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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:01-29-14 07:14 AM
Created:unknown
Downloads:21,284
Favorites:93
MD5:
5.4
CooldownToGo  Popular! (More than 5000 hits)
Version: v2.0.5
by: mitch0 [More]
Description:

CooldownToGo displays the cooldown on the last action/spell/item you tried to use (and failed due to it being on cooldown). The display consists of the icon of the action and a countdown showing the cooldown time remaining. The display fades after a configurable period, and it pops up again when the cooldown is (almost) finished.

Options:

/cdtg config
Open the config GUI.

/cdtg locked
Toggle the locked state of display frame.
While unlocked, you can drag it to a position you like with the left mouse button and open its config menu by right-clicking on the frame. The frame doesn't fade out in this state!
While it is locked, you can click-thru the display.

/cdtg holdTime
Sets how long the display should be held on the screen. After this time elapses, the display begins to fade.

/cdtg fadeTime
Sets how fast the display should fade.

/cdtg readyTime
Set how early the display should re-pop before the cooldown is finished.

/cdtg gracePeriod
Set a delay after the ability activation before the cooldown display is not activated (usefule for button-smashers)

/cdtg color
Set the color of the display text.

/cdtg font
Set the font of the display text. If you don't have SharedMedia installed, you can only "choose" the default font.

/cdtg fontOutline
Set the outline style for the font of the display text.

/cdtg fontSize
Sets the font size of the display text.

/cdtg strata
Set the frame strata of the display frame.

/cdtg ignore <spell link, item link or petbar:index>
Add the spell/item/petbar slot to the ignore list.

/cdtg remove <spell link, item link or petbar:index>
Remove the spell/item/petbar slot from the ignore list.

/cdtg profiles
Manage profiles.

Install instructions:

After installing, CooldownToGo will be enabled by default, and unlocked, so you'll see a semi-transparent rectangle in the center of your UI that you can drag to a position you like. After finding a good place for it you should lock the frame with /cdtg locked, so that it won't eat your mouse clicks (note: the display won't fade if the frame is not locked).

Click here to lend your support!
This change log is outdated. See the auto-generated logs on Curse for recent changes.

v1.6.1
- added CONFIGMODE (OneButtonConfig) support
- added option to play a sound when the cooldown is nearly expired.
- hide tooltip while dragging the frame

v1.5.4
- TOC bump

v1.5.3
- Allow bigger font selection
- Allow alpha setting for the display
- Localization cleanup

v1.5.1
- simplified the gracePeriod implementation

v1.5
- added grace period setting

v1.4.2
- fixed spells that replace lower ranks (rogues/warriors)
- increased update frequency to 25FPS while fading for smoother effect
- fixed petbar ignore texts
- minor optimization in OnUpdate

v1.4
- fixed rank normalization (racials were broken, and possibly others in non-english locales)

v1.3
- fixed an issue with mounts summoned from an action bar

v1.2
- fixed an issue with spell rank normalization and invalid spell/item names in /cast macros

v1.1
- added options to ignore abilities
- added LibDataBroker support, minimap icon support (if LibDBIcon is present)
- fixed for WoW patch 3.0.2

r67956
- fixed a (mostly theoretical) issue with font setting
- fixed a problem with the profile management functions
- fixed some weird behaviour when the settings were changed during an active cooldown
- register "/cooldowntogo" slash command along with "/cdtg"

r67560
- Initial public release.
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
v2.0.4
404kB
mitch0
01-08-14 04:15 PM
v2.0.3
404kB
mitch0
05-29-13 05:46 AM
v1.9.5
402kB
mitch0
09-28-12 01:17 AM
v1.9.4
402kB
mitch0
09-07-12 02:03 AM
v1.9.2
401kB
mitch0
12-09-11 02:18 AM
v1.9.1
401kB
mitch0
07-09-11 09:36 AM
v1.8.9
400kB
mitch0
04-28-11 10:27 AM
v1.8.5
389kB
mitch0
10-27-10 03:58 PM
v1.8.1
503kB
mitch0
12-11-09 03:30 AM
v1.6.1
511kB
mitch0
09-05-09 08:31 AM
v1.5.4
153kB
mitch0
04-20-09 07:14 AM
v1.5.3
144kB
mitch0
02-09-09 03:59 AM
v1.5.1
135kB
mitch0
11-10-08 02:12 PM


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Unread 06-22-13, 03:12 AM  
mitch0
A Fallenroot Satyr
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thanks

Originally Posted by Ruven
Really nice addon, keep up the great work.
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Unread 06-09-13, 12:56 PM  
Ruven
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Really nice addon, keep up the great work.
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Unread 01-27-12, 01:16 AM  
eternalYouth
A Kobold Labourer

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Re: Re: Great Addon!

i did what you suggested and it's working perfectly! thanks again!

and after thinking about it, it's really not necessary to add support for omnicc if i can just move the text myself within the actual icon. is there any way to do this (adjust the positioning of the text) so that the cool down timers show up on top of the icons? i'm pretty comfortable with editing lua files as long as its not too complicated. i know this is nitpicking but just curious.

Originally Posted by mitch0
Hi,

I'm glad you like CooldownToGo, thanks for the feedback!

About your suggestions:

You can try setting the "Ready time" option to 0, that way you won't see the cooldown just-before it becomes ready.

