Category: Action Bar Mods
Addon Information
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Author:
Version:
1.37
Date:
06-29-2009 04:16 PM
Size:
64.44 Kb
Downloads:
124,665
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974
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Automatic Quest Items ring; skinned with ButtonFacade
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OPie ring options configuration
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Create custom rings by dropping abilities into the configuration panel
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"We put OPie rings in your OPie rings..."
OPie   Updated this week!   Popular! (More than 5000 hits)
More information is available at the official website.

OPie is a radial action-binding addon, enabling you to bind groups of infrequently used actions to a ring that appears when you trigger it using a hot key / mouse binding.

Consider some of the common items taking up action bar space:
  1. Short-term quest and instance items
  2. Potions, Health stones, Mana gems
  3. Damage-aborbing shields (when was the last time you used Frost Ward?)
  4. Shapeshifts, stances and mounts
  5. Foods: biscuits, stat buffs, arena water
  6. Situational abilities like resurrects or long-cooldown spells
  7. Equipment manager sets

Download OPie, group those into rings (/rk), bind rings to mouse buttons (/opie), enjoy uncluttered combat in style. See the features page for more detail.
  Change Log - OPie
OPie Delta
Restart World of Warcraft after installing this update.
  • Nested Rings: All rings may now appear as slices in custom rings.
    Point at a ring slice to see what it contains; use the scroll wheel to rotate the nested ring.
    Scroll wheel sensitivity can be adjusted through the OPie configuration panel.
  • Quick actions: release mouse close to the center of a ring to activate the ring's quick action.
    This functionality replaces tap actions, and can be disabled through the OPie configuration panel.
  • [flyable] condition in custom macro slices behaves correctly in Northrend.
  • Equipment sets may now be added to custom rings.
  • Quest Items ring will now automatically add certain level 80 instance items.
  • Shift-clicking companions, items and spells when editing a custom macro adds them into the macro.
  • The #rkrequire Spell directive in a custom macro hides the slice if Spell isn't learned.
  • Configuration UI has been updated.
  • OPie can now automatically switch active profiles when you change your active talents.

For a full change log, please see:
* http://www.go-hero.net/opie/release/delta1 (Initial series release)
* http://www.go-hero.net/opie/release/delta2 (Update resolving issues)
* http://www.go-hero.net/opie/release/delta3 (Update resolving issues + per-spec profiles)
  Optional Files - OPie
File Name
Version
Size
Author
Date
Type
0.01
1kB
05-23-2009 03:36 PM
Addon
  Archived Versions - OPie
File Name
Version
Size
Author
Date
1.34r3
59kB
Foxlit
04-28-2009 03:55 PM
1.25
56kB
Silvas
01-21-2009 10:50 AM
  Comments - OPie
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Old Today, 04:20 PM  
Foxlit
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

Forum posts: 22
File comments: 153
Uploads: 8
Quote:
Originally Posted by Myster
I too have been getting this error alot when my questring is called upon and I have no quest items in my inventory.
Tracked that down -- the error occurs when the ring has a left-over quick action but no slices, resulting in a division-by-zero problem when trying to compute where the quick action arrow should point. The issue resolves itself (until the next time the situation occurs) when the ring is opened once.

This will be fixed in the next release; alternatively, you can get a patched Delta 3 version.
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Old 07-01-2009, 07:30 AM  
Myster
A Kobold Labourer
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I too have been getting this error alot when my questring is called upon and I have no quest items in my inventory.

Quote:
Originally posted by picachu
Simply the best of it's kind, thanks.

Am getting an error though when having enabled "Center ring at mouse" and showing for example an empty quest ring. [OPie] Encountered [Error in ORI_Show].
Dunno how to copy your own error report when clicking [Error in ORI_Show], so here is the one from Baud Error Frame:

Code:
Interface\AddOns\OPie\OneRingIndication.lua:62: TexCoord out of range
Count: 99

Call Stack:
[C]: ?
[C]: in function `SetTexCoord'
Interface\AddOns\OPie\OneRingIndication.lua:62: in function <Interface\AddOns\OPie\OneRingIndication.lua:59>
Interface\AddOns\OPie\OneRingIndication.lua:342: in function <Interface\AddOns\OPie\OneRingIndication.lua:316>
(tail call): ?
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Old 06-30-2009, 04:24 AM  
picachu
A Kobold Labourer
 
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Simply the best of it's kind, thanks.

