This addon was created to provide visual cues (auras) when you gain buffs, debuffs and many more. Very useful for shorts buffs or debuffs, it allows you to draw in the center of the screen, or around your character, very customizable visual effects, rather than having to look or mouseover buff/debuff icons or actionbars.
Initially created to give visual cues for short duration procs like "clear casting" or some boost trinket you activate, many more aura triggers have been added since.
It now works with debuffs (whatever their name), debuff types (like Magic or Curse), combo points, harmful area spells, weapon enchants, Health and Mana thresholds, action cooldowns, aggro, pvp status and stance (warrior only atm).
How to use :
1- Type /powa, to open the effect browser
2- Click on the button "New" to create a new effect
3- On the effect editor, you can choose the texture to apply to the effect, the position, the size, the symmetry, be creative :P
4- Below, select the activator of the effect (like a buff, debuff, etc...)
5- Enter the name of the buff, debuff... just below (or a part of the buff, like "clear" for activation with the buff "clear cast"). Don't forget to read the tooltips for more help on ways to enter the names
6- It's ready ! Close all windows, when you gain the buff/debuff, the effect appears
You can easily add new textures by adding them in the "Custom" Directory,
or dropping sequentially numbered Auraxx.tga files in the Auras subfolder inside the addon directory.
Note: Folder structure of the addon has changed somewhat in version 2.5.2
It is advised to remove the old folder to avoid having stray files. Changes
Version 2.5.2
- Feature: 30 more wow textures added to available choices
- Feature: PvP flag added to triggers
- Feature: Aggro status added to triggers
- Feature: Option to use ability/spell texture instead of predetermined choice where available.
- Various mostly cosmetic bugfixes (label colors, missing tooltip elements etc)
Version 2.5.1a
- Feature: Hide Auras when hiding the interface for screenshots (Alt+z)
Version 2.5.1
- Feature: 2.4 compatibility re-code
- Feature: New default textures can be added easily by dropping sequentially
named Auraxx.tga files in the AddOn folder and restarting the game.
- Bugfix: Stance / Form detection
- Bugfix: Aura detection
- Bugfix: Mounted detection (detect flying added)
- Bugfix: Action Usable (workaround coded for the absence of events at cooldown finish)
Works out of the box for all Action Buttons. If you want to track trinkets / other inventory items with "On Use:" property,
they must be dragged to an action bar somewhere (doesn't have to be visible).
Change Log - Power Auras Classic
Version 2.5.2
- Feature: 30 more wow textures added to available choices
- Feature: PvP flag added to triggers
- Feature: Aggro status added to triggers
- Feature: Option to use ability/spell texture instead of predetermined choice where available.
- Various mostly cosmetic bugfixes (label colors, missing tooltip elements etc)
Version 2.5.1
- Feature: 2.4 compatibility re-code
- Feature: New default textures can be added easily by dropping sequentially
named Auraxx.tga files in the AddOn folder and restarting the game.
- Bugfix: Stance / Form detection
- Bugfix: Aura detection
- Bugfix: Mounted detection (detect flying added)
- Bugfix: Action Usable (workaround coded for the absence of events at cooldown finish)
Works out of the box for all Action Buttons.
If you want to track trinkets / other inventory items with "On Use:" property,
they must be dragged to an action bar somewhere (doesn't have to be visible).
Optional Files - Power Auras Classic
Sorry, there are currently no optional files available.
Originally posted by MisterP I have Mongoose enchanted on both of my weapons. I am trying to get Power Auras to display one effect when I only have one "Lightning Speed" buff up, and a second effect when I have two, but I can't figure out how to do this or if it is even possible ... the Stacks field didn't work, probably because it's not a stacked buff but two separate buffs with the same name.
I can't think of a way to do that with the current form of the addon.
I have Mongoose enchanted on both of my weapons. I am trying to get Power Auras to display one effect when I only have one "Lightning Speed" buff up, and a second effect when I have two, but I can't figure out how to do this or if it is even possible ... the Stacks field didn't work, probably because it's not a stacked buff but two separate buffs with the same name.
Originally posted by Thayloo I'm wondering is it possible for it to trigger when there is a cooldown is up, I am trying to set it up to show me when combustion can be used. Thanks for the great addon!
Yes.
You'll need to drag Combustion to an actionbar somewhere (doesn't have to be a visible one)
and then choose "Action Usable" as trigger and put "Combustion" as the skill to check.
You can find a couple pictures showing the setup for Victory Rush further down these comments.
The setup for Combustion will be very similar.
I'm wondering is it possible for it to trigger when there is a cooldown is up, I am trying to set it up to show me when combustion can be used. Thanks for the great addon!
Originally posted by jschall Is there any chance you can add a "casting" option to the triggers?
I'm afraid I see this as out of scope for this addon.
Powa deals with 'states' (you're buffed, debuffed, flagged, etc).
That's the core concept of the addon and I aim to keep it that way.
Is there any chance you can add a "casting" option to the triggers?
For example, I'd like to display a texture when my target or focus is casting fear, so I can pummel it. I have trouble pummeling fear because it looks the same as everything else a warlock casts (shadowy.)
Originally posted by echobravo Could this be related to any combat log changes you made (if in fact you did make changes to support the new log per the 2.4 compat entry in the change log)?
There's alot of work to be done with the mod still in other areas (timers and stacks predominantly)
and I'm not ignoring this issue regardless I can't debug it locally.
I will be without net access for the next few days though (Easter vacation) so I'll resume work on it "soon"
Originally posted by Dridzt I don't see how mongoose proc is different from any other proc based buff,
and I haven't found a problem with any other.
Testing it specifically was a long shot to begin with, I didn't expect it to behave differently.
As a follow up on this issue and as we discussed via PM, I went ahead and tried nuking the saved vars, but unfortunately, I got the same behavior. I wanted to let you know that I did notice something that I hadn't noticed before that might be of some use in tracking this down (still may not be doable as I know you haven't been able to reproduce it). When Mongoose procs, the effect doesn't appear (graphic and sound) until I land another attack. The strange thing is it works perfectly for me with the version on Curse every time I roll back to it, but as you said, the code hasn't changed for this in your version. Could this be related to any combat log changes you made (if in fact you did make changes to support the new log per the 2.4 compat entry in the change log)?
Last edited by echobravo : 04-23-2008 at 01:35 PM.
i love this addon so much :P thank you for adding the spell/ability texture, that really, really rocks. and fixing the actions usable. this is officially my favorite addon of all time.
I don't see how mongoose proc is different from any other proc based buff,
and I haven't found a problem with any other.
Testing it specifically was a long shot to begin with, I didn't expect it to behave differently.
Do you have triggers setup for other procs?
Do they work as expected?
If they do, the problem is 99% something with your configuration, no proc is treated differently.
Zip up
\WTF\Account\<YourAccount>\SavedVariables\PowerAuras.lua
and
WTF\Account\<YourAccount>\<YourServer>\<YourChar>\SavedVariables\PowerAuras.lua
and PM me a link to them so I can run it with your configuration.
I can't think of anything that would affect mongoose proc in particular and the rest working.
Originally posted by Dridzt I finally got one of my weapons enchanted with mongoose.
I put "lightning speed" as buff to check, the aura shows when it procs and hides properly
when the proc fades... I can't see a problem with it.
I tested it again with 2.5.2, and I'm still getting the same behavior. I have it setup to watch for the buff Lightning Speed. After the buff fades, the graphic stays active until I attack something else and then the graphic hides. This does not happen with the version on Curse. Am I missing something? Should I be configuring it differently for your version?