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Updated: 10-16-14 05:33 PM
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Warlords of Draenor Pre-Patch (6.0.3)
Updated:10-16-14 05:33 PM
Created:unknown
Downloads:54,135
Favorites:199
MD5:
6.0.3

oUF P3lim  Popular! (More than 5000 hits)

Version: 60000.21-Release
by: p3lim [More]

Description:
oUF P3lim is a layout made for the unitframe framework oUF.
It is a personal layout, customized to my every need, and because of this I do not take any feature requests.
I've written this layout to be easily readable, for those who would like to use it as a reference to their own layout(s).
If you intend to use this layout or parts of it, please credit me for my work.

Features:

  • Minimalistic layout
  • Accounts for most roles and playstyles
  • Easy-to-understand code for forks
  • Completely stand-alone, oUF is embedded
  • oUF Experience is also embedded
  • oUF MovableFrames is also embedded (type /pmf to move)

The following units are supported:
  • Player
  • Target
  • TargetTarget
  • Focus
  • Party/Raid
  • Pet (health value on player frame)
  • Boss
  • Arena (and preparation frames)

The following class-specific powers are supported:
  • Death Knight (Runes)
  • Druid (Combo Points, Eclipse)
  • Monk (Chi, Stagger)
  • Paladin (Holy Power)
  • Priest (Shadow Orbs)
  • Rogue (Combo Points, Anticipation)
  • Warlock (Soul Shards, Demonic Fury, Burning Embers)

Notes:
The only options available are moving/scaling. Type /pmf to unlock, see interface options to reset.
See the LICENSE file before attempting to redistribute or use this addon for anything except personal use.

Issues:
To submit a bug report, please visit the Issue Tracker.