Am getting an error though when having enabled "Center ring at mouse" and showing for example an empty quest ring. [OPie] Encountered [Error in ORI_Show].
Dunno how to copy your own error report when clicking [Error in ORI_Show], so here is the one from Baud Error Frame:

Code:
Interface\AddOns\OPie\OneRingIndication.lua:62: TexCoord out of range
Count: 99

Call Stack:
[C]: ?
[C]: in function `SetTexCoord'
Interface\AddOns\OPie\OneRingIndication.lua:62: in function <Interface\AddOns\OPie\OneRingIndication.lua:59>
Interface\AddOns\OPie\OneRingIndication.lua:342: in function <Interface\AddOns\OPie\OneRingIndication.lua:316>
(tail call): ?
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Old 06-28-2009, 02:28 PM  
annil
A Kobold Labourer

Forum posts: 0
File comments: 2
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Thumbs down Food Rings, Sharable Rings

Hey, first just going to mention this is the best addon for key binding management out there. <3
I love the way you can share your rings directly with other people, but I wish there was a collection of rings that people could make and then download from the internet, I think this would save lots of time in putting together all your own rings.
One ring especially would be useful to have premade, and that would be one that includes all food/drinks/pots available in the game with the "show slice only when object is present" box already checked. I have been working for quite sometime on creating a complete ring as such, but it takes forever and i recently had to reset my interface and now it is no longer Its just kind of more of a pain than its worth to have to add to the ring with every food/drink item I pick up.
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Old 06-28-2009, 09:12 AM  
Kithmal
A Kobold Labourer

Forum posts: 0
File comments: 1
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I've been using Opie for a couple days now, I like it quite a bit, very convenient for my mage portals and other nonessential things I don't want to have to take up 30 keybinds with, but one issue I've noticed is that if you have the left mouse button depressed and open an Opie ring, the pointer stays in free-look mode, whereas if you have the right mouse button depressed and open an Opie ring, the pointer drops the look/turn mode and turns back into a pointer.

I frequently use LMB+RMB to run, and having the mouse pointer not show up is an issue.

It stays hidden while the ring is open, then you need to close the ring, at which point it is still hidden, and then left click to bring the pointer back.

Thanks,
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Old 06-27-2009, 04:26 PM  
dfadler
A Kobold Labourer

Forum posts: 0
File comments: 1
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Ring swapping and calling from macros

Is there a command that I can use in a macro to call a specific ring?

I have a dual spec warrior and I want to be able to drop a macro onto an actionbar slot so my rings will change with my spec.
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Old 06-24-2009, 04:04 AM  
Foxlit
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 153
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Quote:
Originally Posted by inpariswithyou
I'd really like to see some option on individual slices (individual spells, actions, macros, whatever) to disable them from ever being used as a quick-action.
This is slightly inconvenient but probably doable. We'll see

Quote:
Originally Posted by shkm
I'm a little surprised that this isn't available (I had a look around and couldn't find anything on it at least). I'd like to be able to integrate OPie into a macro, meaning I'd like the macro to open an OPie ring as opposed to have a macro inside an OPie ring.
I've been avoiding that -- it breaks the "press-select-release" mechanic (since action bars do not do much on pressing), and requires somewhat arcane slash commands to work. Perhaps it's time to take a second look.

Quote:
Originally Posted by Alisu
Feature request: Would it be possible to get micromenu-ring among the default rings?
The problem with those is their complete lack of corresponding square textures, so things would either be unrecognizable or very stretched.

Quote:
Originally Posted by Soulforger
Now, every time I update to the Delta release (1 or 2) I always get an error when using the E key.
Confirmed; that's a problem with those OPie versions rather than anything you did. It'll be fixed in the next release.
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Old 06-19-2009, 04:43 AM  
inpariswithyou
A Kobold Labourer

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File comments: 11
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REQUEST: Option to *never* use as quick-action

I'd really like to see some option on individual slices (individual spells, actions, macros, whatever) to disable them from ever being used as a quick-action.

An example:

I'm a restoshaman, and I have a ring for my water totems. Mana spring, which has no cooldown, is my default quick-action, and I have the ring set to chance the quick-action to the last used action. Sometimes, though I use mana tide totem, which has a five minute cooldown, and then forget to change it back to mana spring, so five minutes later, when I go to drop my mana spring, I waste a the mana tide cooldown because I've not remembered to change it.

If I could simply click a button on the mana tide totem slice telling Opie never to use this as a quick-action, life would be grand.
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Old 06-18-2009, 12:18 PM  
shkm
A Wyrmkin Dreamwalker
 
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I'm a little surprised that this isn't available (I had a look around and couldn't find anything on it at least). I'd like to be able to integrate OPie into a macro, meaning I'd like the macro to open an OPie ring as opposed to have a macro inside an OPie ring.

The reasoning behind this is that I have some OPie binds on 1, 2, 3, 4, 5 which I usually bind through macros to work for the action buttons on a vehicle, if and only if in a vehicle. If I could use a macro to call OPie, I could simply continue doing what I'm doing.

Really quite a killer for me, unfortunately.

