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Mists of Pandaria (5.0.4)
Updated:11-19-12 03:15 AM
Created:unknown
Downloads:25,771
Favorites:104
MD5:
Categories:Rogue, Druid, Warrior
NugEnergy  Popular! (More than 5000 hits)
Version: 4.3.5
by: d87 [More]
Rage and energy monitor.
For energy text value is updated every 5pts, so it's easier on the eyes.
You can toggle support for focus, runic power and monk energy

(Addon is visible only during combat or in stealth)

Slash command:
/nen
/nen unlock - enable dragging

There's not much configuration in-game, but you can find some additional options
at the top of NugEnergy.lua: width, height, texture, color, font
4.3.5:
Second level of glow for rage
Forgotten monk toggle command added
4.3:
glow when near max rage
untested monk support
bugfix for druid energy text
4.2.4: Bugfix, outline option
4.2.3: Warlock bugfix + shards and embers support for the sake of completeness
4.2.2a: fixed a bug on druids
4.2.2: Showing during meta regardless of combat
4.2.1a: hotfix
4.2.1:
Addon frame is now shown when unlocked

4.2.0:
ToC Updated to 50001
Added support for demonic fury(warlock demo bar) and runic power

4.1.1:
Marks

4.1.0: (cataclysm update)
TOC bumped to 40100
Moved to UNIT_POWER
Optionally can be enabled for warriors/bears and hunters
Different color for assa rogue execute phase

4.0.1: option to disable statusbar ( onlyText = false/true )

4.0 is a revisited version, a lot more compact and easier to maintain.
marks were removed, but you can still use 3.0 from archive tab.

3.0.2:
fix for shadow dance rogues.
Archived Files (14)
File Name
Version
Size
Author
Date
4.3
71kB
d87
11-07-12 10:35 PM
4.2.4
35kB
d87
09-21-12 06:21 AM
4.2.3
35kB
d87
09-09-12 06:47 AM
4.2.2a
34kB
d87
09-03-12 12:37 AM
4.2.2
34kB
d87
08-30-12 10:41 PM
4.2.1a
34kB
d87
08-30-12 02:36 AM
4.2.1
34kB
d87
08-29-12 11:22 PM
4.2.0
34kB
d87
08-28-12 10:06 AM
4.1.1
34kB
d87
03-28-11 10:56 AM
4.1.0
33kB
d87
03-26-11 07:40 AM
4.0.1
101kB
d87
12-09-09 10:46 PM
4.0
100kB
d87
12-08-09 01:52 AM
3.0.2
116kB
d87
07-19-09 10:30 PM
3.0ю1
116kB
d87
11-05-08 08:36 PM


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Old 12-05-13, 03:34 PM  
Samman
A Kobold Labourer

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Originally Posted by d87
For class color try to replace

with

(at the top of lua file)
It should work.

idk about power type colors, maybe i'll do it sometime later. PTR is down right now.
Works just fine!
Thanks!
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Old 12-05-13, 12:31 PM  
d87
A Warpwood Thunder Caller
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File comments: 455
Uploads: 33
For class color try to replace
local color = { 0.9, 0.1, 0.1 }
with
local classcolor = RAID_CLASS_COLORS[select(2, UnitClass("player"))]
local color = { classcolor.r, classcolor.g, classcolor.b }
(at the top of lua file)
It should work.

idk about power type colors, maybe i'll do it sometime later. PTR is down right now.
Last edited by d87 : 12-05-13 at 12:33 PM.
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Old 12-05-13, 10:17 AM  
Samman
A Kobold Labourer

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Re: Re: Marks for different specs

Great Addon, been using this for years!

What still bothers me, that the instruction on how to change the bar automatically to class color described on page 3 or so, doesn't work anymore.

Does anyone know a way to do this?

In case this should not work, can someone tell me if it is possible that the energy bar is always yellow and when tracking rage (druid, warrior) the color switches automatically to red ?

As far as it seems there isn't an option in the lua file...