Changes in 60000.21-Release:
  • Added: Support for MovableFrames plugin
  • Added: Support for Shaman's Maelstrom Weapon (same as combo points)
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: Tags rewritten for performance and readability
  • Fixed: EclipseBar issues
  • Fixed: Arena preparation frames
  • Fixed: Tags rendering behind the portrait
  • Fixed: Role icons rendering behind the ready check icons
  • Fixed: Divide by zero bug
  • Removed: Unintentional debuffs on arena frames
  • Removed: Compatability code for "Mists of Pandaria" expansion
Changes in 50400.20-Release:
  • Added: Support for "Warlords of Draenor" expansion
  • Added: Support for Portraits element
  • Added: Support for ClassIcons element
  • Added: Support for ResurrectIcon element
  • Added: Support for Threat element
  • Added: Custom demonic fury element
  • Added: Custom cpoints tag with colors
  • Added: Support for the rogue talent "Anticipation"
  • Added: Metadata file for the curseforge packager
  • Added: License
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: EclipseBar and Runes element simplified
  • Changed: Use short values on health tags
  • Removed: Unbuffed tag on party and raid
  • Removed: Almost all class power tags from player
Changes in 50400.19-Release:
  • Added: Support for EclipseBar element
  • Added: Custom soulshards tag to player
  • Added: Custom demonic fury tag to player
  • Added: Pet health value tag to player
  • Added: Burning Embers element to player
  • Fixed: Combo points position
  • Removed: Support for AltPowerBar element
Changes in 50400.18-Release:
  • Added: Arena frames
  • Added: Arena preparation frames
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Removed: Fancy CLEU tracking for combo points
  • Removed: Buff filters
Changes in 50300.17-Release:
  • Added: Support for Runes element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update buff and debuff filter
Changes in 50200.16-Release:
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Remove: Dropdown spawning logic (oUF handles this now)
Changes in 50100.15-Release:
  • Added: Support for AltPowerBar element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Removed: Support for "Savage Defense" ability
Changes in 50001.14-Release:
  • Added: Metadata file for the curseforge packager
Changes in 50001.13-Release:
  • Added: Support for "Savage Defense" ability
  • Added: Countdown time on buffs and debuffs
  • Added: Support for ReadyCheck element
  • Changed: Embed oUF
  • Changed: Embed Experience plugin
  • Changed: Track CLEU changes for combo points for accuracy
  • Changed: Update buff and debuff filter
  • Fixed: Castbar frame strata
Changes in 50001.12-Release:
  • Added: Support for "Mists of Pandaria" expansion
  • Added: Support for Experience plugin
  • Changed: Update Interface version
  • Changed: Disable default UI boss frames
  • Changed: Update buff and debuff filter
  • Fixed: Taints caused by Blizzard leaking a global variable
  • Removed: Support for oUF 1.5
  • Removed: Support for Fader plugin
Changes in 40300.11-Release:
  • Added: Boss frames
  • Added: Support for Fader plugin
  • Added: [holypower] tag on player
  • Changed: Only show raid when it's less than 27 players
  • Changed: Update buff filter
  • Fixed: Name going off the frame
Changes in 40300.10-Release:
  • Changed: Update Interface version
  • Changed: Update support for 1.6
  • Changed: Update buff and debuff filter
  • Changed: Show debuffs while in a vehicle
  • Changed: Anchor focus and target's target to their closest relative
  • Changed: Added support for packagers to set the version automatically
  • Fixed: Friendly unit health tag
  • Removed: Threat texture
  • Removed: Support for "Glyph of Shred"
Changes in 40200.9-Release:
  • Added: Threat texture
  • Changed: Update buff filter
  • Fixed: Make sure we have "Glyph of Shred" active
Changes in 40200.8-Release:
  • Added: Raid frames
  • Added: Castbar in form of a tag and spark on target
  • Added: Debuffs to player
  • Added: Buff and debuff filters
  • Added: Support for "Glyph of Shred" on target debuffs
  • Changed: Update Interface version
  • Removed: Pet frame
Changes in 40100.7-Release:
  • Added: Party frames
  • Added: Castbar in form of a tag and spark on player and pet
  • Changed: Update Interface version
  • Changed: Font flag on focus, target and target's target
  • Fixed: Focus debuff position
  • Removed: Threat tag
  • Removed: Pet happiness coloring
Changes in 40000.6-Release:
  • Removed: Temporary fix for clicks
Changes in 40000.5-Beta:
  • Changed: Update Interface version
  • Changed: Update support for 1.5
  • Changed: Font flags to "OUTLINEMONOCHROME"
Changes in 30300.4-Beta:
  • Added: New font (Semplice Regular)
  • Changed: Update support for 1.4
  • Changed: Positions of all units and elements
  • Removed: Custom dropdown
  • Removed: Buff and debuff filters
  • Removed: Castbar element
  • Removed: Runes element
  • Removed: Custom statusbar texture
Changes in 30300.3-Beta:
  • Added: New font (Marke Eigenbau)
  • Added: Support for Runes element
  • Added: Castbar to pets (for vehicle support)
  • Added: Custom dropdown for player
  • Added: Whitelisted debuffs for target
  • Changed: Update Interface version
  • Changed: Update buff filter
  • Changed: Height on all frames
  • Changed: [pvptime] tag symbol and formatting
  • Fixed: Only show [pthreat] if threat percentage is above 0
  • Removed: Countdown time on player buffs
Changes in 30200.2-Beta:
  • Added: [druidpower], [pthreat] and [pvptime] tags on player
  • Added: Icon to castbar
  • Added: Assistant and Leader element to player
  • Changed: Health value element to only show [phealth] tag
  • Changed: Castbar position
  • Fixed: Experience bar width
  • Removed: Support for RuneBar plugin
  • Removed: Support for Reputation plugin
  • Removed: Support for BarFader plugin
  • Removed: Aura owner tooltip
  • Removed: DruidPower element
  • Removed: Global names
  • Removed: Castbar on everything but player and target
Archived Files (44)
File Name
Version
Size
Author
Date
50400.20-Releas
97kB
p3lim
08-31-14 10:06 AM
50400.19-Releas
90kB
p3lim
06-22-14 08:03 AM
50400.18-Releas
92kB
p3lim
06-19-14 05:11 AM
50300.17-Releas
88kB
p3lim
05-26-13 09:34 AM
50200.16-Releas
88kB
p3lim
03-23-13 12:37 PM
50001.15-Releas
89kB
p3lim
03-01-13 07:56 PM
50001.12-Releas
26kB
p3lim
08-30-12 06:17 AM
40300.11-Releas
26kB
p3lim
04-28-12 12:16 PM
40300.10-Releas
26kB
p3lim
02-07-12 11:33 AM
40200.9-Release
26kB
p3lim
10-03-11 06:08 PM
40200.8-Release
25kB
p3lim
07-31-11 02:45 PM
40100.7-Release
25kB
p3lim
04-30-11 08:57 AM
40000.6-Release
24kB
p3lim
12-27-10 11:13 PM
40000.5-Beta
24kB
p3lim
10-13-10 12:56 PM
40000.5-Beta
24kB
p3lim
06-26-10 10:39 PM
30300.3-Beta
16kB
p3lim
12-21-09 09:19 AM
30200.2-Beta
6kB
p3lim
08-24-09 10:34 PM
30200.1-Beta
7kB
p3lim
08-08-09 10:08 AM
30100.86
6kB
p3lim
07-28-09 05:08 PM
30100.85
6kB
p3lim
07-19-09 11:40 AM
30100.84
6kB
p3lim
07-15-09 12:58 PM
30100.83
6kB
p3lim
06-25-09 05:26 PM
30100.82
6kB
p3lim
06-11-09 02:27 PM
30100.81
6kB
p3lim
06-01-09 03:55 AM
30100.80
6kB
p3lim
05-24-09 07:18 PM
30100.78
6kB
p3lim
05-20-09 10:52 AM
30100.76
6kB
p3lim
05-08-09 04:02 PM
30100.75
6kB
p3lim
04-21-09 08:17 AM
30100.74
6kB
p3lim
04-19-09 05:05 PM
30100.73
6kB
p3lim
04-19-09 04:52 PM
30100.72
5kB
p3lim
04-17-09 09:38 AM
30100.71
5kB
p3lim
04-14-09 09:12 AM
30000.70
5kB
p3lim
04-14-09 08:55 AM
30000.69
6kB
p3lim
04-09-09 12:50 PM
30000.68
6kB
p3lim
04-08-09 05:22 PM
30000.67
5kB
p3lim
03-29-09 03:11 PM
30000.66
5kB
p3lim
03-20-09 02:11 PM
30000.65
5kB
p3lim
03-11-09 10:52 AM
30000.64
5kB
p3lim
03-09-09 06:10 PM
30000.63
5kB
p3lim
02-27-09 11:38 AM
30000.62
5kB
p3lim
02-25-09 05:55 PM
30000.61
6kB
p3lim
02-15-09 12:05 PM
30000.60
6kB
p3lim
02-15-09 05:07 AM
30000.59
6kB
p3lim
02-14-09 05:22 PM


