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romracer's Portal Bug Reports Feature Requests
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Version:
2.0
Date:
06-26-2009 12:19 AM
Size:
1.78 Kb
Downloads:
8,958
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ButtonFacade_ItemRack
ButtonFacade ItemRack   Popular! (More than 5000 hits)
This is a quick mod to enable ButtonFacade support for ItemRack 2.2+. Since ItemRack 2.2+ includes event support, ItemRack 1.9x is no longer supported. Anyone using 1.9x should upgrade.

** You can configure the skin, gloss, backdrop and colors to use by using the standard ButtonFacade /bf command or the Interface Options menu.

ItemRack 2.3 or 2.4, if ever produced, should hopefully include true ButtonFacade support and this will no longer be needed, but until then, enjoy!

The original idea for this mod was based on ButtonFacade_TotemTimers by sonic921 which can be found on Curse Gaming. It has since been completely rewritten from scratch.


Changes

Version 2.0
  • Complete rewrite to properly use LBF. Will now work with newer versions of ButtonFacade.
  • Should be much less quirky with configuring menu set buttons.
Version 1.4
  • TOC updated for WoW 3.1
Version 1.3
  • WoW 3.0/WotLK compatible.
  • Added support for the menu buttons and set buttons as well.
  • Version 1.2 was a WotLK-only version.
Version 1.1
  • Now with color support!
Version 1.02
  • Added ItemRackButton20 to the list for the set icon (thanks Sariash!)
Version 1.01
  • Initial release
  Change Log - ButtonFacade ItemRack
Version 2.0
* Complete rewrite to use LBF instead of the module system.

Version 1.4
* TOC update for WoW 3.1

Version 1.3
* WoW 3.0 support
* Now skins set and menu buttons as well

Version 1.2
* WotLK compatible version

Version 1.1
* Added color saving support

Version 1.02
* Added ItemRackButton20 for the set icon (Alt-Click character sheet)

Version 1.01
* Initial release
  Archived Versions - ButtonFacade ItemRack
File Name
Version
Size
Author
Date
1.4
2kB
romracer
04-16-2009 08:47 AM
1.3
1kB
romracer
10-16-2008 07:13 PM
  Comments - ButtonFacade ItemRack
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Old 07-20-2009, 11:55 PM  
Tinklesink
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Quote:
Originally posted by romracer
New version 2.0 posted and will be approved soon. You can now use the latest ButtonFacade with this addon. Please let me know if you guys notice any bugs.
Works great. Thanks!
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Old 06-26-2009, 12:21 AM  
romracer
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 4
File comments: 45
Uploads: 2
New version 2.0 posted and will be approved soon. You can now use the latest ButtonFacade with this addon. Please let me know if you guys notice any bugs.
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Old 06-25-2009, 08:11 AM  
romracer
A Murloc Raider
 
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Forum posts: 4
File comments: 45
Uploads: 2
Sorry I haven't been able to update sooner. I've been pretty busy. I've rewritten the mod to no longer use BF's module support. I'm working out a bug with saving settings (currently it just uses your defaults each time you load the UI). Once I've got that worked out, I'll post the new version. Hopefully should be later today / this evening.
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Old 06-14-2009, 06:05 PM  
StormFX
A Fallenroot Satyr
Interface Author - Click to view interfaces

Forum posts: 28
File comments: 69
Uploads: 14
I could fix it, but it's his/her add-on. They need to fix it, if they're still around.

Romracer: You need to store the skin settings in BF_ItemRack's own SV and remove the BF module references. BF no longer supports modules.
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Old 06-14-2009, 03:16 PM  
Tinklesink
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Thirding. Is the original author of this addon still around, or does anyone know how to fix this?
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Old 06-14-2009, 12:48 PM  
SkunkWerks
A Deviate Faerie Dragon
 
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Forum posts: 11
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Quote:
[12:51:43] ...dOns\ButtonFacade_ItemRack\ButtonFacade_ItemRack.lua:57: attempt to index upvalue 'db' (a nil value)
[C]: ?
...dOns\ButtonFacade_ItemRack\ButtonFacade_ItemRack.lua:57: in function <...dOns\ButtonFacade_ItemRack\ButtonFacade_ItemRack.lua:48>
[C]: in function `CreateMenuButton'
Interface\AddOns\ItemRack\ItemRack.lua:893: in function `BuildMenu'
Interface\AddOns\ItemRack\ItemRackButtons.lua:490: in function `ButtonPostClick'
[string "*:PostClick"]:1: in function <[string "*:PostClick"]:1>


---
Seconding this. The practical upshot of this error seems to be that now ItemRack will not hold it's ButtonFacade settings between reloads/relogs.

