Category: oUF: Layouts
Addon Information
Works with 3.1
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This file is a Addon for oUF by haste. You must have that installed before this Addon will work.

Author:
Version:
2.1.1
Date:
05-13-2009 04:54 PM
Size:
66.08 Kb
Downloads:
2,257
Favorites:
18
MD5:
Pictures
Click to enlarge
Player, Target, ToT, "Raid" & Castbar
Click to enlarge
Pet
oUF Lolzen
Explanation
oUF itself is an Framework for UnitFrames. There is a nearly unlimited Varianty of how the UnitFrames could look.
This is my Layout for oUF.

Get oUF
In order to work, you need oUF itself.
Please keep oUF updated all the time, maybe there will be important changes.
For Stable Releases Download oUF by following the Link on the right. --->
Directlink to Latest Version (Unstable)
Overview & diff

What Frames do your Layout show?
The Layout Supports:
*Player
*Target
*TargetofTarget
*Pet (The PetPowerbar supports PetHappiness)
*Party
*Focus
*RaidFrames. (As i am not a healer, the Raidframes may not fulfill the job for such role.)

Support for?
no Plugins at this time.

Other
Why is the Castbar not as long as the HealthBar?
The Space is beeing used of oCD in my Interface, you may change as you wish.

You will need to know some things about LUA in order to modify this Layout to your personal belongings. Useful Links:
oUF Section on WoWI
WoWWiki - Lua Functions
WoWWiki - API
WoWWiki - Widget API

Hope ya enjoy,
Lolzen
  Change Log - oUF Lolzen
2.1.1
*Made the DebuffIcons pretty the border should now fit the icons.

2.1
*Initial release of a new Layout under an old Name
  Archived Versions - oUF Lolzen
File Name
Version
Size
Author
Date
1.2.1
66kB
Lolzen
05-11-2009 07:49 AM
1.0.6.1
35kB
Lolzen
07-12-2008 02:30 AM
  Comments - oUF Lolzen
Post A Reply
Author Comments Comment Options
Old 06-17-2009, 04:43 AM  
Lolzen
A Murloc Raider
 
Lolzen's Avatar
Interface Author - Click to view interfaces

Forum posts: 8
File comments: 86
Uploads: 7
Quote:
Originally posted by JackOnTheMap
Quick question.

I'd like to change the color of the health numbers (of all frames) to white or a very light blue instead of the green that they are by default.

Where would I find those values?

Thank you for your time.
If you just want to change the Color of the MaxValue then change
Code:
bar.value:SetTextColor(0/255, 255/255, 0/255)
to
Code:
bar.value:SetTextColor(0, 0.75, 0.95)
(or your Color choice )

if you also want to get rid of the Gradient from Green to Red, then change
Code:
bar.value:SetFormattedText('|cff%02x%02x%02x%s|r', r*255, g*255, b*255, siValue(cur))
to
Code:
bar.value:SetFormattedText("%s", siValue(min))
both of these are in tthis function:
Code:
local updateHealth = function(self, event, unit, bar, min, max)
end
Hope this helps =)
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Old 06-16-2009, 05:33 PM  
JackOnTheMap
A Murloc Raider

Forum posts: 5
File comments: 51
Uploads: 0
Quick question.

I'd like to change the color of the health numbers (of all frames) to white or a very light blue instead of the green that they are by default.

Where would I find those values?

Thank you for your time.
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Old 05-20-2009, 08:24 AM  
Lolzen
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 8
File comments: 86
Uploads: 7
Quote:
Originally posted by Southy
Nice layout!
http://hdimage.org/images/2shvm540t6...1716040885.png
My take on it, just moved stuff around a bit! What do you think?
Thanks =)
It's certainly a new perspective I kinda like it, espacially the place for the castbar =)
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Old 05-17-2009, 10:10 AM  
Southy
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Nice layout!
http://hdimage.org/images/2shvm540t6...1716040885.png
My take on it, just moved stuff around a bit! What do you think?
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Old 05-15-2009, 02:02 AM  
Great White Cow
A Kobold Labourer
 
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Forum posts: 0
File comments: 65
Uploads: 0
vote

i vote for entire UI upload also, i want minimap border and aura skins and such.
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Old 05-14-2009, 05:20 AM  
ObbleYeah
A Cyclonian
Interface Author - Click to view interfaces

Forum posts: 47
File comments: 39
Uploads: 4
Beautiful as always :]
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Old 05-13-2009, 04:52 PM  
Lolzen
A Murloc Raider
 
Lolzen's Avatar
Interface Author - Click to view interfaces

Forum posts: 8
File comments: 86
Uploads: 7
Thanks for the compliment! I'm thinking about it. =)
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Old 05-12-2009, 11:08 AM  
pHishr
A Murloc Raider
 
pHishr's Avatar
Interface Author - Click to view interfaces

Forum posts: 9
File comments: 146
Uploads: 11
Quote:
Originally posted by syrupk
Would you be willing to upload the rest of your UI, I love it! Nice job!
this
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Old 05-12-2009, 10:31 AM  
syrupk
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 60
File comments: 360
Uploads: 25
Would you be willing to upload the rest of your UI, I love it! Nice job!
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Old 07-14-2008, 09:07 AM  
Lolzen
A Murloc Raider
 
Lolzen's Avatar
Interface Author - Click to view interfaces

Forum posts: 8
File comments: 86
Uploads: 7
Quote:
Originally posted by Hjalte
Hi there. Could you tell me which lines I should comment out to hide raid and party? I am using Grid for both. I tried commenting out some lines yesterday, and it seemed to be working, I did get an error regarding the party frames a little later though.
413 - 422
437 - 493
should do it
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Old 07-14-2008, 01:19 AM  
Hjalte
A Fallenroot Satyr

Forum posts: 21
File comments: 50
Uploads: 0
Hi there. Could you tell me which lines I should comment out to hide raid and party? I am using Grid for both. I tried commenting out some lines yesterday, and it seemed to be working, I did get an error regarding the party frames a little later though.
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Old 07-12-2008, 02:31 AM  
Lolzen
A Murloc Raider
 
Lolzen's Avatar
Interface Author - Click to view interfaces

Forum posts: 8
File comments: 86
Uploads: 7
Sorry, i forgot to add the Fonts Folder =X Should work now.
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Old 07-11-2008, 09:03 PM  
Hjalte
A Fallenroot Satyr

Forum posts: 21
File comments: 50
Uploads: 0
Using the latest version of oUF (2008-06-02) and oUF_Lolzen, I receive the following error ingame when targeting someone:

Code:
[2008/07/12 04:00:21-148-x1]: oUF-$Id$\elements\cpoints.lua:9: <unnamed>:SetText(): Font not set
oUF-$Id$\elements\cpoints.lua:9: in function `?'
oUF-$Id$\ouf.lua:368: in function <Interface\AddOns\oUF\ouf.lua:362>
<in C code>: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>:
Interface\FrameXML\SecureStateDriver.lua:109: in function <Interface\FrameXML\SecureStateDriver.lua:79>:

  ---
I am not using any font addons.
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Old 06-13-2008, 10:38 AM  
thalie
A Defias Bandit

Forum posts: 2
File comments: 4
Uploads: 0
Quote:
Originally posted by Lolzen
good to hear (at least for me ;P)
Switched to oUF_Rabbit and it works fine, dunno. Thanks for looking anyway.
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Old 06-13-2008, 05:50 AM  
Lolzen
A Murloc Raider
 
Lolzen's Avatar
Interface Author - Click to view interfaces

Forum posts: 8
File comments: 86
Uploads: 7
good to hear (at least for me ;P)
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