Category: ToolTip
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09.04.17
Date:
04-18-2009 07:11 PM
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TipTacTalents
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TipTacTalents   Popular! (More than 5000 hits)
TipTacTalents - Show Player Talents in Tooltips
Using this addon, you will see the talent spec of players added to the tooltip.

A cache up to 25 is stored for the last scanned players, so you quickly can see their talents again without having to wait for talents to load.

To avoid inspect issues, TipTacTalents will not request talents if you have an inspect frame open.
That includes the default inspect frame, and the addon Examiner.

There is no command line switch or configurable options for TipTacTalents when used alone.
Using TipTac and TipTacOptions however, you can modify the display format, cache size and the option to turn it on or off.

This addon is also included as part of the TipTac package, but is released here on it's own, for those who do not need special tip customisations.
You can find the main TipTac addon package here:
http://www.wowinterface.com/download...93-TipTac.html
  Change Log - TipTacTalents
TipTacTalents Changes | 2009 Apr 17
- Changed the TOC version to 30100 for the 3.1 patch.
- Will now show the proper spec, for people using their secondary spec.
- The tooltip line added will now be localised.
- Optimised the code a bit.

TipTacTalents Changes | 2009 Mar 28
- The tooltip line added will now be localised.
- Optimised the code a bit.

TipTacTalents Changes | 2009 Mar 13
- Occasionally the TipTac fadeout could get halted because of an update from TipTacTalents, I've fixed this by not allowing TipTacTalents to call "GTT:Show()" to resize the tip during fadeout.

TipTacTalents Changes | 2009 Mar 12
- After some more testing with adjusting the trottle time, it seems that compeltely removing it, that is setting it to zero, actually seems like the best solution, at least this is where I found the least mixed talents. Please let me know if you're still seeing wrong specs in the tips.
- Made some minor code changes.

TipTacTalents Changes | 2008 Nov 05
- Increased the throttle time for talent queries from 0.25 to 0.75 sec, hopefully that fixes some more of the problems with wrong talents listed on tips. But they will still occur with rapid mouse moving.

TipTacTalents Changes | 2008 Oct 22
- TipTacTalents will no longer request talents when the default inspect window is open, just like it already does when the Examiner addon is open.

TipTacTalents Changes | 2008 Oct 16
- Changed the TOC version to 30000 for the Wrath of the Lich King patch.
- When Examiner is installed, and opened, TipTacTalents will not request talent info, as this would cause problems in Examiner's talent tab.
- If the player has no talents, it will no longer state the name of the first talent tab and (0/0/0), but instead: "No Talents".
- Changed the default cache size up to 25.

TipTacTalents Changes | 2008 Jun 11
- Changed the default cache size up to 15.
- Player inspection has been throttled, hopefully that fixes some problem with talents showing up on the wrong player.

TipTacTalents Changes | 2008 Apr 06
- Added some different formatting styles for the Talent line in the tip, you have to edit the Lua file to change it though, by uncommenting some lines. Look at line 17 and after.
- Removed the obsolete 2.3.3 inspect checking.
- Fixed a nil error that could happen under special circumstances.
- TipTacTalents should no longer block you from getting the talents of same faction players who are marked for PvP.
- Cached players who are now out of range should now show with the cached data.

TipTacTalents Changes | 2008 Mar 24
- Initial Release.
  Optional Files - TipTacTalents
Sorry, there are currently no optional files available.
  Archived Versions - TipTacTalents
File Name
Version
Size
Author
Date
09.03.28
4kB
Aezay
03-27-2009 09:10 PM
09.03.13
3kB
Aezay
03-16-2009 06:33 PM
08.10.22
3kB
Aezay
10-22-2008 02:08 PM
  Comments - TipTacTalents
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Old 05-22-2009, 09:38 PM  
Aezay
A Theradrim Guardian
 
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Forum posts: 64
File comments: 460
Uploads: 18
Codex
It doesn't really matter which you use. Usually the one coming with TipTac will be the newest, but I will do a seperate release here if needed or something major was changed.
__________________
Line - Earthen Ring (EU)
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Old 05-22-2009, 01:50 PM  
Codex
A Murloc Raider
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Forum posts: 9
File comments: 142
Uploads: 16
do we use this release or the one bundled with tiptac?
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Old 04-19-2009, 02:34 AM  
sietelle
A Kobold Labourer

