaces the pass, need or greed loot roll frames. Right click the bar to pass, need and greed has an icon on the right side of the bar.
- Added Plugin: PlayerBuffs. This is a plugin which will show your buffs and debuff.
- Added Plugin: TargetDebuffs. Bars that shows your buffs and debuffs on the target, good for keeping certain debuffs up. Just lacking a filter to make it perfect.
- Removed Plugin: LightsGrace. With the nerf of downranking, this plugin no longer serves any purpose.

AzCastBar Plugins Changes | 2008 Mar 29
- BGTimers: Added secure flag carrier frames which you can click on to target whoever carries the flag.
- Swing: The swing timer should now work with the new combat log system in 2.4.
Post A Reply Comment Options
Unread 10-28-16, 09:31 AM  
the_sober
A Kobold Labourer

Forum posts: 0
File comments: 46
Uploads: 0
Plz! add aura filter for player and target!
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Unread 04-20-13, 10:18 PM  
drew5512
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 4
File comments: 8
Uploads: 2
Can't get swing timer to work

I've seemingly tried everything to get the swing timer to work and it never displays. It's enabled and I haven't found any conflicts with any addons unless I am missing one. Any ideas what would cause the bar to work when in test mode but not live when it's enabled?
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Unread 12-13-11, 12:54 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 18
File comments: 285
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This is the error I receive when I queue for a Battleground with the Battlegrounds ACB installed:

Message: Interface\AddOns\acb_BattleGround\core.lua:226: 'for' limit must be a number
Time: 12/13/11 13:53:28
Count: 35
Stack: Interface\AddOns\acb_BattleGround\core.lua:226: in function <Interface\AddOns\acb_BattleGround\core.lua:200>

Locals: self = AzCastBarPluginBattleGround {
0 = <userdata>
cfg = <table> {
}
SetTimeText = <function> defined @Interface\AddOns\AzCastBar\core.lua:115
time = <unnamed> {
}
status = <unnamed> {
}
UpdateTimers = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:349
icon = <unnamed> {
}
options = <table> {
}
OnConfigChanged = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:375
ConfigureBar = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:337
editModeBar = <unnamed> {
}
token = "BattleGround"
timeLeft = 220.92699999991
timer = <table> {
}
bars = <table> {
}
name = <unnamed> {
}
bg = <unnamed> {
}
}
event = "UPDATE_BATTLEFIELD_STATUS"
p1 = 1
p2 = nil
status = nil
mapName = nil
instanceID = nil
(for index) = 1
(for limit) = nil
(for step) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "'for' limit must be a number"
timers = <table> {
}
WSG_ZONE_NAME = "Warsong Gulch"
MakeWSGFrames = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:82
frames = <table> {
}
AddTimer = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:144
plugin = AzCastBarPluginBattleGround {
0 = <userdata>
cfg = <table> {
}
SetTimeText = <function> defined @Interface\AddOns\AzCastBar\core.lua:115
time = <unnamed> {
}
status = <unnamed> {
}
UpdateTimers = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:349
icon = <unnamed> {
}
options = <table> {
}
OnConfigChanged = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:375
ConfigureBar = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:337
editModeBar = <unnamed> {
}
token = "BattleGround"
timeLeft = 220.92699999991
timer = <table> {
}
bars = <table> {
}
name = <unnamed> {
}
bg = <unnamed> {
}
}
AV_GY_ATTACK = "^The (.+) is under attack! If left unchecked, the (.+) will .+ it!"
AV_TOWER_ATTACK = "^(.+) is under attack! If left unchecked, the (.+) will destroy it!"
GetZoneDuration = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:196
AV_DEFEND = "^The (.+) was taken by the (.+)!"
AV_DEFEND2 = "^(.+) was taken by the (.+)!"
RemoveTimer = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:158
BASE_ATTACK = "^.+ claims the (.+)! If left unchallenged, the (.+) will control it"
AB_BASE_ATTACK = "^.+ has assaulted the (.+)!"
AB_BASE_DEFEND = "^.+ has defended the (.+)!"
WSG_FLAG_PICK = "^The (.+) [Ff]lag was picked up by (.+)!$"
SetupWSGFrame = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:95
WSG_FLAG_CAPTURE = "^.+ captured the (.+) flag!"
WSG_FLAG_RESPAWN = 22
WSG_FLAG_DROP = "^The (.+) [Ff]lag was dropped by (.+)!"
WSG_GAME_START = "^The battle for (.+) begins in (%d+) (.+)%."
AV_GAME_START = "^(%d+) (.+) until the battle for (.+) begins%."
AB_GAME_START = "^The Battle for (.+) will begin in (%d+) (.+)"
SOTA_ROUND2_START_A = "^Round 2 of the Battle for the (.+) begins in (%d+) (.+)%."
SOTA_ROUND2_START_B = "^Round 2 begins in (.+) (.+)%."
EOTS_GAME_START = "^The battle begins in (%d+) (.+)!"
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Unread 07-01-11, 09:41 AM  
Domestica
A Kobold Labourer