Thanks for your help!
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Old 11-26-13, 06:44 PM  
d87
A Warpwood Thunder Caller
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File comments: 455
Uploads: 33
Re: Marks for different specs

Done, they're now always separate for each spec
https://github.com/rgd87/NugEnergy/archive/master.zip
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Old 11-26-13, 08:18 AM  
Hexxagon
A Kobold Labourer

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Marks for different specs

Just gonna try my luck here and see if i can get an answer.

I just dowloaded this addon and its great. BUT im not very good LUA, so just asking to see if anyone can help me.

Right now i have 3 marks set for assassination on my rogue, problem is they are there for all specs on all chars i have NEN active on. Is there a way for me to make different marks for different specs/chars ?
Also size and position seems to bind all over the account.
If there's anyway to do it char/spec specific i would really appreciate and help i could get.

Crossing my fingers someone will read this, Hexxagon.
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Old 11-19-12, 11:07 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 455
Uploads: 33
Runic power is there, just disabled by default (/nen runic). Change onlyText variable at the top of NugEnergy.lua to remove bar.
Tho indeed i should probably add execute indication and dump warnings to DK too.
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Old 11-19-12, 10:19 AM  
unstoppixel
An Aku'mai Servant
 
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Forum posts: 37
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Thumbs up DK Love

Would love to see Runic Power added to the list for us DK's too. Also, the ability to just see the number without the bar, if that's not already possible.
__________________
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Old 11-11-12, 12:34 AM  
reanism
A Kobold Labourer

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thanks

all i wanted to see was demonic fury. awesome. will try that.
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Old 11-10-12, 09:28 PM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
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well if you don't need demonic fury too then just "/nen demonic" & /reload. It'll disable all warlock stuff.
If you need it, then find:
Code:
            if spec == 2 then
                GetPower = function(unit) return UnitPower(unit, SPELL_POWER_DEMONIC_FURY) end
                GetPowerMax = function(unit) return UnitPowerMax(unit, SPELL_POWER_DEMONIC_FURY) end
                -- self:RealignMarks({200})
                PowerFilter = "DEMONIC_FURY"
                self:RegisterEvent("UNIT_AURA")
                -- self:RegisterEvent("PLAYER_REGEN_DISABLED")
            elseif spec == 3 then
                ...
            elseif spec == 1 then
                ...
            end
make it:
Code:
                self:RegisterEvent("UNIT_AURA")
                self:RegisterEvent("PLAYER_REGEN_DISABLED")
                self:RegisterEvent("UNIT_POWER")
            else
                self:UnregisterEvent("PLAYER_REGEN_DISABLED")
                self:UnregisterEvent("UNIT_AURA")
                self:UnregisterEvent("UNIT_POWER")
                PowerFilter = nil
                self:SetScript("OnUpdate", nil)
                self:Hide()
            end
Last edited by d87 : 11-10-12 at 09:32 PM.
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Old 11-10-12, 05:39 PM  
reanism
A Kobold Labourer

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thx for the addon.

how can i hide the bar for shard/ember?
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Old 10-15-12, 12:49 PM  
muck6792
A Kobold Labourer

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Yeah, thank you mate i got it.
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Old 10-15-12, 12:10 PM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
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You probably had it unlocked, it doesn't disappear that way at all
When locked it's only visible in combat and in stealth. If you really don't want in stealth, in nugenergy.lua find something "and IsStealthed()", remove it.
Last edited by d87 : 10-15-12 at 12:11 PM.
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Old 10-15-12, 11:41 AM  
muck6792
A Kobold Labourer

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Hi first of all nice addon. i like it.

One little Question: Is there a way to only show it in combat? I dont want to see in staelth or out of combat. Only when i get infight.
Last edited by muck6792 : 10-15-12 at 11:41 AM.
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Old 09-21-12, 04:42 AM  
Lanaisha
A Kobold Labourer

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Originally Posted by d87
Thanks!
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Old 09-20-12, 08:30 PM  
d87
A Warpwood Thunder Caller
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Last edited by d87 : 09-20-12 at 08:32 PM.
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