Forum posts: 1
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Quote:
Originally posted by Aezay
sietelle
Just updated it now, forgot it the other day when I updated TipTac.
thanks
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Old 04-18-2009, 07:14 PM  
Aezay
A Theradrim Guardian
 
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sietelle
Just updated it now, forgot it the other day when I updated TipTac.
__________________
Line - Earthen Ring (EU)
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Old 04-18-2009, 04:25 PM  
sietelle
A Kobold Labourer

Forum posts: 1
File comments: 31
Uploads: 0
Re: update?

I would love an update to this addon, otherwise my tooltip on mouseover has inaccurate reading :\
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Old 02-25-2009, 05:00 PM  
Peis
A Fallenroot Satyr

Forum posts: 10
File comments: 6
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update?

I saw that you meantioned a tiptac version 3, is it still in the works?
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Old 01-01-2009, 04:15 PM  
krattan
A Kobold Labourer

Forum posts: 1
File comments: 17
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additional info

This is totally off topic but i thought it cant hurt to ask

I dont have enchanting on my toon, so instead i ask people to help me with disenchanting, nobody ever answers me when i just ask in trade etc but if i whisper them they usually help me...

To minimize the amount of whispers, i have started inspecting people before and checking if they have their rings enchanted.

Now to my question :P
Would it be possible to add something to your mod that checks if the rings are enchanted and printing it in the tooltip?

I would also like to say that this mod is one of my very favorite mods.
Keep up the great work!
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Old 10-28-2008, 02:31 PM  
Dainton
A Cyclonian
 
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Forum posts: 46
File comments: 50
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I tried looking through the lua file, but I can't tell what I'd need to take out/change to be able to get the desired result. Any help would be greatly appreciated.

Edit: Wow, nevermind. I'm pretty dumb.

Last edited by Dainton : 10-31-2008 at 07:47 AM.
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Old 10-28-2008, 10:16 AM  
Aezay
A Theradrim Guardian
 
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Forum posts: 64
File comments: 460
Uploads: 18
Dainton
Yes there is, but you will have to edit the lua file.

Tenelov
Not really sure what you mean, why wouldn't it work adding a line to the tooltip?
And the code change you posted makes a completely new frame to add the talents in, that doesn't really seem as handy as adding it to the tooltip.
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Old 10-27-2008, 07:47 PM  
Dainton
A Cyclonian
 
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Forum posts: 46
File comments: 50
Uploads: 0
Remove talent tree text

Is there any way to remove the talent tree text and just have the talent numbers?
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Old 10-23-2008, 02:46 AM  
Tenelov
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 83
Uploads: 5
Addition in the tooltip (self:AddLine) does not work, but value receives (val, cache.name, cache[i].talents).
For test im created the frame for output value of talents:
http://ace.pastey.net/99313

Last edited by Tenelov : 10-23-2008 at 02:47 AM.
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Old 10-13-2008, 07:54 AM  
Aezay
A Theradrim Guardian
 
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Forum posts: 64
File comments: 460
Uploads: 18
Tenelov
Cannot really do much, as I cannot test it, unless someone tells me exactly what part is making it not work with the Russian client.

Delena
Good idea, I've increased it to 25. But I probably wont be releasing a new one before version 3.0
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Old 10-03-2008, 10:00 PM  
Delena
A Cyclonian
 
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Forum posts: 49
File comments: 48
Uploads: 4
Very nice addon I'm using it as TinyTip library script, works fine. But why do you cache only 10 telents builds? Why not 25? It would be nice don't get loadings in a pve raid while I'm healing.
I know I can mod it by myself. However thanks.

Last edited by Delena : 10-03-2008 at 10:00 PM.
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Old 09-07-2008, 05:25 AM  
Tenelov
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 83
Uploads: 5
TipTacTalents dont work on ruRU locale, but does not give out errors
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Old 06-19-2008, 02:19 AM  
Aezay
A Theradrim Guardian
 
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Forum posts: 64
File comments: 460
Uploads: 18
DJJoeJoe
There is little point in repeating myself, so read my previous post.
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