Last edited by SkunkWerks : 06-14-2009 at 12:50 PM.
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Old 06-09-2009, 11:10 AM  
o_o
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
The latest update to Buttonfacade partially broken the mod!

[2009/06/09 17:08:57-530-x9]: ButtonFacade_ItemRack-2.25\ButtonFacade_ItemRack.lua:57: attempt to index upvalue 'db' (a nil value)
<in C code>: in function `CreateMenuButton'
ItemRack-2.25\ItemRack.lua:893: in function `BuildMenu'
ItemRack-2.25\ItemRack.lua:1622: in function `MinimapOnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

[2009/06/09 17:08:52-530-x1]: ButtonFacade_ItemRack-2.25\ButtonFacade_ItemRack.lua:45: attempt to index field 'db' (a nil value)
ButtonFacade_ItemRack-2.25\ButtonFacade_ItemRack.lua:61: in function `Load'
ButtonFacade_ItemRack-2.25\ButtonFacade_ItemRack.lua:66: in function <...dOns\ButtonFacade_ItemRack\ButtonFacade_ItemRack.lua:65>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (Afflicted):531: in function `EnableAddon'
AceAddon-3.0-5 (Afflicted):543: in function `EnableAddon'
AceAddon-3.0-5 (Afflicted):621: in function <...\AddOns\Afflicted\libs\AceAddon-3.0\AceAddon-3.0.lua:607>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:497: in function <Interface\FrameXML\UIParent.lua:469>:

---
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Old 10-16-2008, 07:16 PM  
romracer
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 4
File comments: 45
Uploads: 2
Quote:
Originally posted by vbrokop
hey,

nice to see this done, but what about the menus that expand from the itemrack buttons?
Version 1.3 includes this support. Thanks for the idea!
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Old 09-09-2008, 12:49 PM  
EmpireDawn
A Defias Bandit

Forum posts: 2
File comments: 5
Uploads: 0
BF

Hi. I've been trying to write BF support for an AddOn called Yet Another Totem AddOn. Its on wowace under the name Yata. So far I've been unsuccessful. Would you mind taking a quick look at it and maybe giving me some pointers?
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Old 07-25-2008, 03:50 AM  
vbrokop
A Defias Bandit

Forum posts: 2
File comments: 25
Uploads: 0
hey,

nice to see this done, but what about the menus that expand from the itemrack buttons?
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Old 07-23-2008, 11:54 AM  
romracer
A Murloc Raider
 
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Forum posts: 4
File comments: 45
Uploads: 2
Quote:
Originally posted by Kyron
Would you mind doing the same for BaudGear ?
I've never used that AddOn, but if I get some time later this week, I'll take a look at it for you. No promises though
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Old 07-12-2008, 01:16 AM  
Caellian
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 663
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Would you mind doing the same for BaudGear ?
__________________


Quote:
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
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Old 06-26-2008, 07:48 PM  
romracer
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 4
File comments: 45
Uploads: 2
Re: Small problem

Quote:
Originally posted by Thorlin
If you change any color schemes it doesn't save when you log. Other than that this is a blessing to see, now ALL my buttons match
Oops, good catch. I don't really change the color of my buttons so I forgot to include that.

New version (version 1.1) should be up soon that includes color saving support.

Last edited by romracer : 06-26-2008 at 07:58 PM.
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Old 06-25-2008, 03:47 PM  
Thorlin
A Defias Bandit

Forum posts: 2
File comments: 40
Uploads: 0
Small problem

If you change any color schemes it doesn't save when you log. Other than that this is a blessing to see, now ALL my buttons match
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Old 06-25-2008, 08:35 AM  
romracer
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 4
File comments: 45
Uploads: 2
Quote:
Originally posted by Sariash
You missed the "Set Button" (no idea how to call it, the button that appears with alt-left click on the character model in the character screen) aka ItemRackButton20. I just changed "for i = 0, 19 do" to "for i = 0, 20 do" here and the button gets skinned.
Thanks for pointing that out. I had intentionally skipped button 20 because I could not figure out where it was located. I use the mini-map icon for set switching, so I had completely forgot about the button from alt-clicking the character sheet.

New version 1.02 uploaded that includes the minor tweak to the for loop. Thanks again!
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