Post A Reply Comment Options
Unread 04-10-09, 06:28 AM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1320
File comments: 1185
Uploads: 25
The comment section for this addon is closed.

If you want a feature added:
This is a personal layout that I have uploaded purely for reference and use.
As such, no requests will be taken.

If you've got an issue:
Submit it to my tracker, not here, not in the official topic.
Here is a direct link: http://github.com/p3lim-wow/oUF_P3lim/issues

If you need assistance modifying my layout:
Search or start a new thread in the oUF section of the forums and wait for an answer.
Here is a direct link: http://www.wowinterface.com/forums/f...splay.php?f=87

If you want to ask questions and/or discuss aspects of my layout:
Feel free to use the official thread found on the forums.
Here is a direct link: http://www.wowinterface.com/forums/s...ad.php?t=21740.
Last edited by p3lim : 08-31-14 at 02:10 PM.
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Unread 04-05-09, 06:06 AM  
xsrike
A Kobold Labourer

Forum posts: 1
File comments: 12
Uploads: 0
hey im new to wowinterface and i have been using http://www.wowinterface.com/download...o=&page=2#info just recently.
i just need abit of help with the oUF target.is it possible to change the target to showing the %, current hp and total hp? i feel like is alot easier to be able to know how much hp is left on something
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Unread 04-01-09, 12:04 PM  
Arrowsong
A Defias Bandit

Forum posts: 2
File comments: 34
Uploads: 0
Hey there P3lim. Still love the frames.

