| Updated: | 05-12-08 04:52 AM |
| Created: | unknown |
| Downloads: | 2,498 |
| Favorites: | 18 |
| MD5: |
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very nice
Was a big user of grid and clique...no i don't need grid. Thank you so much.
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as it says on the first page this isnt finished and polished. i may change that behaviour in a future version but it is that basic atm. |
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A Kobold Labourer
Forum posts: 0
File comments: 9
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And I haven't even added anything to p3lim layout.
You know: Code:
local fortitude = hp:CreateTexture(nil, "OVERLAY")
fortitude:SetParent(hp)
fortitude:SetPoint("TOPLEFT", hp, "TOPLEFT", 0 , 0)
fortitude:SetHeight(3.25)
fortitude:SetWidth(3.35)
fortitude:SetTexture(155/255,146/255,246/255)
fortitude:Hide()
self.Fortitude = fortitude
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A Kobold Labourer
Forum posts: 0
File comments: 9
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is it the same error?
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A Kobold Labourer
Forum posts: 0
File comments: 9
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Getting even more errors now.
And still running defaults of previously listed addons. oUF_P3lim not working good with your addon or? |
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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I get this error when loading ui with oUF_Indicators:
Interace\AddOns\oUF_Indicators\oUF_Indicators.lua:96: attempt to index a global 'origPostUpdateAura' (a nil value) I have oUF_P3lim and oUF_DebuffHighlight as only 2 other addons. (And oUF ofc). Any solutions to this? I am using the newest version of all 4 addons.
Last edited by ulrich : 05-12-08 at 03:59 AM.
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![]() Gonna redo my raid frames next week or so to make them look more like grid ![]() (maybe even release a 2nd layout? ) |
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Last edited by chalae : 05-10-08 at 09:25 AM.
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![]() Btw, what layout do you use?
Last edited by p3lim : 05-10-08 at 08:51 AM.
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it shows debuffs as a center icon on the frame, particular debuffs, wich i named in an array. i basicaly just put things in it i missed from using grid for years.
Last edited by chalae : 05-10-08 at 08:37 AM.
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