The other things need some modification in the code, I'll take a look at it.
(you can disable the "Ready" text in your local copy by editing the language file for your locale in CooldownToGo/localizations folder: just edit this line like this:
Code:
L["Ready"] = ""
cheers,
mitch

Originally Posted by eternalYouth
I created an account here JUST to tell you how incredibly useful this addon is. I used to use doom pulse, but this is better for me because I hide my action bars (36 bindings ). Keep up the great work.

The only thing I could think of to suggest is maybe allowing us to turn off certain parts of the notifications. I don't really need the 'just before' alert before a spell comes off cooldown. Or maybe disabling the text and just have a timer inside the icon using omnicc or something. But other than that, THANK YOU!

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Unread 01-21-12, 10:42 AM  
mitch0
A Fallenroot Satyr
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Forum posts: 21
File comments: 73
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Re: Great Addon!

Hi,

I'm glad you like CooldownToGo, thanks for the feedback!

About your suggestions:

You can try setting the "Ready time" option to 0, that way you won't see the cooldown just-before it becomes ready.

The other things need some modification in the code, I'll take a look at it.
(you can disable the "Ready" text in your local copy by editing the language file for your locale in CooldownToGo/localizations folder: just edit this line like this:
Code:
L["Ready"] = ""
cheers,
mitch

Originally Posted by eternalYouth
I created an account here JUST to tell you how incredibly useful this addon is. I used to use doom pulse, but this is better for me because I hide my action bars (36 bindings ). Keep up the great work.

The only thing I could think of to suggest is maybe allowing us to turn off certain parts of the notifications. I don't really need the 'just before' alert before a spell comes off cooldown. Or maybe disabling the text and just have a timer inside the icon using omnicc or something. But other than that, THANK YOU!

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Unread 01-16-12, 05:18 PM  
eternalYouth
A Kobold Labourer

Forum posts: 0
File comments: 3
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Great Addon!

I created an account here JUST to tell you how incredibly useful this addon is. I used to use doom pulse, but this is better for me because I hide my action bars (36 bindings ). Keep up the great work.

The only thing I could think of to suggest is maybe allowing us to turn off certain parts of the notifications. I don't really need the 'just before' alert before a spell comes off cooldown. Or maybe disabling the text and just have a timer inside the icon using omnicc or something. But other than that, THANK YOU!

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Unread 10-17-11, 03:59 AM  
mitch0
A Fallenroot Satyr
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Forum posts: 21
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Uploads: 6
Re: Masque support

Originally posted by Oakenwynd
If you could create the option to add a Masque to this, that would be swell

Masque is basically the new ButtonFacade

http://www.wowinterface.com/download...tonFacade.html
Well, Masque works on Buttons, afaik, and all I have is a simple icon... I don't think it would be worth the effort, sorry...

cheers,
mitch
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Unread 10-15-11, 02:22 AM  
Oakenwynd
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If you could create the option to add a Masque to this, that would be swell

Masque is basically the new ButtonFacade

http://www.wowinterface.com/download...tonFacade.html
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Unread 09-26-09, 05:18 PM  
noby
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Yeah, this is one of the addons I cant live without..
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Unread 08-07-09, 05:16 AM  
mitch0
A Fallenroot Satyr
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Thanks

Originally posted by Oakenwynd
Honestly, this is still one of my most favorite addons, thanks for making it!
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Unread 08-05-09, 05:04 AM  
Oakenwynd
A Kobold Labourer

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Honestly, this is still one of my most favorite addons, thanks for making it!
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Unread 11-09-08, 05:42 PM  
Thrillseeker
A Murloc Raider

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Woot! Thanks, man! Cheers!
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Unread 11-09-08, 04:25 PM  
mitch0
A Fallenroot Satyr
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Re: grace period

Implemented in v1.5.

cheers,
mitch

Originally posted by Thrillseeker
Hi! I think I have a nice suggestion for this great addon! Some kind of "grace period" would be cool.

For example if you trigger an ability and mash it again after x seconds (the grace period) no popup from CooldownToGo appears.

I think this would make the noise-signal-ratio better.

Keep up the great work!
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Unread 11-04-08, 12:43 AM  
mitch0
A Fallenroot Satyr
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Hello,

Thanks for the feedback! Incidently, this same issue has been suggested on curse not long ago I'll work on it.

cheers,
mitch

Originally posted by Thrillseeker
Hi! I think I have a nice suggestion for this great addon! Some kind of "grace period" would be cool.

For example if you trigger an ability and mash it again after x seconds (the grace period) no popup from CooldownToGo appears.

I think this would make the noise-signal-ratio better.

Keep up the great work!
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Unread 11-03-08, 01:32 PM  
Thrillseeker
A Murloc Raider

Forum posts: 8
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Hi! I think I have a nice suggestion for this great addon! Some kind of "grace period" would be cool.

For example if you trigger an ability and mash it again after x seconds (the grace period) no popup from CooldownToGo appears.

I think this would make the noise-signal-ratio better.

Keep up the great work!
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Unread 10-26-08, 08:10 AM  
mitch0
A Fallenroot Satyr
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Forum posts: 21
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Uploads: 6
Mount issues

Hi,

I think I found the problem with the mounts, and fixed it in v1.3.

cheers,
mitch
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