Actually starter from fresh with them the other day. Figured a good few things out on my own. Like how to move Player, Target, Pet castbars seperately and some other minor things.

One thing I still can't seem to get working, and I followed your previous advise from an earlier post, so I'm thinking maybe something is different now.

I'm hoping to show player HP as xxxx/xxxx and target HP as a %.

It seems as though you have made some significant changes and was hoping you might lend an old bother, a hand?

Thanks in advance.

Hope all is well.

- Arrowsong

ps. I tried to add the cast icon to the castbar. Failed. Wondering if you or anyone wouldn't mind helping me out here? Last thing I'll try to ask for. Here is what I'm aiming for.

http://www.wowinterface.com/downloads/info10965-oUF_Atrophia.html
Last edited by Arrowsong : 04-01-09 at 05:12 PM.
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Unread 03-31-09, 08:38 AM  
Phatrik
A Murloc Raider
 
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Forum posts: 4
File comments: 33
Uploads: 1
Originally posted by Maleas
Hello p3lim, thanks for this great oUF Mod. I have a short question ... so ...

How can I change the 3D HP Portrait Frame into a solid Frame? I don't like this swinging 3D Portrait - it makes me nervous ^^

I've searched the comments and other resources, but I can't find an answer. I hope you can help - thanks for your great support.
A quick way is to go to line 440 in oUF_p3lim.lua , and delete / comment out the Portrait part, like this:

Code:
	if(unit == 'target' or unit == 'player') then
--[[
		self.Portrait = CreateFrame('PlayerModel', nil, self)
		self.Portrait:SetPoint('TOPLEFT', self.Health)
		self.Portrait:SetPoint('BOTTOMLEFT', self.Health)
		self.Portrait:SetAlpha(0.1)
		self.Portrait:SetWidth(190)
		self:RegisterEvent('PLAYER_DEAD', function() SetSecureWidth(self, 231) end)
--]]	
		self:SetAttribute('initial-height', 24)
		self:SetAttribute('initial-width', 200)
		
	end
It might look a bit different than yours, since I've edited it.
Last edited by Phatrik : 03-31-09 at 08:41 AM.
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Unread 03-30-09, 09:05 PM  
Maleas
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hello p3lim, thanks for this great oUF Mod. I have a short question ... so ...

How can I change the 3D HP Portrait Frame into a solid Frame? I don't like this swinging 3D Portrait - it makes me nervous ^^

I've searched the comments and other resources, but I can't find an answer. I hope you can help - thanks for your great support.
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Unread 03-28-09, 09:34 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by czokalapik
i've modified your frames a little, but i don't have an idea how to create MT and MT target frames, only healthbar, health deficit text, name text, any tips?

thanks in advance
Irrelevant to my layout, ask it in the official topic instead.
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Unread 03-28-09, 08:56 AM  
czokalapik
A Defias Bandit
 
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Forum posts: 3
File comments: 18
Uploads: 0
i've modified your frames a little, but i don't have an idea how to create MT and MT target frames, only healthbar, health deficit text, name text, any tips?

thanks in advance
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Unread 03-24-09, 10:57 AM  
Nachoes
A Kobold Labourer

Forum posts: 0
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Nevermind, figured it out
Last edited by Nachoes : 03-24-09 at 11:21 AM.
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Unread 03-17-09, 05:53 PM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by ProperMethodz
I do have the latest as I installed it with your package the same day. I'll double check and try again, thanks for pointing me in the right direction.

On a side note, your UI is a bit buggy on the PTR when updating vehicles to the pet bar. Zoning in and out of the instance or a complete reload of WoW seems to fix it but reloading the UI does not. Next time I'm on the PTR I'll try to get a screenshot.

As for help with the UI, If you could possibly lead me to water. I've looked for documentation on oUF and did some googling around about Lua. There doesn't seem to be any good reference out there and maybe if someone could point me in that direction I'll be able to do it on my own.