Last edited by shkm : 06-18-2009 at 12:19 PM.
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Old 06-16-2009, 05:24 PM  
Alisu
A Kobold Labourer

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Feature request: Would it be possible to get micromenu-ring among the default rings?
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Old 06-16-2009, 05:08 PM  
Soulforger
A Kobold Labourer

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File comments: 1
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Delta Release problem

I'm using the oPie Charlie 8 release, and with it I have 4 keys bound for rings E, Q, Z, and X. It works flawlessly.

Now, every time I update to the Delta release (1 or 2) I always get an error when using the E key.

I've gone through to double check that the E key is not bound to any other ability, etc. I've deleted my WTF, opie folder, and did a clean install of the Delta release, made a new custom ring, bound it to the E key and the same error comes up. It's ONLY the E key. I can bind any ring to any other key and not have a problem.

The error that pops up and runs off my screen is:
Interface\FrameXML\RestrictedExecution.LUA:781: Call failed:

I'd really like to use the current version with the nested ring options. Thanks for the help.
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Old 06-15-2009, 03:14 PM  
Papajan
A Kobold Labourer

Forum posts: 0
File comments: 1
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Nested rings

The idea for nested rings is great. If it's implemented well, I can probably drop down to a single main ring and have my out-of-combat things on there be nested rings with the in-combat things not nested (or like a nest for mana/health potions since it stores the most recently used as the quick action).

The main problem I'm having with nested rings is using the mouse wheel to navigate. I already use a re-bound mouse button to bring up the OPie ring (under my pointer), which is an incredible setup. But using the mouse wheel while constantly holding down the button below it just isn't going to work in the long term.

Ideally, it'd be perfect for me if it could just be a continuation of the mouse drag for nested rings. Like say once the nested ring slice is the slice you've highlighted, mouse movement further outside the icon could select the item within the ring, and mouse movement on the icon or inside it could be used to re-select within the main ring.

In the end, something like that would be perfect for me. It'd wind up a lot like mouse gestures in the end - like say down could get to the potions menu and then left for health and right for mana after that.
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Old 06-15-2009, 10:42 AM  
syrupk
A Theradrim Guardian
 
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Not quite sure if Opie can even do what I want it to, but I'm going to give it a shot anyways. What I'd like to do is have only one keybinding to open opie. Then have Buffs, Ports, Etc. Clicking on Buffs for example would show my buffs. Is this possible in anyway?

Edit: I have it working, except for one thing. When the sub ring opens, I have to scroll to choose the different things in it. Is there anyways to just click on the things in the sub ring to use them or do I always have to scroll to select them? Thanks for the help.
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Last edited by syrupk : 06-15-2009 at 11:20 AM.
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Old 06-12-2009, 04:46 PM  
Foxlit
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

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Re: Re: Re: Feedback

Quote:
Originally Posted by docthis
Since 1.35 (Delta-1) I noticed something strange. I have been using the 'Activate on left click' option, but since the last release it didn't seem to work for the quest items ring. After some search I found out that the problem is caused by the 'Quick Action At Ring Center'.
That is one of the issues fixed in Delta 2.

Quote:
Originally Posted by inpariswithyou
The option to Set last-used action as the quick action works ONLY if a specific spell is set to default to the quick action. If there is no default quick action, the last-used action as quick action feature does not work.
That behavior is caused by a mistake on my part; that requirement will be dropped in the next update. Unfortunately there's also a propsTable flag that has to be set to enable the the use-last-action behavior, so the fix won't do much for the bundled, but non-customizable rings.

Quote:
Originally Posted by Damask
If right-click is hardwired into OPie to close out the window, that's fine, I'll just use another modifier, just wanted to make sure I wasn't making some sort of easy error or anything.
It is -- you may not use button conditionals in macros executed through OPie.

Quote:
Originally Posted by inpariswithyou
How do I get conjured mana pie out of the quest item ring?!
That resolves itself (eventually!). The real question is how to get conjured mana pie into the quest item ring

Quote:
Originally Posted by Polskarre
#showtooltip 15
/use 15
Unfortunately, OPie interprets that 15 as a spell ID rather than an item slot id; that should be fixed in the next update.
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And we all have a choice? Well, now your world is mine.
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Old 06-09-2009, 07:04 PM  
Polskarre
A Kobold Labourer

Forum posts: 0
File comments: 4
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Leech (TEST) tooltip

Currently I have a macro in an oPie ring to use my cloak's flexweave cloak.

The macro i have is:

#showtooltip 15
/use 15

**yes, i know the first 15 is redundant, I have tried it w/o as well**

the flexweave is used fine, however the tooltip when i bring up the ring is incorrect, showing leech (TEST) 10 mana instant cast instead of the cloak and shows no cooldown, which is what im trying to fix. any suggestions?
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