Forum posts: 0
File comments: 3
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Are you working on a 4.2 update at the moment? Will it contain secure frames for buff/debuff?
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Unread 05-21-11, 08:20 PM  
Raeli
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 11
Uploads: 5
Is there a plugin to show ticks on channeled spells? I love this addon, but it's annoying when I can't maximise when to stop a Drain Soul to refresh other things.
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Unread 04-24-11, 01:19 PM  
10leej
A Molten Giant
 
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is there a way to add spell/abilities to the cooldowns plugin? I'd like to add Haunt since Hand of gul'dan is on there.
__________________
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Unread 03-06-11, 07:39 PM  
yeoie
A Defias Bandit

Forum posts: 2
File comments: 7
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Filter if time is greater than 1min

Id love to find a way to use the aura plugins as a better version of something like need to know, or classtimer.

Im looking through the LUA and Im hoping theres a way to filter out buffs with durations greater than a certain value?
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Unread 02-12-11, 07:20 PM  
otrebla
A Kobold Labourer

Forum posts: 1
File comments: 91
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Hey, is there a way to be able to show target debuffs at the same time as focus debuffs? This would be awesome for multi dotting. thanks in advance
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Unread 02-06-11, 05:30 AM  
Miiru
A Flamescale Wyrmkin
 
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Any hint on how to truncate aura names in the lua files?

edit: nevermind found it
Last edited by Miiru : 02-11-11 at 03:58 AM.
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Unread 01-28-11, 12:54 AM  
Aezay
A Theradrim Guardian
 
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Forum posts: 66
File comments: 737
Uploads: 18
Essentil
That is because targettarget is not a "true" unit, it's a "nested" unit (for the lack of a better description). The WoW API only sends events for true units, so nothing will get updated as you see.
A way I could fix this would be to detect what kind of unit is being tracked, and if it's a nested unit, it would auto update every 0.1 second or something like that, instead of waiting for events that will never happen.
I've added this fix on a future todo list.

mikeftb
There is not.
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Unread 01-23-11, 05:34 AM  
Domestica
A Kobold Labourer

Forum posts: 0
File comments: 3
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Originally posted by Koreos
Request: Option for the loot roll frames to stick around until everyone has rolled/passed for them. With a counter or something that depicts if you're winning the roll (or not) and how many rolls are missing.
Take a look for Broker_Group. It can be used for that, nice config options and counter stuff
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Unread 01-08-11, 04:59 AM  
mikeftb
A Kobold Labourer

Forum posts: 0
File comments: 2
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Buff filtering

Is there a way I can filter my buffs/debuffs so only specific auras are shown?
Last edited by mikeftb : 01-08-11 at 04:59 AM.
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Unread 12-18-10, 07:26 PM  
Essentil
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Tracking targetoftarget debuffs

Hey,
first of all, thanks for continued work on this addon - much love :P

Now my problem, I currently have setup the TargetAuras plugin to track targettarget(filtering -> frame to track) for all debuffs, the problem is that it doesnt automatically update ;(, if I click show debuffs off, then on again it shows the current debuffs on targettarget but once they end(duration goes to 0.0) they just stay there on 0.0 time left and dont dissapear, same for when a new debuff is applied, it doesnt update until I check/uncheck the Show Debuffs option.

Maybe I'm just asking something that's not possible? No idea if blizzard allows Target of Target debuff automatic updating etc.

P.S. Version is newest from MMOUI Minion(ergo latest on wowinterface)
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Unread 12-11-10, 03:25 AM  
Aezay
A Theradrim Guardian
 
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Forum posts: 66
File comments: 737
Uploads: 18
Secure Aura Headers & Auras Plugin
Modifying the Auras plugin to use the new secure headers would be messy, and I think I would have to remove some features for it to work. So as of now, I don't actually have any plans to change this to use the new secure headers. However, I have made it so, that when you click on a buff, it will put "/cancelaura <buffname>" into the chat, which makes it a lot easier to cancel a buff.

vertigo1980 & Arcadian Del Sol
I'm confused as to why you want both player as well as another unit, target for example, shown in the same group, that would just be confusing. This is not something I have any plans on adding.

Slaxi81
Which changes do you want to see to the shaman plugin?
As for the threat plugin, will take a look.

Koreos
That is not a bad idea, but not something I got planned right away.
Last edited by Aezay : 12-11-10 at 03:25 AM.
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Unread 12-09-10, 10:13 AM  
Arcadian Del Sol
A Fallenroot Satyr

Forum posts: 29
File comments: 56
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how can i make the player auras bar so auras both from myself and from other sources? looks like right now I can't choose both so I can only see what I cast on myself OR what others cast on me - not both.
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