Again, thanks for your time and sorry to bother.
The version number states the version of the game it supports, so no, I havent updated it to work with 3.1.
Will be done at 3.1 release though.

I do not help people manipulate my layout in these comments, and I never will.
Ive said this many times already.
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Unread 03-17-09, 04:22 PM  
ProperMethodz
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 13
Uploads: 1
Originally posted by p3lim
As long you have the latest version of oUF that tag should work just fine (I assume you dont have the latest version because the suffix and prefix support is rather new).

Also, any modification of the layout is up to the user, I will not help with that, atleast not on the layout's comment page.
That goes for everyone!
I do have the latest as I installed it with your package the same day. I'll double check and try again, thanks for pointing me in the right direction.

On a side note, your UI is a bit buggy on the PTR when updating vehicles to the pet bar. Zoning in and out of the instance or a complete reload of WoW seems to fix it but reloading the UI does not. Next time I'm on the PTR I'll try to get a screenshot.

As for help with the UI, If you could possibly lead me to water. I've looked for documentation on oUF and did some googling around about Lua. There doesn't seem to be any good reference out there and maybe if someone could point me in that direction I'll be able to do it on my own.

Again, thanks for your time and sorry to bother.
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Unread 03-11-09, 11:45 PM  
yaroot
A Kobold Labourer
 
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Forum posts: 1
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Originally posted by ant1pathy
Would it be possible to get line changes for the minor fixes, so I can apply them without having to reposition and size everything? I realize they may not line up, but at least I'll have somewhere to start.
You'll find [Compare with Previous] on this page
http://svn.wowinterface.com/listing....im&path=/&sc=0
Last edited by yaroot : 03-11-09 at 11:46 PM.
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Unread 03-11-09, 03:06 PM  
TheHappyCannibal
A Kobold Labourer

Forum posts: 0
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Originally posted by ant1pathy
Would it be possible to get line changes for the minor fixes, so I can apply them without having to reposition and size everything? I realize they may not line up, but at least I'll have somewhere to start.
You might want to try a file compare program for this sort of thing.

Some freeware options
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Unread 03-11-09, 12:41 PM  
ant1pathy
A Murloc Raider

Forum posts: 5
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Would it be possible to get line changes for the minor fixes, so I can apply them without having to reposition and size everything? I realize they may not line up, but at least I'll have somewhere to start.
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Unread 03-11-09, 09:51 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by ProperMethodz
Hello,

I'm having a couple problems with pets and auras.

1st.

The pet bar is kinda messed up. Is there some good reference out there for what syntax to use for the pet bar so I can modify it to my liking?

I did a search in the .lua for cpoints, and found the area it's located, it seems to be a different part than where the health colors and options are defined for pets.

I changed the code to this and it works now... but yeah. Whatever cpoints was supposed to be no longer is there =D.

Code:
	if(unit == 'player') then
			self:Tag(power, '[colorpp][curpp]|r')
		else
			self:Tag(power, '[colorpp][curpp]|r')
		end
http://www.virtual-progression.com/uploads/cpoints.jpg

Ok, for the second issue,

The Aura's. I've replaced my textures and I think it may have changed how the layout works.

Would you mind helping me out with centering vertically on the bars? Well, not on them, to the side as they are, but centered... It does it for target as well. I think if I see what you do for pets that I'd be able to do it myself for target.

Sorry for the trouble and thanks in advance for your time.
As long you have the latest version of oUF that tag should work just fine (I assume you dont have the latest version because the suffix and prefix support is rather new).

Also, any modification of the layout is up to the user, I will not help with that, atleast not on the layout's comment page.
That goes for everyone!
Last edited by p3lim : 03-11-09 at 09:51 AM.
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Unread 03-11-09, 09:50 AM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1320
File comments: 1185
Uploads: 25
Originally posted by Phatrik
With the latest version of this layout, and oUF, I get this error-message every time I mount up, despawning my pet :

Interface\AddOns\oUF_P3lim\oUF_P3lim.lua:49: attempt to index local 'c' (a nil value)
For a split second the pet unit returns nil or something, but this should be fixed in the next revision.
Thanks for reporting, but next time, please use the bug submitting feature on my portal.
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